Didn't catch that much celluloid this year, but some fine ones worth mentioning. Links to Rotten Tomatoes.
I find it hard to pick between Sherlock Holmes and Inception as the "blockbuster" of 2010, enjoyed them both tremendously.
Inception was neat. Soothingly clever in a perfect pace - until the
surprisingly tacky James Bondish lets-storm-the-castle 80ies finale with
snow-scooter-wire tricks. Puh-lease.
Sherlock Holmes had awesome music and adventurous tone, and balanced
the buddy-movie sword on a fine edge. (See what I did there?)
I think it's a draw, but these two were splendid entertainment machines.
Avatar was too cute too much too naive, though that didn't mean I was
professionally entertained. Maybe too professionally. Certainly a
promising demonstration of where cinematics are heading.
Sublime, quirky funny Japanese flick, teeming with wonderful weird
characters, situations and absurd humor. Main protagonist Haname is very
likable, the cast surrounding her easily and humorously bounces off her
antics. I share her outlook on life, only believing what is in front of
your eyes. There could be more though.
Instant Swamp is in the same vein as Bare Essence Of Life, same actress Kumiko Aso, also really liked that one.
A tad more annoying characters (in this the male guy is the screaming
one and he isn't as funny as Kumiko Aso) and slower progress, but the
same sort of Murakamish sense of everyday magic. Both memorable, Instant
most memorablest.
I'm cheating. I haven't found time to see this yet, so I can't really
say how memorable it is... but still I choose this as most memorable
Norwegian film of 2010, simply because of the brilliant premise: Trolls
are real and the Norwegian government are covering it up.
Kristenbloodbath commences. Can't wait to see this, sold me instantly on
the pitch and poster.
Always
hard to choose particular albums or artists as "the better one". I tend
to more or less like whatever I listen to, if not, I simply don't
listen to it. Sometimes an album or artist stand out and make a great
impression, not so in 2010.
Haven't discovered anything super peculiar this year, my list is pretty regular I suppose.
It's easier to remember or mention albums I listened to more than
others for periods of time. These become important not so much because
they're more awesome than others, maybe they are, but they will mostly
remain connected to that period of time and remind me of it.
Links to Spotify, and a few poetic words about each album.
I pick this as the best pop album of 2010. Especially the delicious
underlying beats. Sometimes I wish Mr West would shut up and just let
the music pump, especially during the me! me! me! parts, but I should
perhaps not talk too loudly of egomaniacy. Listening a lot to this album
during the last few weeks at the Opera in Oslo, then here in Uganda, I
know those tracks always will connect back to these times.
Pick this as the best soundtrack album of the year. I enjoyed both this
one and Zimmer's Inception score, but of the two I liked this one best,
or rather, it had more longevity. I very much liked the movie, buttery
british detective steam-punk popcorn. Both the tone of the movie and the
slight off-ness of the soundtrack fits great. Part Irish, part Balkan,
part John Barry, part Zimmer.
Favorite track, no particular, the star of the album is the superbly haunting Experibass instrument.
Best new never-heard-of-it-before. Discovered this one by chance, kept
listening to it, love the gritty drone electro with downtempo beats.
Tracks to disappear in. I enjoyed Death In Vegas a few years back, this
kind of reminds me of them, but not the same.
Favorite track is Crashed Cadillac.
Honorable mentions to Caravan Palace,
which I wasn't made aware of until earlier this year, played it a lot
with friends this spring. Also, finally, Nasra & Gaute's
percussive-electric Sound Of Swoosh, listened a lot to it during the Rikskonsertene tour this fall.
Finally
this year I felt like I got to catch up on books. I have read a lot of
books, this makes my brain happy. Many of them were terrific.
On excellent advice I took up using LibraryThing, a system for
cataloguing your read books online early this year. I love it. I wish
there was something like that for music and films. Some of the books I
read this year comes from their recommendation engine, which points you
took books you might like, based on similarities from other user's
libraries.
This is by no means books released in 2010, these are just books I read
this year. Links go to Amazon. I'm not synopsing the books, just
throwing out some thoughts on why I like them.
Discovered David Mitchell through Cloud Atlas, and has
since read all his books. Thousand Autumns does not have the scope of
Cloud Atlas, but it has a superb tone and crystal clear setting, I
experience it as a refinement of Mitchell's writing. I fall very easily
into his worlds, characters and atmospheres.
I was pretty taken with the story and the writing, and how
it escalates literary-wise towards the end. Didn't realize until after I
finished this book that it has been made into a feature film, and I
have supposedly seen parts of it some years ago according to others. I
don't think I'll watch the film yet, maybe in a few years, the book
made a great impression and I'd like to keep it in my head for now.
This book came to me through the LibraryThing recommendation engine,
and it was spot on.
Absolutely loved this one, it lingers from hilarious to
clever to outright spooky creepy, spiced with tons of pop- and
b-culture references all over the place. Most entertaining book of the
year.
Liked this better than Ghosh's Sea Of Poppies, read both of
them during spring. Always been a fan of Mr G, not so much his epic
historical stuff, can sometimes turn too sweet. But when he enters the
present and mashes up human destinies, history and culture the way he
does in Hungry Tide, I devour it. Also I particularly like his short
chapters, makes it easy to read when your time is as fragmented as
mine. I rarely have time to disappear with a book for hours (although
THAT is on my to-do list for 2011).
A splendid little gem, I picked this up on a whim partly
because of the cover and partly from the blurb on the back. I love
Istanbul and I love Poe, I took a chance and grabbed it. Very glad I
did, the writer calls it "an experimental mystery book", and I heartily
agree. Part mystery, part private eye, part Istanbul, part radio music
show host, part Edgar Allan Poe, part Buenos Aires. Mystery drenched
in melancholy, literary yumminess.
Finally, honorable mentions must go to Isaac Asimov and Arthur C.
Clarke, two superb writers of classical sci-fi which I have been
ignoring in my life up until this year. I read most of their famous
works during summer, very impressed. Perhaps Rendezvous With Ra being a
favorite. Retro sci-fi is like snacks for my eyes.
2009
is soon history. Everybody makes lists at a years end, I am no
exception. As has become tradition, I'll type out my favorite books,
albums, films etc of this year. Tends not to be so much stuff released in 2010, more stuff I discovered.
Got to read lots of books this year, yay! Listing them first. Not so
much films or TV series, but I'll try to remember which or what could be
worth to mention. It will probably be old weird movies because the new
ones I saw was mostly just OK.
Music is all around all the time, but almost impossible to remember what I've heard or not, and what is more worth than others.
Video games, no time to play.
Websites, gadgets, mobile apps, etc, that's easier, coming up.
No new Planet U track this week. Because of PACE's iLok copy protection. Sigh.
Either the key itself is broken, or the USB ports, I don't know, it
lights up, but it is dead. For some days it behaved flaky (plugins
complaining about no license found, had to unplug and re-insert) and
then finally during christmas weekend no plugins or programs found
neither key nor license, neither does the iLok website plugin. WELL I
CAN SEE IT IT IS RIGHT IN FRONT OF ME.
I have a backup key, backup USB hubs, and even backup laptops, but not right here, I'm in Africa, pretty far from home.
Stuff breaks down that's a fact of life, I'm a rough explorer, I'm used
to and expect tech glitches. So far, Africa has demanded my iPhone
backlight, a nice crack in my camera lens, and the SD card reader is now
growing unstable... Not to mention all the tropical diseases and evil
micro-organisms I've got cooking up some malevolence inside of me.
All these things I don't worry so much about. But the iLOK breaking
down, that's just intensely STUPID, an unnecessary problem. Something
that ANTI-PREVENTS my software from running, broke down, and now it
actively PREVENTS me from working.
Sigh, this is just so stupid. I probably could have brought the backup
key, but the point of having it stand-by at home is in case my stuff
gets lifted or lost, I should be back up and running once I get home. I
can't be dragging a container of backup stuff with me all the time.
So with that incredibly sad and tearful story out of the way, I'm sorry
there won't be a new Planet U track this week. I can't access vital
plugins in any of the releasable projects. Hopefully, next week when I'm
back home and can access my backups, I'll get stuff out. Kind of
depends on what is broken and how the copy protection gods at Pace does
to help me up to speed.
Though, I have not wasted the time, between locating the source of the
Nile and hacking through deepest rain forests, I've been working on
sketches for new tracks, new projects, and also did the annual most
memorable lists of music, books and software, coming up shortly in time
for the new year.
The spice trade is haunted by pirates ruled by a mysterious queen. The dubby melancholia is a trick.
What I'm most happy with regarding this track, is the how and where I'm
releasing it. I'm currently in Kampala, Uganda. Yup. I'm staying the
Christmas holidays with Igor, my goodest friend and previous Ugress
drummer on leave on absence in Africa. It's awesome here. I've got a
neat room in his castle, my laptop and a pair of headphones in a corner,
I'm all set. I spent the final days of last week wrapping up this
track, attending an incredible Ugandan wedding, typing out the Opera
ballet reports and riding motorcycle taxis in crazy traffic.
Contrast at 11, but I'm online (on 3G) and that means I'm there wherever here is and that's all I need.
I wrote the core of this track during the few weeks this summer when I
had time to pour out ideas and sketches for Planet U. I never managed to
finish it, for the longest time the bass line was doubled by the main
melody, and I wasn't happy with that. I was OK with the bass line, but
didn't like it as a lead element. Neither could I find a proper
alternative. I think the bass-line is somehow the core of this track, I
can't remove it, it's what moves everything forward. A baby I'd rather
not kill, it being the boss baby.
Finally this weekend here in Kampala, while working on multiple
potential tracks for release today, I found a solution. I just let the
bass BE the melodic core on it's own down there, reducing the musical
arrangement on top to a simple pulsing pattern, and a melodic line that
moves around the sub lines and also nicely doubles on top of the
pattern.
The track subtly uses the super-poly guitar I mentioned earlier, built
from hundreds of singular guitar note samples, picking a sample on
random for every note. It also uses simultaneously, rather fittingly
taken my current surroundings, single shot samples of woodwind
instruments from Borodin's Prince Igor. Unintended, but the symbolics
are nice.
This isn't a pop-single, more like a filler track, it slides perfectly
into the background of something, I enjoy tracks like that, everyday
scores. I'm sure this track can still be improved. The first thing that
comes to mind right now is length - I think it could potentially be
longer, stretching out the ideas over time. It might feel a bit too
short, but one could just.. play it again. Oh and the first fill is a
bit too dramatic for the whole arrangement. I'm lazy.
Spice Pirate Queen is either the next-to-last or next-next-to-last track
of Episode One. Depending on which track I manage to finish this week,
Episode One should be complete as an EP. I'm a bit disappointed in
myself that Episode One does not contain the tracks or content I really
planned for it, but so be it. I am extremely happy with the fact that
I'm releasing material right now, that is so much more important.
For the rest of the week I'm going to explore the pearl of Africa with
Igor, start pre-prod on a film score I might do if they like my ideas,
and finalize the next track for Episode One, scheduled for next Monday.
Last Monday, together with Bodil Lunde Rortveit and 20 dancers from
the National Ballett, we performed "Fly", at Ballettlaboratoriet, a
choreography by Henriette Slorer. Our lead dancers were Lisa Nielsen and
Marco Pagetti.
Everything for the performance - choreography, music, sound, vocals, was
developed during two intense weeks at the Opera, in collaboration with
the dancers. We only briefly worked on concepts and ideas a few weeks
before going over. When arriving in Oslo, I sort of knew what I wanted
to do and some ideas on how to do it, but no idea how anything would
turn out.
I wrote a final separate report
on our stay at the Opera, which was just magical. This post is a report
on the performance itself and how I did the beats and musical
arrangement.
Sound
I wanted all the sounds of the music to come from the dancers, and the
rhythm to come from their movement. The first week, I recorded as much
as possible from the dancers, their body parts, their breathing,
close-up of their movement, room sounds of their movement. From this I
built a medium sized orchestra, about 40-50 instruments in total.
This is probably best explained in a sound example:
First, the sound of Marco jumping and crossing his legs quickly,
which results in his thighs hitting each other twice for each jump. This
is a simple example of how a movement gives me both two sounds (the
drum-ish dunk of the feet, the hi-hat of thighs) and a rhythm to build
from. No tone in this sound, just a strictly percussive instrument.
Second, the sound of Lisa landing on her toe, taken from some distance
to include the room. Lots of takes. I then remove most of the atonal
elements of the sound (using the new Deconstruct in Izotope RX 2 which
lets you balance the tonal and atonal parts of a sound) then I take the
tonal elements into Melodyne DNA, where I pitch-correct the fundamental
frequencies to their average common. Then I hi-pass filter the original
source, and mix them together, so the base of the sound has a defined
tone, and it still sounds like the original.
Third example, I love this one, it became the essence of the musical
arrangement: The original is the sound of the friction between their
feet and the floor. Imagine standing still, feet planted, then turn your
feet while applying pressure to the floor, or dragging it along. In the
ballet studio, this creates that long squeaky sound. There is so much
tone in that, it is just wild! So I dump it into Melodyne, max the
polyphonic tone recognition, delete everything that is NOT near the
fundamental, pitch-correct the rest, and voila, I have a beautiful
sound, that sounds like electric thunder when pitched down an octave or
two. I think this sound perfectly represents what it is: The potent
energy in a dancer's feet sliding along the floor, preparing to burst
into the air.
Then a percussive arrangement example, there are some slight tonal
elements in there, those are built from quicker turns and squeaks from
feet friction to the floor. Also a few other subtle thumping bass sounds
taken from feet landing. This is from a part of the performance where I
follow the dancers, not the other way around.
Finally, a musical example (without vocals, which were performed live by
Bodil) from the main arrangement. You can hear the foot-friction
thunder pads and the other base sounds. This part of the arrangement ran
on count, the musical structure being locked.
Orchestra Instruments
During live performance, all instruments are live (Kontakt samplers),
playing notes as instructed (MIDI). I think there were maybe 40
individual instruments or so, each of them representing a sound and/or
rhythm of the dancers. Screen shot of final arrangement:
I discovered (not surprisingly) the sound of dance and dancers are
mostly percussive in nature. It is not hard to find tonal elements if
you really look for it, but that would not really represent what dance
sounds like. I choose to focus only on those sounds where there already
was a very prominent, natural tone.
For every instrument I created in the orchestra, I made sure to built
them as organic and human as possible. Every sound was recorded and
prepared between 7-15 variations. When my arrangement tells any
instrument (sampler) to play "a foot tap in this key" it picks on random
one of many potential core sounds. I had all instruments running as
Kontakt samplers, with lots of subtle random manipulation, random sample
selection, meaning any play-through would be dynamic, no repetitive
machine gun MIDI stuff.
My initial plan was to get the fundamental orchestra up and running as
quickly as possible, so I could start develop and adjust the music in
realtime in the studio with Bodil, while Henriette and the dancers
developed the dance. I created tons of phrases for the instrument and
set this up in Ableton Live, so I could fire off clips continuously and
quickly test out what worked and what didn't, and start working towards a
final structure. After a few days I started having enough material to
flesh something out, and from there we just continuously built and
refined the arrangement.
Live Performance
Dear me I have never been more nervous, ever. We gave a brief
introduction to our work before the performance, and I was so nervous I
messed up most of my explanation, shaking like a leaf in a tsunami. But
when starting to play, I go into the zone and everything flows.
I had set up an additional large instrument containing the most
important sounds, which I was then playing live, one sound for each pad
(pic above). For the first part of the performance, featuring our two
lead dancers, I follow them closely, both supplying their movements with
sounds in realtime, and advancing the arrangement as necessary as they
progress through their moves.
I choose to use Akai hardware pads for triggering sounds, and the iPad
for remote control - I can not seem to get low enough latency on the pad
with TouchOsc / Osculator on some stages, also it lacks velocity
(naturally).
For the second part of the performance, when all dancers are on stage,
the music is the leading element, only at one point I advance the
arrangement based on the running length of a move, which we never know
how long the dancers perform. At this point I'm mostly playing lead
sounds and controlling effects, then finally wrapping it up.
We also did some slight processing on Bodil's voice through my setup,
but this was just automating reverbs for the various parts. She did all
her looping and effects on her own.
We had created a clever out-tro, but apparently people liked our stuff
so much they started cheering and applauding before it really finished,
nobody caught the end point. Alas.
Motion sensors disregarded
I did a lot of research into motion and movement sensors during the
concept face, had lots of ideas, but eventually decided to scrap that,
we wouldn't have enough time to do it properly, too much uncertainty. I
did however get lots of data, and I'll probably start working on motion
sensors as soon as I can, especially with the current Kinect buzz.
Conclusion
I am (for once) really proud of what we made. We had an idea, and what
we ended up with lines up well with the original concept, at least for
my part.
There is lots of things that could be improved, but the point of the
laboratory is to experiment and develop all new material. I am certain
we did this as well as possible in the short amount of time we had. The
ideas and concepts we had in theory, turned out to work very well, this
is rather rare. I very much hope we will be able to continue develop
this material.
It is a little bit sad the music and performance was for this one moment
only, but that also increases the value of the experience for all
involved, and makes it more interesting to develop the material further.
I conclude, success.
A report from my stay at the Opera, December 2010.
I find it hard to wrap up and conclude. Probably because I had the time
of my life, and I'm afraid capturing the experience in words would
lessen it's value. Luckily - we did manage to create some music,
actually. And I think the music we made is a better representation of
what happened than any text. Sound examples in the making of report.
Nevertheless, I observed a lot. Here are some of my final notes, and photos.
Enablement
What I am by far most grateful for with this project, was to be able to
intensely focus on one thing and one thing only, 24 hours a day. I'm
used to working on my own, which means I have to do everything, or
supervise people helping me (which often takes more time than just do it
yourself), and simultaneously desperately fighting to make time to do
the music. It is a constant struggle between creating and realizing
value from that creation.
(Choreographer Henriette and me discussing.)
At the Opera, everything was taken care of, organized or provided for
me to focus on what I should focus on. EVERYTHING. It was incredible.
It feels like staying in a impregnable bubble zooming through the
universe, mundane realities whiffing by.
Administration, resource management, technicians, security, everybody
was just YES and then they actually fixed it, they even improved on what
I asked. "Get back in the studio work on the project we'll handle this
don't worry". Maybe for some people this is the norm, but in my world I
have to fight for everything I need and usually end up having to do it
myself.
Like one time, I was waiting outside the resource coordinator, asking to
book a room for sampling, she was busy in a phone and another
coordinator immediately comes up to me and asks me if she can help me, I
tell her what, she's like "we fix that get back in the studio, we'll
let you know" and in the next break it is fixed and I have the room the
next day.
(Performance space I asked to book for sampling.)
Another time, we had started doing sound tests in the performance
space, I had asked for surround setup and our brilliant technician rubs
his hand after the first run-through and goes: "Hmm....I'll think I'll
pop out and get another sub to place below the stage for maximum
boom..."
I'm glad I realized this pretty early, and took advantage of it. By this
I mean not being an asshole demanding this and that but to really focus
on what I should, letting go of stuff I usually worry about, trusting
in others. I am very certain this resulted in a much better production.
A Regular Day
A typical day would be like this: Up at around 4 or 5 in my apartment, as cozy flat at Majorstuen.
Work there for some hours, in beautiful morning sunrise, mostly
writing clips and tiny bits of the arrangement based on sounds recorded
yesterday. Metro or tram to the Opera around 9 or 10. Maybe continue
working in the wardrobe, or in the studio if empty. Or observing dancers
in their classes, noting movement and sounds. Team meeting in the
cafeteria, preparing for studio sessions with the dancers. Then working
exclusively with the two dancers in our marvelous studio, concentrating
on the performance.
(Studio space.)
Lunch, a neat salad, then back in the studio working with dancers
through the afternoon. When they leave, another team meeting, evaluating
today's work, agreeing what to focus on for tomorrow.
(Composer / vocalist Bodil and our setup.)
Then some more work in the studio, or some days for my part, back to
the apartment. Usually I spend the evening preparing new instruments
from today's recordings and notes. Then around midnight crash, a few
hours sleep, reset my mind, and up again in the morning, writing new
clips with last nights instruments.
Most days first week was like this. The second week and final weekend I
spent more time mixing and creating the surround setup, and building my
live performance instruments. This was mostly done on location, giving
me control and balance directly in the performance room. So I spent the
final weekend mostly alone at the Opera setting everything up.
Barbarian With Beats In Cultural Crystal Castle
The Opera and National Ballet is - quite naturally - a bureaucratic
establishment, with a lot of visible and invisible rules and zones. A
very different world from my indie artist MacGyver reality. I knew this
before going, and tried very hard to be careful not to break anything.
But I probably did a lot of wrong things, which nobody told me about. I
also did screw-ups people subtly told me about, I won't confess here
because some of the things I did.... However there is this one
time I really screwed up; I sampled in a time and place where I wasn't
supposed to (I had no idea), and somebody got really upset with me, or
rather us. It really threw me off, we instantly apologized profusely and
were genuinely sorry. Lots of people noticed it happening and we
certainly became noticed after that. The administration was very nice
and helped us making things right, but still I was shaken for some days.
I was terrified we'd be thrown out.
I think this snafu was mostly based in me coming from a just-do-it
mentality, if I need something done I just go ahead and do it, nobody
else will do it for me. But I learned, I should have asked and informed
the involved parts what we were up to.
Daily Magic
Walking around the huge building complex you hear all kinds of languages
everywhere, from performers, directors, producers, ensembles, staff,
adminstration. You run into people in fantastic costumes from all kinds
of productions, rehearsals. You have lunch surrounded by kids dressed as
pirates or ladies in huge garments and suddenly there's a bunch of guys
with swords and feathery hats running past you in the hall. I met a lot
of wonderful people, everyone was friendly and interested and polite.
In general, absolutely everyone we met or interacted with, I'd sum
them up as "graceful". Both in movement and person. In particular, our
two dancers, Lisa and Marco, I was so impressed by them, two wonderful
beings. Utterly professional and dedicated, and also friendly - it is
very humbling to work with such talent.
Armory
There's an armory! I was thrilled to discover this door in the
basement. That's probably where those guys got their swords. The door
was locked.
Backstage
One day I snuck in backstage for the main hall. Whoa, what an impressive
amount of technology, and the size of it all. The whole stage can rise
and turn and rotate and slide in and out and be replaced by another, the
scope of the stage and surrounding mechanics is just massive. LED walls
seem like silly toys compared.
Counting
Dancers count to eight. Not to four, like musicians.
Night work
Some nights I worked late (or very early). At those times the complex
is empty. Those where maybe the most beautiful moments. Quiet snow
falling outside, you are maybe the only person at the Opera right now,
this enormous apparatus around you softly resting for a new day.
Coffee
There is free coffee from a machine in the cantina. It's not bad, and
the machine pours really fast. However no espresso, so I found a place
on my way down from the apartment to supply my veins with black. The
last few days the barista recognized me, that was sweet. I felt sad the
last day I wouldn't be having more coffee from them.
Wardrobe
I had my own wardrobe! Almost like a trailer! For the first week I
shared it with a super friendly ballet instructor from Poland. I learned
some tricks and tips from him. He was present in the room when I
screwed up (se over) and told me later it wasn't as serious as it had
occurred, I shouldn't worry.
There was a pool table and a lounge just outside my wardrobe, and a
ping pong table just beyond that. Not that I had time to play but still,
noted.
Speaker System
There is a speaker system everywhere (except stages and studios) which
are constantly reminding everyone what is going on and who should be
where and when. There are also TV screens everywhere, showing what is
happening on the main stage, so everyone knows where the performance is.
Clever.
Ballet shoes
Gym shoes FTW. I got me proper indoor Adidas with white soles.
Conclusion
This has so far been the most fantastic project I have worked on, ever. I
am very grateful for being invited to take part in this. I think what
we created really worked. It was a one-time thing only, and this made it
even more special. I absolutely loved working with dance, and scoring
the performance in realtime. I have the final performance on tape, but
not sure about the rights for distribution, awaiting clearance from the
Opera.
Third track from episode one of "Planet U", Teacher's Passing. When a teacher passes away, apprentice must master.
Again, two-part feeling: I am very happy to be releasing a track right
now, right here, it only cost me a few hours of polish last night.
Though, I'm not overly happy it's THIS track. Teacher's Passing is neat,
but lacks the energy I would like to have established at this time in
the project.
Nevertheless, personally for me right now it suits my mind to release
it, because of it's soothing tone and texture. Everything is chaos right
now, so much happening (typing this on a plane). I was very grateful
for the few hours I had back in the studio last night, polishing the
track and mastering it for digital release. It helped calming my pulse, a
little oasis of beats.
The track introduces some of the core sounds I have been developing for
Planet U, mostly towards the end of the track. The wooden, clunky plucks
in the bridge is a sound that will have more focus later. It doesn't
get too much spotlight here, I'll rather come back to it later with
better examples. Briefly told, I took a selection of pizzicato and
spiccato (?) samples I could find in classical and contemporary
orchestral music and layered them, always slightly random and off-beat,
to create a plunky trunk-chestra. I liked that.
What I do not like with this track is the rather uninspired MIDI-ish
staccato strings in the finale. That was a lazy shortcut, both
sound-wise and musically. Somebody will be fired for allowing that.
The lead sound for most of the track is a processed electric piano.
There's also a regular piano which I intended to replace with a piano
built more in the vein of the trunk-chestra mentioned above. The melody
is a single take, improvisation, that's a bit unusual for me.
I've tried the track a few times live, both alone and with musicians.
For the Landmark show I used a crowd-sampled choir for harmonic
supplement, that's probably when this track worked best.
For the later part of this week I will finally have time to work on
unfinished tracks, very much looking forward to that. The previous three
tracks was mostly in a release-able state, only needing polish. Now I
can focus on actually creating while releasing.
I've
spent a couple of weeks at the Opera in Oslo, at Ballettlaboratoriet,
developing a performance titled "Fly", together with choreographer
Henriette Slorer, composer Bodil Lunde Rortveit and dancers from the
National Ballett.
This afternoon we will present the result of our work at Prøvesal 1,
1530 CET. There will only be this one performance. Entrance is free,
there will be several presentations from other projects and AFAIK ours
is last. I'm not able to live stream this, but we will be taping and
recording it.
This has been an incredible experience. I have developed a lot of
material and ideas. I have been documenting extensively, I have a lot of
sounds, music and notes. Will be typing up a report of our development
and performance as soon as possible.
This release falls into my idea of subtly releasing one track each
week, up until they fill an EP. This EP is then announced and
distributed on a larger scale, while I write new material and adjust
existing based on experience from the previously released material,
rinse repeat, new EP, all being stepping stones towards a full album
release in 2011.
Two issues surrounding today's track, one good and one bad.
Good: I am releasing a track while being completely consumed by another project. This is very neat, I have found a way to disable my truest evil nemesis; time.
Bad: This wasn't the track I wanted to release today, I haven't
beaten my nemesis hard enough. No time to wrap up the intended first
track of the project. But I'm not worried; I'm just happy to be
releasing a track at all. Most important.
About the track
Kraken Bossa Nova is intended as a vocal track, I have lyrics for it.
But haven't had time to either hook up with a singer or program vocals
as I want them. We've been trying this out live a couple of times, with
various solutions for the lead, Kristian has played it with support
from me, haven't quite yet found the perfect angle.
The skweedy lead line right now is ok but not perfect. In my head it
morphs between being a reference guide for vocals and being a real
element of the track. The chorus at the moment also morphs between
reference and real. I think I'd like the whole thing more "off" and
porous.
Not too enthusiastic about the 808, but I like that the crystal
digital sound contrasts the dirty noisy kraken-waltz phrase where I push
up the noise-floor.
The track should really be called Kraken Cactae Bossa Nova. It is
connected to a rather confused monster of the spiky abyss, the Kraken
Cactae. For the track title however, I liked the phrasing better without
Cactae.
Posted December 4th 2010, at 17:51 with tags opera, fly, 361, report
I'm at the Opera in Oslo, working there for some weeks developing a
performance for Ballettlaboratoriet, to be shown December 13th. This is a
report from the first week, or as much as I manage to type out in this
hour I have off.
I'm working on a project work-titled "Fly". (In Norwegian this is a
beautiful homonym, translated to English it could be flight, airplane,
run, escape, zoom, glide, even mountain plateau - it depends on context,
if given.)
I'm working with choreographer Henriette Slorer and composer/vocalist
Bodil Lunde Rørtveit, they invited me to participate in this project, I
am very grateful not only for the opportunity to work at the Opera but
work together with their talent. We have done some preliminary sketching
and testing back in November before going to Oslo, but the performance
itself is being developed and produced now, in realtime, during daily
sessions with dancers from Nasjonalballetten (The National Ballet).
What's it like working at the Opera? It is magical I don't know how to
describe other than if you dreamt of working in the theater as a kid,
imagining all those naive clichés to the maximum - I can confirm, yup,
it's like that. I do not sleep, partly because there is so much to do in
such short time but also because NO WAY I'm going to waste time on
sleep when I can work in such unreal surroundings with such talented
people.
Our main rehearsal space / development studio (above) is a large,
beautiful corner hall with huge panoramic windows towards Oslo on one
side and the fjord on the other, and then wall mirrors on the two others
(thats me in the mirror).
I guess the hourly room rental price is more than what my apartment costs per year.
One can not complain about the view. The sun sweeps across the room
during the day, casting an ever-changing mashup of fjords, woods,
traffic machines, cruise ships and skyline slowly rotating around the
room, where inside dancers fly around you with their unreal moves, our
sounds and music pumped out by fantastic speakers, completely isolated
from lots of other similiar rooms surround us. And all around this room
again, there is a huge, super-efficient, super-resourceful machine of
culture and knowledge and assistance and YES-ness, standing by to fix
anything for you to make something happen.
Lots more I will report of the daily opera life, including all of my
screw-ups (I'm totally the clueless laptop-barbarian stamping around the
egg-salad in a hoch-cultural castle with lots of invisible lines) but
I'll save the juicy fuck-up stuff for later. Spoiler: We made friends in
the end.
What am I doing? What are we doing?
Huh good question! Besides having the time of our life:
For this report, I'll just briefly mention what we're practically doing,
I can go into concept details later. Henriette is doing the
choreography and main direction, working intensely with the dancers for
the hours we have them. Bodil does the vocals, at the moment
instrumental. If we are going to have text, it will be super small, if
at all. Bodil has a fantastic voice, an incredible range and voice
palette. She works with a Loopstation, building soundscapes and
harmonies on her own. So far I'm trying not to intrude into her scope,
it works so well on it's own, but rather operate next to it, provide the
supporting parts, underlying arrangement and beats. The core of my
plan, I want all my stuff to come directly from the dance and the
dancers, this is the base of our artistic intention with the
performance. I'm turning their movements into rhythmical beats and
musical instruments.
I am creating an orchestra, built from scratch using only lots of tiny
samples generated by the two dancers, and their movements as the
performance is developed. I have sampled them in all kinds of movements,
situations, interactions, both close-up and in the room, many takes for
each sound. I then cut them up in small bits, and build instruments for
each sound, where there are 8-12 variations, so the sound always sounds
completely organic, no machine-gun midi repetition. For some of the
sounds, I can locate a tonal core, and I then enhance this and remove
the disrupting tonal frequencies. Like their feet, when they turn
quickly, there is a squeaky quack from the friction of their bare feet
on the wood, there is a tone in that, I find the most prominent
frequency, remove all the noise and conflicting tonal frequencies, and
I'm left with the tonal essence of that movement, which then becomes a
fully usable musical instrument, it sounds like a quick turn but can
also play chords and arpeggios and establish a musical idea. On the
other side, I take the sequence of percussive sounds generated from a
movement (like toe-tap, toe-tap, jump, heels hitting, land, run two
steps, crouch, breathe), cut this up, follow the original rhythm, but
enhanced or quantized, taking what that movement sounds like and make it
groove and putting it back to the dancers as a pulsing, programmed
beat, and they move, and then I sample that again, and it becomes a
feedback system. I also concentrate to make sure it all works musically,
I don't want it to be crazy in-accessible contemporary multi-rhythmical
terror, I flirt with poly-rhythms but keep the club pulse discreetly
hinted in the background, I want it to groove, preferably without anyone
realizing it's actually grooving, I just want them to feel as if they
hear the dance.
Though, if I should put the current musical landscape somewhere in my
own work I'd say it leans more towards Nebular Spool than Ugress.
My job right now is huge, but incredibly fun, to both build the linear
arrangement, the rhythmical parts/beats, the musical arrangement, and
also make it sound like it grows out of the movement, it should not
sound electronic or artificial, I want it like at the beginning it will
sound like just the dancers, and eventually grow into something
immersive, both for the performers and the audience. I have been talking
to technicians at the Opera and they lighted up when I asked for
surround sound, it looks like I will be able to perform in quad, which
should give the audience the feeling of being in the middle of the dance
itself.
Ok that's all I managed to write and this was my first HOUR off for a
week, I don't mind but I miss being able to report, so much I want to
tell, I take notes all the time, got lots of photos and videos.
I think I'll have more time to report a few days into the coming
week, we have to lock timing and script on Tuesday, when we start
working with the whole ensemble (20 dancers plus the two main dancers)
and we can't change the timing of things after that, moving from
building to rehearsing, I expect to have more time to gossip from the
Opera.
This is Hermit Routines, the first track from the first episode of the next Ugress project, titled "Planet U".
Planet U is a pretty large undertaking. I thought, why make an album,
when I can make... A PLANET. It's OK, don't be alarmed, I am a
professional megalomaniac. The announcement explains my plan.
I have built a story for all of it, mostly for myself to have a
framework to develop all the material, to have a world where I can place
things, and a somewhat sense of linear progress. However I'm not sure
how much (if any) of the story should end up in the final album, maybe
it's just my own internal recipe. Song titles could give an indication
of what is going on, and perhaps I'll give small anecdotes, if it works
out. We'll see.
Now about Hermit Routines, a tiny piece of this planet. Reclusive
hermits have mundane routines too. I know this very well. Going about
their daily chores, in their solitude. But the solitude of a hermit is
deliberate, isn't it?
I didn't originally mean to have this one as the first track today.
There is another track coming up very soon, which is intended as sort of
"intro titles" of the project. That one needs a few days of polish.
Hermit Routines was in a state of release-ness, we've been trying it out
a the last few live-shows so I thought to give it a go, and it suits
this first episode.
When we play it live it has a much longer intro, and a percussive
middle where Nasra has room for more busy percussion. Kristian (guitar)
doubles with me on the cutesy lead melodies. I'll be in studio with them
early 2011 and record their material for this track, which will
probably shift the sound towards a bit more organic and chaotic.
The work title of the track was Chaos actually. Then it was The Hermit, and finally (currently) Hermit Routines.
Today, November 29th, it is exactly 10 years since the first Ugress album (E-Pipe vinyl EP) was released.
Lots of stuff happened. Blah blah, history, boring.
Today I start releasing the fifth Ugress album, "Planet U". First track, Hermit Routines. Future, planets, exciting!
As the sharp reader quickly might observe, dearest me, is that track a full album? Is he mad? No. Yes.
I release this album in very, very slow motion. I'll go deeper into why
and how I'm doing this over the next days and weeks as I release more
and more material, but the biggest and simplest reason is: Me.
I've noticed, whenever I release an album, the moment I release it, I
don't care about it anymore. I'm done, couldn't care less, good luck,
nice knowing you, NEXT! This is unfortunate. I should be enthusiastic,
happy, promote it, nurture it. But I don't, because I'm finished, I'm
tired of it, I focus on something else. My interest is the journey, not
the destination.
Therefore, I simply flip the album release process around.
Instead of releasing an album when I don't care about it, I release it
in realtime while I am in the midst of it, when I care deeply about it,
love to talk about it, show what I'm doing. The fun part.
I have a lot of material developed, there's even a back story. Now I
start wrapping it up track by track and put it out as it is finished,
one each week. I have a bunch of musicians, vocalists, people I'll be
working with over the next few months, I have lots of stuff I want to
try out, experiment.
I will probably put out both fantastic stuff, and terrible stuff (I
probably always do). It's ok to fail. I can then document and talk about
it as it develops. This schedule also allows me to do all other
projects simultaneously, and I can let everything influence each other.
(Or not, if necessary.)
This is the tiny start of a large endeavour. In the end, this will
probably be a physical product, but exactly WHAT, I don't know
yet. The end isn't terribly important, rather the road intrigues.
Report from Ugress Live at Landmark, November 2010. A musical success, some visuals stress, a spectacular mess.
Took some time writing this, because it took some time wrapping up the
production, and I'm releasing new stuff in a few hours, and I'm in Oslo
starting work on a new show a few hours after that. So, hectic, but I've
segmented my notes as per element of the production, scattered with
some photos I took during the day, and comment per photo. Photo
documentary of the show itself, is available in a separate slide show at Flickr.
Music
The music. This was a concert, I expect the music to be important.
Though, it's easy for me to forget the music when approaching the date
of such a production. When performing with live musicians the music is
pretty much set a few weeks before the show, and from then I'm all over
all parts of the production, mostly the stage and visual aspect. Hence I
tend to forget about the music until we start playing, which is weird
because that is what this really is about.
Thankfully, reports from attendees inform me the musical aspect of the show was commendable.
Played a varied selection of old tracks, recent tracks, and new
tracks. I wanted a dark and energetic set, to suit the atmosphere of the
stage and visuals. I think the balance of tracks worked OK. The new
tracks, I'm still trying out in various versions, slightly adjusting
them from time to time (to the agony of my musicians I guess). Still
needs some adjustments, but cool to try out new things.
I also tried something special, an idea I have always had but never had
the means nor skills nor guts to try out - a song written completely in
surround, including the development of multiple screen visuals, stage
design and scripted choreography for how to "present" the "thing". I'm
not sure what to call songs like these, "track" doesn't really cover it,
it is so much more, and you can only experience it live on a proper
stage. If I render it down and throw it in Spotify, it's a track
all-right, but then just a tepid representation of something much
bigger.
It takes a lot of time develop tracks like that, but it is great fun,
like building a musical visual story almost, now I have one, and I'm
continuously developing older tracks up to this scale. Very much looking
forward to create more like this, and see it come to life on a stage.
Sound
The sound at Landmark is great. And the venue is perfect for surround.
It's a box, with speaker in each corner, the surround coverage is very
wide, I had great sound on stage. I had up-mixed a selection of the
tracks for surround, and this worked very well. Except for Kosmonaut
(who looked great but sounded muddy.) In general, satisfied. (Also happy
with the practical fact that I now have a bunch of surround ready
tracks.)
Musicians
This was the third show with drummer Nasra and second with Kristian on
guitar, and the first thing I have to admit is my thankfulness for their
utter professional flexibility. I'm throwing a massive amount of new
tracks and ideas and changes and demands on them and they are taking it
instantly, quietly, perfectly like happy little ninjas - I don't even
notice how it happens, it just happens. And they are all smiles and good
vibes.
Though, with all of us (mostly myself, to adapt to live musicians) there
is still work to do figuring out exactly how we are to do things, some
bits didn't work quite as well as I hoped. (I'm sure there will always
be something that does not work, because the fun part is to try new
things all the time.)
I note with selfish glee, the percussive battles between Nasra and me is
not only screamingly fun to perform, it also seems to be much more than
just intense synchronized playing. I intend to investigate this part
profoundly.
I'll be spending some time early 2011 with each of them, in studios,
developing and researching from the excellent platform we have
established on such short and brutal notice.
Live sampling
The live sampling of the crowd is now mature as a technical feature and
show element. I've been through a bunch of mics, setups, programming
techniques, finally found a neat platform where everything works very
well and now I can concentrate to integrate this bit better into the
show musically.
Dr Doppeltgänger
A charming fellow, been missing for some shows now, happy to see him
appear again. Even if he liked the other musicians better than me. And
he has really bad jokes.
Stage and room design
A quick word on stage design, something I haven't paid too much
attention to earlier. For Landmark, I planned and schemed the room and
stage together with my excellent light designer Ivar Skjørestad. Ivar
helps me realize the ideas in practical terms and plans. I didn't see it
myself during the performance, but a quick look at the videos tells me
it worked, this is something I will pay close attention to. Ivar wasn't
available for the show, but his replacement Martin did an excellent job.
Very happy to work with such talented guys.
Visuals
The visuals themselves as an idea worked OK, I suppose. However, the
technical production of delivering them at the force and scope I wanted,
FAILED.
And what a stupid, silly little error threw it ALL off: The huge wall
behind us was to be displaying one complete image 12x7 meters, built by
three projectors. Now, some older projectors from before the first world
war has three lamps of different color, and to my utter chagrin, for
one of the projectors the red lamp died just before show start. Which
had the terrible consequence that the enormous wall image suddenly
looked completely split up and daft. We tried reducing the red color in
the two other projectors, to balance things out. Didn't look great, but
ok. This meant that all three projectors now output and only 2/3 of
their strength. Which then had a devastating effect on the next element:
The Pixelrays
Gargh. It is a brilliant idea, but it didn't quite work as intended at
Landmark. Two reasons: One - I couldn't fill the room with as much smoke
as I wanted, because the wall projectors was running on lower output,
the smoke would kill more of the wall than it should. Second - I had
tested and developed the material on a small scale and it didn't quite
translate to such a huge room and stage. I think, not sure, that this is
probably simplest fixed by using much more powerful projectors, but
THAT is deathly expensive.
The idea of my pixelray is simply, instead of projecting the END image
onto something, the rays themselves are the visual point, not the end
image. It's like a laser where you can animate all aspects of the ray,
often simply by just moving pixels around, which then become complex
patterns in the fog. I've been toying with various techniques and found
quite a lot of material that looks pretty neat. Text for example, you
can't read it but it somehow looks like text, gives a very eerie and
spooky image, intriguing when animated. Spectacularly intriguing when
coming from three independent sources distributed to 12 projectors. But
the end experience depends on a lot of factors that are tricky to
control. At Landmark I did not have the time nor the experience to
control these elements.
There was a scheduled fog test 30 minute before doors open and I was
very nervous, and that's when we realized the red bulb was screwed and
the pixelrays couldn't get as much smoke as they needed. I was furious
slash devastated.
So thirty minutes before showtime I did some sad but necessary changes
to the set and choreography, I reduced the rays to only two tracks and
then at a smaller scale than intended. Mostly just to test it anyway,
see how it played out and get the rays on tape. I died a little inside
when taking that decision, two weeks of intense work and a smoke-filled
kitchen every night, all thrown off because of a stupid dead red lamp.
They ran OK for what they could during the time they had. Enough to convince myself this just needs more development.
Anyway it's not a terrible loss - the material for the rays are
developed, I just need more time to control the technical aspect and let
the idea mature. Upcoming shows at Kafe Edvard is a perfect place to
experiment, the place is much smaller, and easier to control with smoke
and lights. Looking forward to work with this.
Schedule
We had an insane schedule. We started rigging the stage early in the
morning, we had a very tight plan, and kept at it all day. It is a
miracle everything actually happened, lots of snafus was fixed quickly
and flawlessly, and few things broke down.
Crowd
It was a great crowd, and to my (and others) puzzlement, a very varied
crowd. Usually at concerts the crowd is of a certain type, but lots of
friends and people has told me afterwards, this was something very
different, impossible to nail it. If you came in without knowing what
was about to happen, you couldn't tell what kind of music it would be. I
like that very much.
I got to meet Sysrq868, who came all the way from Finland to catch the
show. He runs the Gislewiki, a user driven wiki about my stuff. We've
been emailing back and forth over the years, the wiki being a wiki I try
not to be involved other than as a source of information, and I've
asked Sysrq a little about Finland. It was very nice to meet him, it's a
little bit crazy coming all the way from Finland but it is also very
very cool. It is always neat to meet people you have an online dialogue
with, in real life.
I also got to talk to lots of people after the show, while selling
mercy, everything gets very fragmented and busy, but got lots of
comments, questions and information.
Documentation
Livestream so-so. Photos great, of course, Eivind.
Video, haven't had time to look over it. The little I have seen, is at
least excellent for my use to analyze and evaluate. Music, no, I screwed
up, forgot to hook it up to the main board. It was on my list, but I
didn't have time to look on my list. Should probably hire a
documentarist for next show.
Production
A little note on the complete production. I have finally smarted up and hired a producer, Inga Moen Danielsen of M-A-P,
to help me pull of the larger shows. I'm pretty stretched at shows like
this because so much are dependent on me, and in ADDITION I'm also
supposed to be an artist and perform. Now with a band, I also should be
present with them as a fellow musician. And I also would like to me more
present on the live-stream and website before and after the show. And
finally, I absolutely need help with budgeting, promotion and marketing.
(I'm the opposite of all other artists - I loose money on live shows,
and earn the money back on Spotify...)
I was very happy to have a producer - I still worry about everything and
do not sleep for a week but now I have somebody to keep in check with,
who thinks of things I never think of, and eventually I hope to learn to
balance more of my load over to other people.
I also got invaluable assistance from several instances: Landmark, in particular Jonas who was technical director for the evening. My management Made, in particular Per, helping out with practical logistics during the show. Brak, allowing me to perform at their evening and taking part at the talk before the show. BEK, who helped me with technical logistics, video cameras and assistants, and my tech guys Avab-Cac
who delivered the stage and lighting in a very friendly and flexible
deal. I realize a lot of people went out of their way to pull this off.
Conclusion
The show was pretty neat. I didn't see it myself. I expect it was
spectacular enough to warrant the adjective. I'm happy for that.
Lots of stuff I wanted to present, didn't quite work. I'm sad for that. Or rather, irritated. Could have been more spectacular.
However, I learned so much, and even better, I met a lot of incredible
people who did incredible things. Especially in the days after the show,
while wrapping up the production, talking to everyone involved, I made
lots of valuable experiences and connections, and I leave this
production with a feeling everyone involved certainly would like to do
this again - bigger, better, badder.
(This was a post with live video/audio from the show.)
Update Nov 25th 1300 CET: Live stream from the venue is up! Show is at 2230 CET tonight.
Update Nov 25th 2200 CET: On in 30.
Update Nov 27th: Removed the embedded video.
Update Nov 29th: You can read the report, or see the photos.
If you're using iTunes and Ping you can hook up and follow.
This is an artist profile, not a listener profile, it is separated
from my personal account. At the moment there isn't much different than
following my Twitter or FB or directly here at ugress.com. There is no
way to automate items, I therefore expect Ping postings to be only the
larger news updates when I have time to post.
I'm not sure what to think of Ping. I like that I can control the
presentation of my artist in iTunes. It looks neat. It is a direct
network inside the worlds largest digital music store. But... this is
yet another thing that eats minutes of my day. And so far only Ugress is
up, haven't put out Nebular or Shadow or Ninja. But then again - when
Apple launches a cloud based music service, this could be the killer app
of streaming, the new iPod, and swallow Spotify in surprisingly short
time when (if) it goes global.
Hopefully they'll soon open up for some aggregation or automation, so I can hook it into feeds from ugress.com.
Celebrating the 10th year anniversary of the very first Ugress release, a special live show and a special release.
Release: Ugress 5 - Code name "X"
Monday November 29th is exactly 10 years since the first Ugress release "E-Pipe".
The day will be celebrated with a top secret new Ugress release, code
name "X". The details surrounding this release is very top secret. All
will be revealed on www.ugress.com on Nov 29th.
Live show: Spectaculariumat Landmark
Thursday November 25th, cinematic celebrations: Ugress morphs and mutates Landmark
into a massive immersive spectacularium of sound, music, lights, pixel
rays and gigantic moving images. Thundering surround beats, epic tones,
sinister grooves and dystopian chords, all presented in megalomaniac
cinematic scope.
Featuring Nasra Ali Omar (drums, percussion), Kristian Svalestad
Olstad (guitar, electronics). The Doctor also threatens to make an
appearance.
Live stream? I don't think
so, no. It will be very dark, smoke and mirrors, tricks and treats,
hard to set up a meaningful live stream of it all. Also I use everything
I got for the show. So I can't guarantee anything, if I come over one
I'll set up a laptop. I think, for this show, it will be neat to
actually be present.
Some things leave and some things arrive. I parted ways with my Lemur, and got me a new super-fitted Macbook Pro. Hello Nomad, a ninja demon of the desert.
It has been three years since my previous production and performance laptop,a 17" MBP I got on a scholarship. This has serviced me perfectly. Later I also got me a 13" MBP
for office and road work. Back then I had a separate studio from my
apartment, and I liked having the 17" studio machine always rigged and
ready in the studio, while the 13" followed me everywhere. They both
doubled as each others backup.
Now I don't have studio anymore, my life is more fragmented, I find
myself working almost anyywhere anytime, I travel more, stay in new
places. I wanted to combine all of my work settings into one piece of
powerful hardware, have everything everywhere anytime, and upgrade the
power of it. With the recent Core i7 upgrades, and the product in a
mature release cycle, this perfectly balanced out to a maxxed 15";
arrived last week and christened Nomad.
Dear me this Nomad kicks some serious portable ass. There is a 512 GB
SSD disk in there. This was expensive, and I spent quite some time
deliberating if the investment would be worth it. But I took the chance,
all the touring this fall covers the expense, and my conclusion so
far; HOLY SHIT 88 MPH DELOREAN that was worth it.
Everything happens so fast, I haven't yet gotten used to NOT waiting
for anything to happen. Firefox, or Safari, with lots of tabs, opens
instantly. Photoshop opens in a second. Live in two. Logic in three.
Plugin and instrument operations in Logic instantly. Final Cut 1920 HD
video with post prod color correction and filters stream easily in
realtime. All of these apps up and running simultaneously, no disk swap -
or if there ARE disk swap, I will never notice, ha ha! And I never
again have to worry about vibrating stage floors parking the drive heads
in the middle of a show. And the machine is running silent like
sinners on xmas eve hearing santa on the roof. And it fits in a plane
seat. All this makes me feel like *I* am working faster, like I get more
stuff done all the time, not waiting for anything. The bottleneck is
wetware, ME. The practical consequence is neat, the psychological
consequence is incredible.
I bid farewell to my very best stage-assistant of many years; my precious Jazzmutant Lemur. A little sob for being separated, but it turns over to good hands.
My Lemur was one of the very first models, I got it even before the
start of this blog back in 2006 I think. So I don't have any
documentation of it's arrival, but I remember being crazy enthusiastic
about the future. (Always am come to think of it...)
The Lemur arrived at a somewhat unfortunate time for itself, because
in 2005 I stopped touring so much and started working more on TV, film
and production work. So I mostly used it for experiments and studio
work, building physics driven touch-controllers for generating notes and
control data. In 2008 the Dexter upgrade
came and I used that with Logic for some time - but I tend to use
software somewhat differently than everyone else and eventually I got
tired of the traditional setup.
For the last few years it has mostly assisted me on stage, and taken
quite a lot of beating from all the touring. It has died multiple times
and been through several service routines but keeps on rocking.
When the iPad arrived earlier this year, I knew the end of our
relationship had come, even with the Mu upgrade for Ableton Live. The
iPad weights much less, is wireless, and easy to replace. Still it took
me some time to accept the inevitable, and then find a new home for the
poor creature.
I thought about selling it, but decided to donate the unit to BEK.
I figure this to be the best solution. At BEK, the unit is in capable
and caring hands, it is now available to the whole scene of electronic
artists in Bergen for experimenting and production, and if I ever need
it myself, I can borrow it from them.
The Lemur is now on a happy farm with lots of other animals running cheerfully around all day. Godspeed, old friend.
NRK BlimE! is a campaign promoting the value of friendship. I wrote the music, this is a brief making-of report.
This project has run for the better part of 2010, even if it is only
40 seconds of music. For me it had a curious personal launch. I had some
unfortunate personal loss (suppose those are always unfortunate) at the
start of this year, and found myself very much relying on
friends. In the thickest of this delicious emo-mess, an NRK producer
phones me and says "hey we're doing a massive campaign on the importance
of friendship, we'd like you to do the music, are you available?"
I don't think I even said "yes" we just got right to the practical details.
The music was the first part of the production, before anything else
was decided. The title, the exact message, which celebs to use, who
should write the lyrics, what size of the production, none of this was
ready. But I talked a lot with the producers, they had clear visions of
what sort of sound and mood and the core of the message they would like
to convey. For certain, the essence should be a YES to something
positive, not a NO to something negative.
Most of spring was just us talking about the project, then I wrote
them some sketches back in June I think. The first sketch I wrote was
the one to immediately click with everyone. I spent maybe 15 minutes on
it. Here is the first demo, it's surprisingly close to the final
production.
I did actually spend more time THINKING about it, but it was produced
in 15 minutes. Sometimes, I can spend ages of time editing a single
second and never get it right, other times I can nail a theoretical
concept in just a few quick minutes. When the latter happens, I never
quite believe it's right, even when everyone else seems to think it's
perfect. Anyway, the music worked for everyone, and I think this was
important this early in the project to have the fundamentals in place.
For the most part during summer, my terribly exhausting 15 minutes of
pre-prod work was over. The production team hired text writers Karpe
Diem, media teams worked on the title and message, producers assembled
the celebs, the shooting team, I was in and out mostly just as an
external advisor how we could grab the best vocal sound possible during
shooting. I hoped to be present during shooting, but that coincided with
first leg of my Rikskonsertene tour. So we tried preparing as much as
possible, the shooting team had lots of options for clicks, beats,
reference and guide material to help the celebs, some of them would not
be used to vocal performances. I expected there to be post-prod editing,
but we tried setting it up to get as good sound and performance as
possible.
During August the personal stories from the celebs where ready,
lyrics from Karpe came, and we started working on how to pull all of
this together. There are two videos, one with adults and one with kids, 8
persons in each, to fit in 40 seconds of time. Lots of messages of
various length, and it should all add up make sense musically.
I wasn't particularly worried - we had thought a lot about this up
front, the Karpe guys are excellent lyricists. They also recorded superb
guide tracks for each celeb to follow. We had a pretty good plan how to
approach this, in the end I think we ran through a few quick various
iterations for structure, and then landed on the most natural one.
I went for a trip in the Norwegian woods playing Ugress Live Sample
Theater at primary schools, while NRK did the production in Oslo.
Then I was back into work, and if I spent 15 minutes on the music I
spent the opposite amount of time editing all those takes. I had to use
all the tricks in the book and invent some new ones to pull it all
together. The celebs did great deliveries but to pack all of this into a
tight 40 second punch with coherent sound and rhythmical flow, we had
to do a lot of cuts between different takes, angles. Soccer stars are
not, and should not be, perfectly fluid hip-hop MCs. That was my job,
making their vocals flow and groove naturally, but keeping their
personality in it. Also, it should all run in sync with the images,
which would also be a puzzle on NRK's part.
The post-prod period ran for a few weeks this autumn. NRK needed a
tiny library of various versions, I was just about finished and
delivered all masters just as I went out for the second part of the
tour.
This is the final version for kids. The structure is a bit longer
than the first draft, but musically there hasn't been much changed. You
can watch the final videos at the NRK Super BlimE! site. There's also a bunch of making-of videos for the shooting sessions.
BlimE! is a campaign initiated by NRK promoting the importance of friendship.
I wrote the music and did the post sound editing, celebs presented
their personal stories, Norwegian hip hop band Karpe Diem wrote the
lyrics, brilliant people at NRK did all the rest. It was launched a few
weeks back while I was in the touring bubble, I understand it has been a
massive success.
For my part, in essence, it's just 30 seconds of music, which I wrote in 15 minutes... but lots of work behind them. I wrote a making-of post in the blog, with sound examples.
Today was the last day of the tour. Two shows at two different schools. The last one is important in several ways.
I wake up early, slightly groggy. I had lots of bad dreams. Ugh. Perhaps
I shouldn't have messed around so much with the ghost thing last night.
We kept making ghost sounds and acting scared all night, making all the
other guests uneasy. I think everybody at Hotel Hogwarths now knows the
place is haunted thanks to us. Karma punishment I suppose.
First show, ouch, I'm still slow in my system, we have some tech
breakdowns, my wireless mic screws up, the sampled sounds I grab from
the kids aren't optimal. The kids are great, the sounds are funny
enough, but TOO funny, which means they don't work as well when pulled
into a musical context. To my pleasant surprise, when we are finished,
the kids seem to love it just as much as any other show. Though, I can't
help feel a bit irritated, we didn't quite perform our best, maybe I
fooled around too much yesterday, the ghosts are having their revenge in
the machine.
I gather myself and try to focus during the drive to the next school.
The next show is our final show. I want to end the tour with a great
show and a good feeling - and also, the final show will be filmed, and
judged by an official board at Rikskonsertene. The board will analyze
the show, make a decision, I don't know exactly what the outcome will
be, if I get another tour, a nice diploma or maybe thrown in jail for
corrupting young minds with sinful beats or using up all the hot water
in hotels.
This show is a bit like a final exam. I don't like that everything
depends on this one show, but that's the way it is. My producer Mats is
there, taping the show for Rikskonsertene.
We set up our stuff, preparing for the show, and one of my AirFX boxes
stop working, and I'm like NOOOOO even more tech failures, what is GOING
ON? We haven't had a single failure all tour, and everything breaks
down today? We swap wireless mics, since I talk the most, but the bad
unit is still crackling so we might loose Jens. I finally locate the
AirFX error, fix it, some weird snafu in the Max/MSP patch not loading
properly, and it's showtime, we head for the wardrobe to wait while the
kids gather.
We start playing. After only a few seconds there is a loud, determined
"pop!!!" from Jens' mic. We look at each other. And then everything
works, really works. The ghosts in the machines implode.
From there it all works as if by magic, everything is perfect. For the
first time on the tour, the kids are clapping and cheering already
during the first track. Our gags kick just right, we even laugh
ourselves. The samples we grab from the kids are PERFECT. They laugh,
clap, cheer, yell, and by the final track when I say "dance floor" they
all jump up and run to the stage and start dancing, they join in to play
my infrared instruments with me and I'm just jumping around having a
blast. After the show we get hugs, another first, and they have even
rehearsed a thanks-for-the-music clap-and-dance routine.
I completely forgot about the cameras taping the show for the board,
until afterwards I realize we just got a fantastic show on tape. The
ghosts just wanted to scare me, in the only way I can be really scared -
by unexplainable tech breakdowns *. "Don't mess with us ghosts, we like
you, and appreciate the trouble, but let US do the haunting. Know your
place, mortal ones".
We pack down our stuff, Mats takes the footage and the sound system to
Oslo, we head back home for Bergen, a long drive through the mountains.
It rains all the way, but I'm happy, full of energy. Seems like I've
made friends with both kids and ghosts.
Live footage of Ugress performing Atlantis Coastguard Corruption, at Teglverket, Kvarteret, May 21st 2010.
At this show I got to play with a huge LED wall, wrote a report on that.
This is the first from a bunch of 2010 videos. I finally took time to
sort through all the footage from live shows this year. There's always a
camera or two pointed at the stage, mostly for my own reference and
archive but sometimes it looks nice enough to share here.
Super show today, and bonus: We're invited to a concert tomorrow here in Notodden! Maybe we have to go. I'm nervous.
Long story, short summary: Last week playing Flatdal school, tiny
town, deep in woods, great place, meet contact teacher, she's from
Notodden, I confessed sceptisism, asked for advice, what to do in
Notodden next week, she'd think about it, I forget, time passes, today
we play here, turns out, THIS contact teacher is related to previous,
they have talked, she gives us complete overview of whats happening,
films, music, art, and invites us to huge concert tomorrow! We cannot
possibly turn it down. I'm nervous for unplanned social events.
It seems not only our rental car making new friends in Notodden.
For the shows today, we manage to arrive an hour too early. How
perfectly NOT rockstar-ish. Dear me, this is the second time we arrive
too early on this tour, I'm a terrible administrator and tour manager
and coordinator but at least my errors seem to dip in the right
direction. Mostly.
(If you ever see a hotel room door with the key in it - yup, that's mine.)
We lounge on the tjukkas and shoot hoops with some of the kids while waiting.
Show runs great. We keep inventing new tricks and silly gags; trying
out new stuff for every show, some things work, others doesn't - but
either way one of three happens:
The kids laugh
The teachers laugh
We laugh
I like having a combination of this.
Best response today was the "headphones-in-eyes-trick". It's actually
pretty hard to pull off I have to bang my head just the right amount
and then catch the phones on my nose and keep it there and then play
absolutely wrong notes, panic around the stage WITHOUT actually knocking
anything over but hopefully try to look like it almost happens. Jens
then grabs me and guides me into place, corrects the headphones, I
continue. The youngest ones finds this screamingly hilarious. The bigger
kids find it decidedly daft and stupid but they still smile (pity, I
suppose). I think the teachers marvel at how such exceptionally bad
acting manages to produce laughter.
We're back to Hogwarths pretty early, it's raining, I set up my
office in the empty lounge and get to work, nuking emails, typing out
these reports and doing research on wireless motion sensors for an
upcoming contemporary dance project.
Running around the empty hotel waving my Wiimote, measuring distances
and latencies and data patterns, gaffing the controller to my thighs
and elbows, pretending ballett moves, knocking over my coffee,
desperately trying to wash it off with tea-water before the hotel crew
notices the stain. I'd rather not explain what happened.
A few weeks back, during the previous leg of the tour, I stayed over
in Telemark metropolis Notodden for a few days. Back then I wrote a report on that.
I found the town a bit forlorn, out of sync. Like a town ridden by
invisible trouble in a noir western. (I actually liked that, as a
visitor.)
However this observation made me anxious for this week - we are
playing schools in and around Notodden for the final part of the tour.
How would they receive our show in the post-apocalyptic, last frontier
town of Notodden? Maybe all the kids have guns and boots and they cast
hard shadows and drop cynical one-liners.
Well they don't. They're really bright and friendly, perhaps the most
friendly and social kids we've met so far. Or maybe it's us, we've
become more secure and comfortable around the trolls, I'm not sure. But
the atmosphere at schools in Notodden are awesome. We also for the first
time on the tour, play up on a stage. (If possible, we stay on the
floor with the kids, but now we're playing bigger schools with less room
on the floor.)
Both shows today run great. Kids love it, lots of laughs. As mentioned,
by chance I started using the Wii remote this weekend, I have now
brought it further, into the kids show, it works great here too. We're
working on developing nice routines, like me running around in the room
triggering samples from the Wiimote and Jens replying with other samples
from stage.
The kids are quick to notice, "He's playing Wii! He's playing Wii!".
We get a lot of questions and curiosity after the show, I let them play
everything, try to explain how it works.
We're also staying at a different hotel than last time. This one is old,
but nice and cozy, looks like a mashup of a hotel, a school and a
castle. I get a Harry Potter vibe from staying here, like we're on a
boarding school for touring mad kinder-scientists.
In the afternoon and evening the lounge is filled with people working
on laptops, there's a team of women, I can hear they are talking about
kids and music, maybe they are another RK band or show. There's also
other people who look like artists coming and going.
Oh and I lost my tiny memory card in the lounge the first day, and the next day someone found it and returned it to me. Wow.
We went to the same Indian restaurant as last time we stayed here and
the waitress recognized us, happy to see us again. I got me some extra
yummy mango chutney. Tomorrow are two shows at the same school, and it's
just a two minute drive from the hotel.
I can quickly conclude, it was terrific. This show was in the middle
of the current school tour. I absolutely love playing at schools, but I
sorely miss the loud, immersive pulse of a sound, lights and visuals in a
smoky, dark club. The dystopian cinematic show in Volda was a
delightful contrast to bright and funny school shows.
I tried a bunch of new things. Paragraphs:
Strings Electronique
I invited guitarist Kristian Svalestad Olstad to join, on rather short
notice. We briefly met a few weeks back and talked, on a very general
level what could be possible. I gave him the live repetoire and some
thoughts on what I wanted (or not wanted). For some tracks I had strict
guidelines or ideas, for other tracks, I gave him free reign. The week
before Volda, before I left for the school tour, we then met up and had a
simple run-through of each track, what he had come up with, briefly
discussing what worked and how to approach any changes.
The run-through left me with a good feeling, I was very excited to play
live with him, and I note with glee the end result was A+ splendid will
play again. In particular the tracks where he got a prominent part.
Kristian brings an impressive arsenal of effect boxes and pedals and
electronics, which sounds intriguing but also looks magical, an
important visual aspect of my portable electromusical laboratory.
The greatest surprise however, for me, was to have a
melodic/effectronic/riffic player with me on stage to actually PLAY
with. Completely by accident (or perhaps not) we suddenly found
ourselves battling little melodies - and even cooler - morphing the
melodies into similar sound effect-patterns and stubs.
Wiimoting Around Like You Just Don't Care
I got me a Wii remote earlier this fall, and had not intended to use it
on regular live shows. I got it mostly as a research tool for an
upcoming ballet project, looking into motion sensors, movement patterns,
stuff like that. I brought it with me on this tour so I could do some
research hidden in the hotel room.
Just on a whim, when I saw it in my flight-case during sound check, I
thought to set it up for triggering the live audience samples, mostly
just for fun during rigging, running around the venue playing beats
annoying everyone trying to do honest work. Took me only a minute to set
it up through Osculator. It also took me only a minute to annoy
everyone.
This was a BRILLIANT whim. Later during the show, I suddenly grabbed
the Wiimote and moved out to front stage, dancing around like a mad man
(perhaps strike "like"), triggering sampled claps and tramps and shouts
of the audience as a drum battle with Nasra. This worked much better
than the iPad, which needs two hands to operate off-table, and is
cumbersome to handle while dancing around a a mad man. (Also I tend to
inadvertently hit the Home button with the left hand who holds the pad,
and by that quitting TouchOsc which is rather impractical because it
looses all values - looking forward to a state based version of that
yup.)
Later, after our first encore, as we left the stage, the audience
kept cheering and clapping, eventually chanting UGRESS in rhythm. For
some reason, I don't know why, I still had the Wiimote in my hand - and I
instinctively started playing audience-beats in rhythm with them, which
they seemed to find pleasurable. So we had a second encore.
Visual experiments
I'm continuously developing the visual aspect of my show and for Volda I
tried a setup of 3 LED-TVs in front of me (as the school concerts),
synchronized with projection at the full backdrop. Theory being; a
balanced, dimensional rising line-of-sight visuals with my laboratory as
the middle part of that, and the front/back visuals connected to each
other by theme. This should hopefully give the impression of depth in
the visuals with me "inside" them, not outside or edge-wise. I think it
worked so-so, the problem was rather mundane; the venue projector was
too weak. It didn't quite provide the same intensity as the LED screens
and Kåre Ivar's impressive light design. When everything pumps at max,
the backdrop kind of disappeared in it all.
I am not worried though, for the upcoming show at Landmark, the
projectors are the least of my challenges. *Cackles quietly for himself
with megalomaniac glee.*
Now I'm running out of time, these were the most important aspects to
document, I have other reports to type tonight so rest of this report is
a lazy adjective summary:
Observe the incredible infographic above, visually explaining my weekend.
We spent day 20 and 21 driving for 12 hours up to Volda, hammering out a
thundering live grown-up show with my live band (separate report on that), then driving 12 hours back to Telemark, a few hours sleep and then early rise to continue shows on day 22.
Photo report from Ugress Live at Rokken, Volda. Featuring Nasra Ali Omar (drums) and Kristian Svalestad Olstad (guitar).
Played with new live musicians yesterday at the student festival in
Volda. I'll type out a report later, I've written some comments at each
photo. The live show shots are taken from video cameras.
Yesterday evening it started snowing, this morning a frosty layer of
white everywhere. A chilly drive to the first school, the cables and
wires left in the car overnight are almost frozen stiff.
Today we have shows at different schools, and then a 5-6 hour drive up
into the mountains, crossing the country playing a regular show in Volda
tomorrow, and then back again here on Sunday. Grinding the road this
tour.
A bit drained on energy, multiple shows each day, little sleep, working
nights at the hotel. My top secret super-hero dunderhonning ingredient
is simply the energy radiating back from the kids at shows.
Both shows today are nitro injections; at the first show in Seljord the
kids are in cinema seats which makes it hard to dance, but we get huge
laughs. There's a bunch of kids helping us loading in and hanging around
during setup, we're throwing friendly banter with them, afterwards
writing tattoo-graphs on their arms and faces(!). I expect their parents
to really appreciate that.
Next and final show of this week is at a tiny, charming school at the
foot of huge hills and mountains, in bright sun. We arrive early and the
principal invites us into the teacher's room for coffee and cake. I am
still terrified of this room, it is forever firmly planted in my mind
the horror of this rooms means I'm in deep s**t. Being Friday, they are
serving cake, I force Jens to have some and see if it's a lie.
But the teachers are really nice, the show runs great, the kids are
bright and very much present, lots of laughs and energy poured into the
samples I grab, and at the final part of the show, we have everyone
jumping around and some kids gather round my setup and I hand the iPad
over to a kid, with no words between us just tap pads to show him how to
play it and he goes crazy hammering out disco drums I built from one of
the other kids while I'm improvising lead vocals built from a single
tone sample from another kid again and everyone's dancing around us,
friday afternoon gym-hall mad disco laboratory.
Back in the car it's a long drive up the mountains, I'm shifting my mind
from kids to clubs - we are playing a festival in Volda tomorrow, I'm
bringing full band and crew, trying a new musician and new visual setup,
everyone's coming in by plane or car from here and there, so I'm on the
phone and laptop organizing and preparing, while Jens is navigating the
rental van cutting through endless Norwegian woods and
hills.
We stay the night half-way to Volda, at a mountain ski resort.
Yumminess, they have a tapas bar and we're really happy to have a choice
of some "urban" food after many days of questionable hotel meals where
there is only one choice.
I work late into the night at the hotel, just before dawn I'm
finished, PHEW, got all edits done and new versions prepared and laptops
in sync and the live set visuals are now 30 gigs of HD and SD video for
multiple screens I'm REALLY pumped for the show later tonight.
I take a long hot bath and a cup of tea and sleep for a few hours, not
nearly enough but I'm relaxed and happy because everything is ready and
set for tonight, I can kick back and chill in the car drive all day,
I'll be having my very best crew with me tonight and trying out brand
new stuff and I'll be running on crowd energy, I have a long breakfast
and finally have a spare moment to see that hey Apple is out with some
new stuff and ooh that looks like the new core i7 for the Macbook Pro
finally is available.
Typing this now while zooming through Jotunheimen, pictured above,
splendid views and ninja trolls you cannot see them in daylight but they
are THERE I can sense them.
We're playing Rjukan and I wished I had more time staying here. The
school turns out to be a wonderful place to play, and the place itself
is loaded with intriguing history.
I recently read The Northern Lights, about my hero, brilliant mad scientist Kristian Birkeland,
and his tireless research which both nailed the Aurora Borealis and
eventually took him to Rjukan where he found enough power to fix up his
famous electromagnetic cannon. Would love to dive into the history of
this place but I only get a glimpse of the stuff as we zoom past it.
Two shows today at the same school here in Rjukan, and we're taken care
of by a sweet team of pupils who helps up with gear, coffee, introduces
the concert and eventually gives me a tour of the school.
After the first show, they take me around looking at the various
departments and classrooms, and I end up in a room where the class just
saw our recent show. When I come visiting, they are busy writing reports
(AWESOME!) on the show. A few of them read up their report to me.
The reports are super sweet and honest, and almost exactly like my own
journal. They mention something we hear a lot on this tour: They
expected to be bored (I know, I was always bored when I had to endure a
concert as a kid) but they are totally NOT bored. They love it, they're
enthusiastic, laughing and moving and having fun.
(A side note relevant to this detail: After the previous part of the
tour I got evaluation reports from the schools from my tour producer
Mats. The only things the schools complained about: "The pupils are very
energetic and wild after the show, hard to control and make them sit
still and concentrate." Haha!)
Back in the classroom. When the kids have read some of the reports, it
is time for some questions, and they ask really really smart questions -
which are impossible to answer in short time. Not because there is no
answer but because it would take me a really long time to explain it;
like one of them asks: "How do you get the sound of us straight into
playing it in the music?" which is a brilliant question. All I can sort
of tell them is that the signal goes straight from the microphone into
the computer, which runs special software and immediately after
recording it's automatically prepared and ready for use. Which I get, is
totally not a satisfying answer.. they're like "uuuhhh..." but then
there are other questions, all of them clever and honest and curious and
are you on Spotify and I am yes and then I write autographs, and I take
a picture of them.
We play the second show. I hand the HD cam over to a great kid from the
pupil group who's been showing me around and fixing stuff for us and ask
him to just mess around and shoot whatever he likes. Haven't seen the
footage yet looking forward to reviewing that.
After the final show they help us to pack and carry everything out to
the car, and we wave goodbye, thanks for a super day. Drive for a few
hours to Morgedal, a tiny place where skiing was invented. We seem to be
traveling in woods loaded with history.
There's a pool at this hotel too. I head for yet another desolate swimming pool session, unwind by splashing around on my own.
There is a enormous sign "NO DIVING AND JUMPING", actually there are
several signs. However, under controlled circumstances, I am your
designated notorious rebel. And nobody is here, nobody is looking. There
are no CCTVs. So I DIVE MULTIPLE TIMES! The nerve.
Then work for many hours in my room, preparing new tracks, edits and
visuals for upcoming show with full band in three days. We have dinner
at the hotel, food buffet. I like those, you can make very mashed up
meals. Back to my room I work late into night, the hotel turns quiet,
there's a full moon outside, rendering the forested hills outside in
trollish hues. When I finally crash, the moon is high in the sky,
flooding my room.
I wake up at and in then there is a VOLCANO outside my window. Well
not really it's not even dormant it just looks like one. In my
imagination it erupts just as we're driving in 200 km/h down the
mountainside and Jens narrowly avoiding being hit by falling rocks and
I'm on the laptop live-blogging it AND writing a new track AND we have a
sick deer in the back that I have to perform surgery on but we handle
it all.
But the volcano is quiet. So, a super neat breakfast with lots of fruit
yum. We drive to the first school, running late because of ice and snow
on the road. Some small technical glitches during setup but we're ready
just in time bam we're on.
Eight weeks (I think) since the last show, but I haven't forgotten
anything. Feels great to play again, I'm full of energy and so are the
kids. They are laughing and cheering, they love the live sampling, and
by the final track everyone is dancing like happy trolls. It's 10 am.
After this concert we have to write autographs to everyone at the
school. When we're finished, one kid figures he want a tattoograph, to
write our names on his hand. This spreads like wildfire and again we
have to write our names ON everyone in school.
A bright little entrepreneur-kid realizes the value of this and has
me writing 16 autographs in a grid on a piece of paper. Later he comes
back with even more paper but I refuse telling him he's undermining the
market. He sadly taps off.
We pack down our stuff, about to drive on to the next school, when
finally the kid appears again, stuffing more papers into my hand. Sorry,
no more graphs for you, I say. "No, they are for you!" he says, and I
look at them and it's actually two drawings. The most beautiful
portraits I have ever had the honor of receiving.
Me, Jens. Whats up with my left arm?
We sprint on to the next school, arriving just in time, lots of
friendly kids help us carry the setup inside. Everything up, and again
bam we're on.
And the same rush of energy from the kids, by the final track
everyone is dancing and eventually they form a long line of all the
pupils snaking around the gym hall while we're high-fiving and we even
have to do an encore.
It's been nice to have some time off from the material, I haven't done
much changes, only small nudges, mostly in how I communicate. Those
changes has been very effective, creating more energy and humor in the
set.
Back at the dormant volcano hotel I realize there is a pool. I go for a
mind-clearing walk in the nearby mountains, with a surreal view looking
down at Rjukan where we are playing tomorrow. Then I head down to the
pool, nobody is there.
I'm alone in the empty swimming hall, it's snowing outside and I'm
splashing around and jumping and diving and lounging in the hot-tub with
my iPad and having a great time. I loved swimming pools as a kid and
never stopped. The rest of the day I work on this weekend separate
upcoming show at Volda, I have to fix visuals for a new stage setup I'm
trying out.
Late at evening we drive into town for a meal at The Most Average
Chinese Restaurant In The Universe. (This is not meant as an offense to
China it's just an observation and respect for the perfect gastronomical
symmetry of every single Chinese restaurant in rural Norway.)
Back to work at the hotel and crashing late at night.
Back on the road. We're out for the second and final round of the tour.
Today was only a transport day. We had to go to Oslo and pick up the
tech stuff from Rikskonsertene, and then drive to Telemark. Currently
typing this at a neat mountain resort high in the mountains, the first
few days we're playing remote schools up here. There was a pianist, and
she turned out to be part of the band playing later.
The car we got from the rental company was too small, we had to leave
one of the subs behind to fit all the equipment. I'm a bit nervous for
tomorrow, first that all tech stuff works, and second that one sub is
enough.
I spent most of the 10 hour drive working the laptop, not a very
social drive but I'm trying to catch up on everything and the drive was a
place I could focus on office stuff. We stopped for lunch once for an
hour, and we picked up gear in Oslo, which was just about enough time a
power outlets to recharge the batteries.
There were snow in the mountains, and we had cruel rains chasing us
all the way. We left Bergen in darkness and arrived Telemark in
darkness. Winter is here.
I'm currently on tour in Telemark and this is the first day, which is
just a transport day, which means I had time in the car and at the
hotel to write a bunch of long needed updates to the website.
I think I've managed to get the most important notes out. One part of
me is happy to have so much to do I haven't got time to document,
another part is very sad because if I don't document it I feel like it
didn't really happen. I need to have time to report what I did, to keep
tabs. Here's a quick overview.
I've wrapped up all production jobs and my current concerns are this
tour right now, with a separate full production gig in the middle, the
upcoming album, building a new live band, a live date in Bergen with
megalomanic production plans and a contemporary dance event at the Opera
in Oslo in december.
Live band, I've already started working with a new drummer Nasra, and
I'm currently trying out a smart new guitarist (which I'd also like to
function as non-guitarist). It is very rewarding to work with talented
people and I'm so looking forward to play live with them but I slap
myself for forgetting how much time and resources it takes from me to
work with other people. Structure and method has to be agreed upon, and
versions delivered long before showtime, new tracks even before that,
edits done to encompass new elements. It is well worth it in the long
run, but it eats time (for all involved I know).
Upcoming album, I know I'm quiet on it, and I know I'm late on it,
but I have been spending time on this I'm just not talking about it. I
spent a good amount of time creating music and ideas during summer, and
my recent hiatus in Berlin was a direct investment into the album. I
almost don't believe myself, but everything is still set for a November
29th release.
School tour right now, I'll post daily updates. We are playing
primary schools in Telemark. The coming weekend I'm playing at Uka in
Volda, a student festival, which is the first show in a long time where
my whole production team is gathered, really looking forward to that,
almost a family reunion. And playing with new musicians, excited about
that, I think it will be great. We're gonna try a lot of new stuff.
I'm a bit late on developing visuals for this coming weekend, I want
to try out some new techniques that probably will be part of the
megalomaniac event in Bergen late November, so I have to spend evening
and nights of this week fixing those. Also we're trying out a bunch of
new tracks I have to fix details in those that didn't work the last
time.
Oh and I'll be spending most of December in Oslo developing a
performance at the Opera, together with a choreographer, vocalist and
dancers from the National Ballet. Very excited about that, so far we
have just been exploring opportunities and openings, and I am convinced
this will be awesome. More details on this as it progress, I'm allowed
to talk about it so I plan to document the process, intensifying when
I'm back from this tour.
"What is he building in there?" is a Norwegian master thesis with
subtitle "Distinctions between the authentic and the synthetic in
Norwegian popular music", written by Stig Sæbø Øvreås.
The title is quoted from the title of a Bob Dylan Tom
Waits song, and the quote reflects Stig's curiosity surrounding the
thousands of choices being made during the creation of pop music, the
choices that ultimately provide the music everyone ends up listening to.
What are they really doing in the darkness of studios, what is it
exactly they are creating and how do they do it?
More than a year ago I was approached by Stig, he told me about this
paper and asked me if we could meet for a talk or two, as he'd like to
use me as a case. I thought his ideas and research sounded intriguing
and we had a couple of very interesting talks.
My case in the paper dvelves into interesting aspects of both my work
and my career, how the choices you make (or avoid to make, or fail to
make) forms you and your work. There are some real-life examples, a
bunch of screenshots of how I work, the software I use, how I use it,
how I use it differently from others, and also a segment on how sampling
and copyright laws affect my work and choices.
There is also a lot more information and research into other artists and
producers in the paper. I very much enjoyed talking with Stig, having
reflected discussions on how I work, why I work like that, what is
different, how do I think around it, it helps me look at my own work and
methods from a fresh perspective. I learned much just by doing the
interviews, and certainly more by reading the paper.
Science FTW.
The thesis (in Norwegian) is available here at Google docs (might need a google account to login). It will be published in a magazine I'll update here when it's out. You can also contact Stig directly if you'd like a PDF.
A beautiful, neatly toned and fast-paced music video for the AMZ 1974
track created by students Kristine Enoksen, Mikaela Bodin and Tam
Britza.
In particular I love the black balloons, something I always wanted as
a kid, and therefore I entered into the never-ending spiral of trying
to color my balloons black with sharpie markers - but of course as the
balloon fills with air your sloppy work is continuously exposed as what
it is; a macgyverish-mondrian patchwork of failure, that keeps growing
until it bursts.
Not this video though, I'm always amazed, and honored, by the amount
and inventiveness of material generated, that uses or is built from
stuff I made. Which I myself often built from what others did, sometimes
my songs use samples or loops and I'm standing on very physical
shoulders of others. Other times, there are no samples like with AMZ
1974 everything is created from scratch, but still I'm standing on
shoulders, it's a more a mashup of my favorite genres and their tricks,
and how I interpret those into my own style and then these talented
girls come and build a music video on top of that which is then within
their ideas of style and expression.
I like it when this cultural process of references, inspiration and
development become so visible, because I think this process is very much
the core of how art and creativity works. Nothing comes from nothing.
It is just sometimes cleverly, or cluelessly, hidden.
He looks exactly like retro robots should look. I really like the one-eyedness, robots should have a one-eyed look of the world.
Created by Mike Slobot:
"The Mechanobot is a brass tacks, no-nonsense slobot that loves nothing
more than working on a motorcycle. Long hours holding a wrench bring him
pure delight, and he specializes in detailed reconstruction work.
Mechanobot carries around his own supply of grease, oil, and gas on his
back, with his trusty ‘combo grease gun’ at his side.”
The music from the second season of the Kometkameratene is now out.
Twelve songs, from a broad selection of music videos, sketches and cues,
written by your correspondent and Mr Sjur Hjeltnes for the second
season of the show.
I prepared this material back in June, delivered to Egmont in July
and they took it from there. We talked for a while during spring and
summer if we should just release all of it - there is so much unreleased
material from the show, including stuff from season one - but
eventually we concluded it best to make a smaller selection of the more
energetic stuff and make a nice album of it. But there is still more
stuff in the vaults.
This is a digital only release, download and streaming. There's no booklet with lyrics this time. It's out in iTunes and Wimp
so far, actually it was out September 20th, but I have been waiting for
Spotify to catch up before announcing... but that could take forever. I'll update when Spotify and other services put it out.
Just recently found it by chance, wasn't aware of it until a fan
asked me a question about it the other day. Watched during break the
other day and almost splurted my smoothie all over the laptop, some of
the deaths are superbly inventive. Others are... to the point.
Recently I stayed for some time in Berlin, capital of Germany. The
plan was to get away from my own daily trudge, get some solitary time in
an inspirational setting, to wrap up the upcoming Ugress album, which
has a looming release plan that scares the shit out of me every time I
see November 29th on a calendar.
This is the expedition report, organized per observation point.
Stay
I rented an apartment, which gave me a nice place to stay completely in
my own world, no annoying room service cleaning messing up my system, a
proper desk, and a fully equipped kitchen if I wanted to cook in (which I
did some days, others eating out).
Idea was to get away from my regular life, where I tend to get sucked
into too much daily practical and administrative stuff to get anything
REALLY important done, but still have a normal life and not feeling too
much like I'm on tour.
Day
Most days was like this: Wake up with the sun, no alarms. Lay in bed for
some time thinking about the day, what stuff should I work on. Make
coffee. Drink coffee. Drink coffee. Make coffee. Drink coffee. Work,
either producing music or sketching ideas and plans for both the release
and upcoming live shows. Lunch, self-made, in a nearby park or by a
canal or somewhere quiet and sunny. More thinking. Back to apartment,
coffee, work for some hours, producing or sketching.
At some point, somewhat satisfied with the days work. Venture out into the city on a rented bike.
Just going somewhere, anywhere, with or without a loose plan of where
I should end up. Whenever I got hungry or tired, fall into the nearest
nice place and have some food, then back out on the bike. Around
midnight I usually got tired and cold and navigated back to the
apartment and crashed, without setting any alarm.
Play
One evening, a perfect evening, I went for dinner and then to see the
Berlin Philharmonic perform Offertorium by Sofia Gubaidulina and
Sibelius' first. That was incredible, in particular the Offertorium. I
was late coming in, and was politely directed by an army of hostesses to
see the first segment high up in an alcove of the hall, which turned
out to be a super neat benefit for studying the architecture and setup
of the whole concert building, which places the audience 360 degrees
around the orchestra.
After intermission I found my proper seat. This was directly behind
the percussionists, which to my ears and eyes was a splendid experience,
being a connoisseur of beats, both classical and modern.
Tourism
I didn't do much tourism in the traditional sense. I went to the
botanical gardens and spent almost a day there, and it was great but I
felt so bad for having a salad for lunch. I tried having a contemporary
art and museum another day, and saw some intriguing stuff and some crap
stuff but then I failed the arts when I stumbled across an awesome
Adidas store which carried the new Star Wars line of merch and a noodle
shop with perfect ramen. Kid in candy stores. But that was all tourism
and shopping I did.
Sampling
I found lots of peculiar sounds, and sampled a lot, from a huge palette
of weird sources I stumbled across. When traveling regularly, on an
itinerary, I rarely have time to notice what's going on around me
soundwise. Staying in my own world, it is much easier to notice the
sounds surrounding me, and to take the time capturing them. I have a
plan for them, but not ready to reveal anything yet, I don't have time
to realize the production aspect of this plan right now. I also noted;
the background noise of the world is more ever-present in Berlin than in
my hometown Bergen. I need better directional mics.
Bicycling
Mein gott in himmels und ein Unikorn mit free beer von der Rainbow, the
Germans do cities and biking right. There are bike lanes everywhere
anywhere, as a bicyclist you are way more efficient and flexible than a
car. Both cars and pedestrians acknowledge you (and YOU ack them, mind
you). You can get from one edge of Berlin to another in under one hour.
You can get anywhere in Berlin almost as fast as the public transit.
Biking in Berlin is simply profoundly natural, not some freaky health
and alternative sustainable thing that crazy weirdos fight to do, like
it is in Norway.
At night, when the flat, wide streets are mostly empty, but the
pavements are full, and the cafes and clubs are even fuller, the avenues
are lined by eternal rows of post-socialistic mega-blocks or by modern
towers of steel and glass branded by Asian electronics or you are
zooming past immense Bahnhofs looking like someone landed the Death Star
and turned it into a mall with trains crossing each other vertically in
10 floors up, of course always perfectly on time, it feels like flying
through the heart of a Europe that can't seem to make up it's mind if
the time has been, the time is now, or the time will come, or all of
that.
Post-Apocalyptic Graveyard
Biking around on chance lets you see the city from a different
perspective and brings you into the rarest gems. One day, after
exploring one of the many small garden-cities on the fringe of town, I
had just biked on and on for several hours out one of the avenues, I
suddenly found myself in a somewhat abandoned, overgrown forest-ish
graveyard.
It had everything, super manicured Recently Dead Rich Guy lawns and
also the well-known Central European Forgotten Socialist Jungle Area. I
spent several hours in there, had my lunch by a fountain, parts of the
yard was so old and neglected there were huge trees and tight wild
growth between every grave line. You could get completely lost within a
few feet. Like a graveyard hundreds of year after the apocalypse. Sehr
goth.
Grocery Shopping
I have a morbid sense of weird accomplishment whenever I'm in a foreign
country, going grocery shopping for the first time, and pulling off
being taken for a local by just observing how the whole mundane system
works for a few minutes. Kind of sneaking in as a cog in the wheel
without the other cogs noticing. Ninja grocery cog.
Humor
It's untrue that Germans don't have any humor. Multiple times, I try
asking someone for something and just confuse them with my terrible
kraken-norwegisch-deutsch. To make it easier for everyone involved I
then ask if "sprechen Sie vielleicht English?" and they set up a
horrible scared face and go "ACH NEEEIIIN" as the world is about to
collapse around us and I'm like SHIT I'M DEAD and they're like "haha
just kidding, how can I help you" in perfect English.
Language
On the subject of language, most Germans treat me like a sweet helpless
kid when I try to speak my kraken-deutsch. They're almost ready to pat
me on the head for my effort. This is I suppose a common feature of
anyone trying to speak a foreign language you are really bad at, because
you end all sentences half-way like a question, with an unspoken "did I
say that right?". And they're like "yes little friend that was VERY
GOOD, you are VERY BRAVE FOREIGNER".
Old man and squirrels
In botanic gardens I saw a lot of neat stuff, lots of plants but also
friendly birds and a tiny mouse who kept following me around inside the
greenhouse. But the nicest and also spookiest experience was outside, in
the European part of the forest (most homely I guess), suddenly coming
across an old man, on crutches, fumbling around, talking to squirrels,
and I mean REALLY talking to squirrels - there were two squirrels on the
ground, quietly sitting right next to him, attentively listening to his
words. Even if he was sort of manically stumbling around, and scaring
the shit out of me. They just sat there, on the ground.Disney and Burton
collides.
Die Nationalmannschaft
One day, I was biking along one of the main avenues, when suddenly a
police escort pulled up next to me, driving along for some time, and
eventually in the middle of the escort, a bus labelled "Die
Nationalmannschaft" gliding slowly past me. At first, I was a bit
puzzled, why do the German national soccer team need a police escort?
And at home turf? Then I realized, stupid me, it was probably because of
ME, they didn't want the players to stop the bus and ask me for my
autograph. Not every day one of the biggest electronica pop idols of
Norwegian primary schools in Telemark visit Berlin.
No matter, the Germans have to FOCUS on their qualification match
against Turkey. I waved, and I'm sure my wave was the inspirational
touch the helped them beat Turkey the same evening.
I saw the game at home in my apartment. This was in a huge building
complex, in the middle of middle-class area in the middle of Mitte, the
center of the city. (Not in Kreuzberg, mind you, where the turks would
prevail, and if I was there I would cheer for Turkey, as my heart is
split between Istanbul and Berlin.) I could hear the neighbours around
me shouting and cheering whenever Germany scored. Muffled bits of
success, die neue Leben des gleiches Anderes. It was nice watching the
game with lots of invisible Germans, none of us really there with each
other, but together in our own little post-socialist boxes.
Polizei
Speaking of Die Polizei and escorts, I was almost arrested. No, I
wasn't, I'm trying to make it more exciting than it sounds. There were
no escorts involved. I was spoken to by a very polite and friendly
Fraulein of the Polizei who told me I had to disembark my bike if was to
cross the street at that particular part of the road, because it was
reserved for pedestrians. Bitte aufsteigen mein herr, danke. I felt torn
between multiple extremes; a fear of authorities, a soft spot for women
in uniform, a wishful rebellion for authorities, and a geeky love for
such a super optimized and intelligent traffic system where everything
is so smooth and efficient and there comes me screwing it all up and I
feel bad and stupid for NOT being a ninja cog who fit in.
Guides, iPads, network, 3G
I didn't bring
or buy any guidebooks or maps or anything like that. I decided to stay
completely digital and impulsive. I navigated only by Google Maps on
iPhone or iPad. If I came across something interesting I wikipediaed it
and went from there. This was super great, it gave me a feeling of
exploring the city by really exploring, going in the direction I found
exciting, investigating what I found when I found it, not being told by
some map or guide where, when or how to go to what like everyone else
does. My only advisors were friends and contacts who sent me text
messages or commented on social networks as the journey progressed, and
as much as conveniently possible I followed any advice and this combined
with random spurs of the moment was how I got around and found stuff,
powered by digital communication and services.
There was a plan behind this. I was interested to see how this fanned
out both practically and economically. A guidebook costs what, $20ish?
And you always buy two to balance things, one indie and one you never
put on your shelf. Then you have to study them. And they put you into
their own systems. And the maps are not in realtime. What would the same
amount of running 3G data cost me, on a foreign plan?
Turns out, some more - but not so much more that it wasn't worth
it. I haven't got the exact bill yet, but one of the last days I got an
automatic alert from my mobile provider, that my international data rate
was approaching the alert threshold (about $70) where you have to
approve further use. So I spent maybe $80 or so on data on the whole
trip, most of this is realtime maps, wikipedia and visiting regular
websites of whatever institution I was currently present at. And of
course emails and communication whenever I was not in the apartment. But
I hardly phoned anyone, most realtime communication was done with Skype
from the apartment.
I think the data usage was worth this cost, it covers more than just a
single guidebook replacement, and this cost in itself is going to
diminish over time and the value of digital services will increase.
Like one day I was exploring the insanely awesome Karl Marx Allee,
which I absolutely loved, must be the widest avenue in Europe, kept
walking around with my jaw on the 30 meter wide pavement, and by chance I
dropped into this super neat cafe, Henselmann, for a lazy breakfast.
After reading the Wikipedia article on KMA while sitting there, I
realized the stylish cafe was named after the architect, and from there I
hyperlink onto the architectural development of DDR, of it's role in
socialism, and the architects career, in the setting of the fall and
rise of DDR, what it all means for the cityscape, and hey that croissant
was neat, noch ein espresso bitte, how this is further developed and
incorporated (not forgotten) in the new German republic, and when
leaving the cafe I know a lot more about my surroundings, and later I
connect this knowledge and data to what I pick up from completely other
articles when staying at completely other places.
Another example is everyone have this common knowledge of well-known
features of a city, like Berlin, but you don't know exactly what these
places and features look like in real life or exactly where they are...
so another day I was biking I suddenly passed something that looked like
a comic book representation of an American border crossing, complete
with guards, and I was thinking are they filming a movie here? why all
the people taking pictures? celebrities shooting a historical drama
maybe? good for them I suppose. And then I see a huge sign McDonalds
Checkpoint Charlie and I realize oh so THAT was Checkpoint Charlie and
it kind of just whizzed by me and anyway that was kind of silly and
theme-parkish wasn't it?
This is like the opposite of traveling by guidebook, with their top-down
approach, where you FIRST have to sort through all the possibilities
and opportunities of the book (quite often sorted by most-visited) which
tries to cover everything, and then you end up at some single
end-point, which is explained by a tiny block of text in a huge book of
many such tiny blocks, and you go "u-hu ok so thats that then". I like
to approach from the opposite, starting at a single point, and expanding
from there (as needed).
I end up finding things like this:
An underpass hallway through a massive Stalinuesque building into a
backside courtyard at Karl Marx Allee, where someone had left a pair of
nice women's shoes on the bottom of a blank frame, which probably some
time contained an advertisement but now only served as a frame for the
shoes in a corner. They were not particularly interesting, other than
carrying an untold tale of who left them, but they made me stop for some
time and look at them and when I stood there I realized the hallway was
filled with leaves being blown through by the pulse of passing traffic
at the outside avenue for each turn of traffic lights.
So every minute or so you had this sudden rush of leaves scraping by
the marble floor and the acoustics in the hallway created a very eerie
sound, so I spent some time right there recorded that and it sounded
great and when you transpose this down an octave or two it sounds very
complex and organic and alien and VERY SPOOKY.
The only practical let-down was that my dual data card plan (one SIM
card for phone, one for iPad) is not recognized by European carriers on a
visit plan, so only the iPhone 3G worked, the iPad 3G was unusable
without wifi.
Cocktails
I must confess, after disregarding those guidebooks so cruelly, perhaps
sometimes they could point you in the right direction. Not always did my
bold fearless exploration send me to a hidden gold mine. I once late at
night went into this super fancy bar that looked incredible, lots of
beautiful people and fancy interior design.
I went up to the bar and asked for a "Dry Martini, bitte" and
pictured myself so successful and part of the in crowd and clubbing with
the sexy youth of Europe drinking my favourite drink and the
bartendress was like "Drei Martini?" and all deer in headlights for some
seconds, and then she turns around and after staring at the bottles on
the shelves for some time she grabs a Martini Bianco and is about to
pour me THAT in a huge milk glass and I'm like "you know I changed my
mind, just a beer please". It's a trap get an axe.
Food
They have alternative grocery stores in Berlin where ALL the food comes
from organic sustainable healthy unicorn-loving tuna-duplicating
rainbow-farms where animals never die but if they do they do it
voluntarily. Not quite all of that but they really DO have stores where
everything is organic, eco-based, generally good for YOU and not just
good for the industry making money of it.
Also, the menus at cafes and restaurants have footnotes where they
indicate which courses have food additives, or artificial stuff, or
whatever funky industrial thing, and this is great for me with my naive
save-the-world-but-first-my-own-body philosophy and my stupid allergies.
This is also at the core eminently German, because what it REALLY is,
is efficiency, a way to speed up the ordering process: Give the customer
any needed information they need before they order, so they don't have
to pester the waiter with endless vegan allergy sustainable tuna unicorn
questions the waiter then have to bring back to the kitchen and they
really don't have any idea what to say so they just make up an answer
anyway. Mein gott I love the clever efficiency of Germans, it's all in
the details.
Animals
Regarding meat and stuff like that, I saw more animals then I expected.
Besides birds: Squirrels, many, several places. Deer, several times,
in gardens in parks. A fox, wild, in Tiergarten, after dark, in the
middle of Berlin, not far from my apartment, we both scared each other.
Horses, pulling carriages. Mouse, following me around inside the
tropical greenhouse in Botanical Gardens. Fish, in pond, in Botanical
Gardens. Huge dogs in huge dog-walk groups, in Grunewald. Joggers,
filling the parks, and like joggers everywhere, wearing this peculiar
look combining distanced pain and sweaty forlorness. But I didn't see
any cats.
Conclusion
I absolutely enjoyed Berlin, and in particular discovering the city on
my own from a bike. There is much to uncover, I'm going back just for
that. And I completely fell in love with the overall German vibe. I
don't know if the rest of Germany is like Berlin, but it all feels like a
combination of precision-relaxement and detail-planned efficiency.
Nothing is wasted, but if it IS, it is wasted PERFECTLY.
For my own, I didn't get to produce as much material as I had planned,
but contrary on the other hand I got to plan and think way more than I
realized I needed. That was for the better, so much is happening now,
I'll write a separate entry on that, I'm becoming more of a director
than a producer for lots of my upcoming schemes, I cannot do everything
myself I have to hire people and I need to have both perspective and
detailed plans. Berlin, providing both a new world to explore and
rendering this world in utterly planned relaxed efficiency, was a
perfect backdrop for my world domination plans.
Report from live performance yesterday at Kafe Edvard. The live-stream was recorded and is available at my Ustream.TV channel.
The last few years I've been playing solo. I enjoyed being on my own, in
particular the flexibility for new material, I could develop right up
until showtime. Now I've decided to bring in musicians again, as part of
a larger plan, and yesterday was my first show in several years with a
live musician.
I had asked Nasra Ali Omar
to join me on drums, and at the very moment we started playing, when I
got that wash of energy from live drums right next to me... it was like
coming home to a very dear place. It was fantastic, I've had a bunch of
great shows this year but for me this is by far the most fun.
I know we weren't completely in sync yet, there were a bunch of charming
transitions and some screw-ups. Mostly me, I sampled her tams and tried
battling her but I lost, I'm not super skilled on my new iPad TouchOsc
pads yet. We hadn't rehearsed (NEVER WILL! HAH!) and we're still
figuring out how we'll pack it all together. Which is a never-ending
process and of course half the fun, trying out new stuff.
As a base I think we will have regular drum kit, so we can perform
anything anywhere, but we'd like to expand this into acoustic and
electronic percussion, and probably also control signals / gesture stuff
routed back to me so I can apply it to stuff in my live set. Yesterday
she had a slightly extended basic kit (extra snares and tams), and a Wavedrum.
What worked?
NASRA WORKED VERY WELL WILL PLAY AGAIN A+++++++.
The live sampling finally worked at Edvard, and I tried it in stereo
this time. I sample the audience performing various noises, and I build
beats and melodies from that. At the recent school tour I also perform a
whole song from the sounds, but I choose to skip one that yesterday.
(Actually, I forgot.)
Not super happy with the mics, I felt the sound got a little bit
thin, at least for me on stage, I'll look into try another pair next
time. Also, I tend to have a script for how to progress the sampling
during the set, I didn't have one ready for yesterday so I struggled to
put the sampling properly into context with the set. It become more of a
technical demonstration than a musical point. But I got the technical
data I wanted.
New live version of Binary Code, not quite there yet but been a long
time since I performed it live, nice to have it back. Not happy with the
visuals for that one yet but I'm working on it.
Talking to fans and friends afterwards on what worked and what didn't work, getting feedback.
The new robot track (work title "Robot Revenge") kicked ass. It has
worked great on kids (on the school tour) and it got good response
yesterday. Needs some changes, looking forward to develop it further.
At one point between two tracks I was talking to the audience and a
girl shouted a funny comment, and I managed to up with a comeback in
realtime. Very satisfied with that.
I finally got an answer to why kids at the school tour laugh like crazy
when I introduce Turning Wheel as "a song about a princess". The answer
to this actually came from the funny girl mentioned above, when I talked
to her afterwards.
What I can't figure out
Promotion. I love the atmosphere at the Edvard shows, it is very
different to all other shows, it was the same yesterday. A fantastic
crowd. I love everyone who came, despite me doing my best to NOT tell
anyone. I don't like to "market" myself, so when I'm organizing my own
live shows I tend to suck at promoting them, I know I should do it, but
there's always something more important than sticking up posters or
writing press releases or generating buzz.
I dared asking for promotional assistance on social networks (spread the
word, get a free ticket) and lots of fans helped by spreading the word.
Incredible! I don't have any numbers on how effective this was, but my
intuition tells me it was VERY important. I am very flattered by the
generosity of people's attention, especially from people at the other
side of the planet. Tough it worked, I'm not inclined to keep asking for
this favor. I appreciate the help so much, but it feels a bit
exploiting.
I talked a bit with fans and friends about this after the show.
What didn't work
My wireless in-ears kept screwing up on me. Have to get that fixed, spent too much time messing with it.
The live-stream video got too dark. Sound was neat, but video was
borked. Sorry about that. Even my HD cam (separate for
documentation/reference) struggles to tape it. The place quite simply is
too small to bring in a light rig and the USB camera is utter crap.
I'll look into better solutions for next time if budget allows.
Not too happy with the visuals this time. The wall screens are OK,
but the room projector and the floor projectors were to weak, I think
(hard to tell from my position). Here's a sketch of my plan, I wanted
to try a new way of throwing the visuals:
I had the wall screen (2) running main visuals, a room projector that
washes the whole wall (1), and two floor projectors (3) which was
intended to cast light upon Nasra and me and work both as content
providers and as light design. But I didn't have enough time to develop
the graphics as much as I wanted, and I couldn't position them properly
at the cafe. I'll develop this further for next time.
Multiple outputs to Jens (sound), so he could separately balance and
adjust beats, bass, instruments in my mix against the live drums from
Nasra. This didn't break down, I sort of screwed up myself: I hadn't
realized multiple physical outs would also need adjustments to both my
own headphone mix and the external click/reference mix to Nasra, I could
probably reroute things by bus tricks but there wasn't time to correct
and then test for stability, so I prioritized giving ourselves proper
mixes in-ears and killed the multi outs. I'll fix this snafu for next
time, which should give much better sound for the audience.
Conclusion
SUCCESS.
The Edvard series have become exactly what I intended it for; a regular
series where I get to test out new ideas, new tracks, new techniques,
new instruments, new visuals, new setups, new musicians, new whatever in
a proper live setting, and observe, document, evaluate, communicate,
talk to people afterwards what they think. I'm not making money on these
concerts, they run with a slight loss, but the data and information I
gather from these shows are utterly essential and invaluable.
Haven't set a date for the next show yet, because I'm out on tour
most of October and then there is an upcoming album release late
November where I might set up a show at a larger venue in Bergen, but
I'm definitively continuing the series in 2011.
Yesterday I attended a gathering with people from Spotify and from the Norwegian music business. The meeting was arranged by Phonofile (my own label's aggregator) and Music Export Norway.
The background for initiating this meeting, AFAIK, is because there has
been a public discussion in Norway recently, regarding if streaming -
and in particular Spotify - is viable as a new business model for
artists and record companies.
I suppose I was invited because both my digital streaming numbers and my opinion of the future are somewhat different than others, which created some buzz.
(I run my own label and release my own stuff.) I have no plans to
withdraw my material form Spotify, on the contrary I have been actively pushing more material into the service.
The meeting was held at Molly's, a wonderful, shabby and torn old
apartment with lots of vintage stuff, turned into a "sometimes" cafe and
nightclub. A perfect backdrop, it felt a bit like a secret mob meeting
in the thirties. Except for everyone's tapping on iPhones and someone's
struggling to get the huge flatscreen TV hooked up as an external screen
to a Mac.
I was very nervous, I had been invited at the last moment and didn't
know who else would be there. It turned out to be a great collection of
very smart and opinionated people, both from Spotify and the Norwegian
music scene. That didn't make me any less nervous. But I love being in
the company of BRAAAIINSS.
I tend to share as much as possible, usually never withhold information,
I think transparency, within sensible constraints, is an important
aspect of new digital media. However, for this meeting, Spotify, and
others, asked if the information shared at the meeting could be kept
confidential. I agree to that. There is great value of having meetings
like this, where competitors on multiple axis can talk freely. Exposure
would ruin that value.
Which means, this report can not be as juicy as it could be. I
understand Phonofile and MEN will prepare a report from the meeting,
which probably will contain approved conclusions.
For my part, of what I can reveal, I learned so much, a little bit as an
artist, but mostly as a label. Spotify gave us great information on how
they have seen their own user-base behave and develop, and explained
their motives and responses to the challenges they face. We got to ask
them detailed stuff about their operations and systems.
There were lots of questions and answers, and good discussion. Everyone
has different goals, and different routes to reach them. I understand
the challenges that many labels face, especially indies, those
challenges are also relevant to me and my label, but perhaps I'm more
flexible and willing to take risks than others. Being only one
person/artist means I can adapt very fast. I can quickly try out new
opportunities. And I have an uncanny faith in the future and streaming
media, even if there aren't yet data to convince others.
I got to ask about a lot of stuff, one of my biggest wishes from Spotify
(and other services) is not more MONEY, but more DATA. Spotify knows so
much! They know where my listeners are, how old they are, for how long
they play my songs, where in my songs they skip to another, what times
of the day are my music played, what weekdays, how a listener plays my
tracks over time, what group of tracks of mine do each user play, do I
have a few fans who plays a lot of songs, or do I have many fans who
plays a few songs, are my songs on playlists or played through radios,
data data data! Currently all I get is "total number of plays pr song pr
month".
This stuff is not only interesting as a label, who runs a business, but
also as an artist - if I can observe that 90% of my listeners always
skip at a particular point in a song, something could be wrong with that
part. I know a lot of people are going to be "oh that's not art! That's
focus group marketing shit! Me, I create ART in a dark corner and never
sell my soul".
I dare to disagree. (Except for the dark corner part, I agree with
that.) This IS about learning to make better art, and connect it better
to those who want it. To learn about weak parts in songs from cloud
statistics, is just a digital extension of the same you do on stage; you
connect to the audience, you can feel the energy in the venue, and when
something doesn't work in a track, you can FEEL it. If this happens in
multiple shows, there is something wrong in that track, and you make
adjustments. It's the same kind of data, just from another angle. It's
about learning.
Allright that's a sidetrack I'm a bit tired, focus is slipping. I
suppose there should be some kind of conclusion to this post, and that
would be to the question "will I keep my material in Spotify?", the
answer is YES of course. Things are just getting started.
Dear me I wish I could write more, so much exciting is happening now,
I'd like to write more what I asked, what we talked about, and compare
this meeting with the MusTek observations of last week. It's like two opposites of today's media culture but at the same time this is all interconnected.
I have to terminate, absolutely have to get a few hours sleep, can't
think straight. I'm desperately late with preparations and edits for the
upcoming show at Edvard.
Preparations with my new super-drummer Nasra
has über priority, new tracks and visuals are more important than
sticking up posters, and I'm typing this on the night train, on my way
to Oslo again, those recent Spotify data generated quite some attention, have to attend to sudden new label biz, which is great, but eats time.
I figured, I cannot reach enough people on my own for this concert.
But - maybe I can reach the BEST.
If YOU help me promote, you get free entrance. Win-win-win!
How?
Good question. I have no idea, I suck at this, remember?
A tweet or status update or post or email or telegram or billboard
poster or sky writing, anything goes. I am so clueless when it comes to
promoting, I'm sure everyone's better than me. Maybe just tweet "I'm
going to the super duper Ugress show at Kafe Edvard, Saturday,
http://www.ugress.com/" or something. Or email your friends and invite
them.
Just let me know what you did (email ugress@ugress.com)
and I'll put your name on the guest list (*). Doesn't matter if you are
coming in person, or will be watching the show online on your phone
from Antarctica or Africa or next door at Landmark, I'll put you on the
list anyhow.
* = If there were small print I would now write in tiny invisible pixels: Limit to first 50 and/or most awesome promoters.
Press Play is a computer game graphics fine arts exhibition in my home town, at Permanenten, Vestlandske Kunstindustrimuseum. I went to check it out.
The overall design of the exhibition is neat, pic above, it sort of makes you inside a platform game.
I really liked the gallery of printed screenshots. Great shots and good
quality prints. I think something important happens when you take a
beautiful screenshot of a game, give it a high quality print, and hang
it on a wall in an art gallery, it makes a statement.
I also very much enjoyed the walls of concept art, displaying games in
development progress. I found a bunch of black and white concept art
from Machinarium, a game I really enjoyed (especially the soundtrack).
Nice to see preliminary sketches for scenes and characters I've only
experienced fully fleshed out.
The graphical presentation of how computer game graphics has developed over the years was interesting.
I realized there were a game inside the exhibition itself, there are
clues scattered around, and a safe with a code lock on one of the walls.
I didn't have enough time to investigate but appreciated the idea.
There were some parts I didn't quite care so much for. On overall, I
grew weary of meeting the same games and developers over and over in the
various aspects of the exhibition. DVD playback was a bit overused, I'm
not a fan of spoon-fed information. I think my reservations stem from a
wish for a grander scope (always want to know MORE), I was surprised
the exhibition wasn't bigger.
And I wish the game music segment could have seen more focus, but I
understand the exhibition was primarily about game graphics, and not
about my personal interests. Teh nerve!
I'm not sure how to conclude. I suppose it depends. I liked it, it was well executed, but I was hungry for way more.
I know there is the everlasting public discussion if computer games
are art. My personal opinion, IF games are to be accepted as the new kid
in the family of arts, THEN it should relax a bit with the inferiority
complexes HEY LOOK AT ME and start just being an art form. But that's
just typical adolescent behavior so I'm not worried. It'll happen.
"Before the first person shooter there was the second person thinker."
Many people do not know this - perhaps more than 6 billion people
does not know this - but back in the days, for my college group thesis, I
actually wrote a text-based, online multiplayer adventure game. A
virtual representation of our very real school, together with some good
friends, based on MUD software.
I think we aced it, or at least all I can remember, the school hadn't
much idea what we really were doing. So they just played it safe and
nodded approvingly.
Yesterday I was geekily thrilled to catch a public screening of Get Lamp, a documentary by Jason Scott about the early history of text-based adventure games. Get Lamp was screened at Landmark, as part of the ELMCIP festival, Electronic Literature as a Model of Creativity and Innovation in Practice. (Impressive title.)
There were a public Skype session with director Scott in the middle
of the movie, who answered questions, and gave us more background
information and funny trivia from the process behind the movie.
Unfortunately I had to leave before the rest was screened so I haven't
seen the full feature, and haven't had time to attend the rest of the
festival.
I'm younger than internet, but older than the web, I grew up with the
eight bit sprites and four channel trackers, the era of text had passed,
or matured into other forms. Very nice to get a glimpse of this early
history of games, before home computers and consoles, and especially
with this focus on pure text-based games.
I love literature and I love computers and technology, where these two
meet, like right here with text-based games, there is a rainbow in my
mind. This is very geeky, I suppose.
My participation was initiated and funded by BEK. My objective was to observe, report, learn as much as possible, and relay data back to home planet.
Of course when I'm there, I'm not only a third-part observer but also an
artist, composer, producer, consumer, with my own ties to music and
technology and the marriage between us all (which in my definition
ranges from mp3 players, to gestural controllers, to web sites, to
crazy-ass DSP de-mix methods, to Internet itself and back to basic power
outlets in the wall - this is all technology).
Now, what did I observe, and how do I conclude from those observations?
I'll conclude very broadly - I see a pattern and development I have also
seen with myself: Technology has matured, become ubiquitous and reached
a plateau, focus has shifted from "oooh that's nice what I can do with
this" to "I want to do THAT".
I guess in some romantic way you could say that the future is now.
It's not that there aren't any new discoveries to make, or improvements
to do on existing technology, by all means. I'm sure there will be
fantastic things to come. But tech is no longer a barrier. Anyone can do
anything really. And everyone can listen to it. Exploring the
possibilities of tech is no longer a driving force in inspiration and
creation.
A few years back my journal was fueled by enthusiasm for new plugins,
software, techniques, updates, possibilities... not so much anymore.
Posts are less frequent, now I spend more time thinking what to do, how
to do it, and then I do it, and consequently my writing here has changed
accordingly.
This is partly because I've simply become more busy, but also partly
because I've stopped using technology as an inspiration, and I'm more
using it as a tool, it enables me. At MusTek I got the impression that
I'm not the only one.
Which is DEADLY exciting, because when I realize this, I expect we're on
the verge of moving into a new era of media, fueled by technology both
on the producing side and the consuming side. It is a confident
excitement.
I slept ok. This morning I had breakfast at the University stairs, my
plan was to spy on passing hipsters, but I was distracted by a
spontaneous new friendship.
A crazy huge seagull calmly landed, came walking up to me, cleaned
her feathers, sat down next to me and patiently waited for sharing a
piece. We talked a bit about this and that, but she was even more shy
than me, I was the one doing most of the talking. She didn't care much
for potato chips, but certainly enjoyed my salad so I suppose she was a
vegan gull. When I left, she looked a little sad on her own.
I headed on up to Musikkhogskolen for second and final day of MusTek.
The coffee available in the auditorium was in a huge pot, and one eager
sip informed me it was from yesterday. A SCANDAL. Your correspondent
tried his best to conceal his dismay.
First talk of the day was composer Ivar Frounberg discussing using
Max/MPS interactive patches in live performance. He demonstrated his
current work; talking about his challenges for structuring patches.
Interesting, but I must confess, I didn't quite understand if his
efforts to create standarized methods for composing and performing in
Max/MSP was meant to be accessible like Jamoma or if these were efforts
for his own internal work. I blame the lack of proper coffee for my lack
of understanding.
After Ivar, Jørgen Orheim presented the Music Design course at Kreativ
Fagskole, a general course with practical lessons for sound and music,
writing, composing, scoring, producing, film, TV, all aspects of a
commercial music career.
I am amazed at all the opportunities available today if you want to
study stuff like that. When *I* was young and innocent all we had was a
tracker, 512 kb of memory, without any of those "uhm, eh, uhm, uhm,
uuuh" terribly sad Youtube screen-cast clips explaining how to press a
f*#king simple button, no! when I was young, before the war, we had to
figure it all out by ourselves and we had to generate electricity by
building dams on our way to school and was always late because flooding
the dam was an important part of the process and if we really wanted
those Youtube videos anyway they were monochromatic and delivered on
floppies carried by owls in the night who often got shot down by
anti-aircraft guns running on microwaved steam because this was during
the war. So there's a lot more opportunities now. I'll get back to this
later in my conclusion.
Alex Guina gave a presentation of the Live Electronics course at
Musikkhøgskolen. As part of his presentation, he first performed a
splendid laptoptronica seance together with someone else (left in the
pic, didn't catch his name, sloppy correspondent, sorry). Delicious
ambient glitch circuit-bent noise-scapes. If I understood correctly Alex
created some of the sounds by patching electronic signals thru himself
or using himself as a conductor of current. Sounded great.
It was late morning, early sunny autumn, long shadows, an attentive
auditorium, excellent sound (terrible coffee). Sun was shining outside,
sometimes the reflections of cars turning a corner outside was slowly
cast upon the screen above the musicians, providing wonderful glimpsy,
abstract visuals of trees and pedestrians. Alex then talked a bit about
the course, which is a very new course, what challenges they are facing.
Very interesting, and again I'm like, wow teh opportunities! for a
music education today, I am so excited to see what this can bring in
10-20 years when there are legions of electronic music hordes. (And also
a little bit concerned.)
Next, Håkon Kvidal, the producer of the event, gave a quick
introduction to some of his own work, in particular electronic academic
texts on the use of music technology. I found the most interesting part
of this to listen to his philosophies and strategies, would love to hear
more like that. His presentation was cut short for lunch.
Your correspondent did not have neither the time nor the guts to socialize during lunch.
Then, post lunch, the best part of the whole seminar I think:
Performance and presentation by Tone Åse. She performs with her voice,
sampling it, processing it, creating a cloud of words, non-words,
narratives, non-narratives, soundscapes, tones and music from just this
voice.
Her performance - which was brilliant - and philosophy - brillianter -
sums up the gist of the current state of music technology - the focus
really has shifted from explorative "WHAT can we do possibly do with
THAT" to the more creative "I want to do THIS and THAT will let me".
Technology is about enabling and now we're at a state where so much is
being enabled, focus is turning from HOW to WHY. Everybody (in the West
at least) CAN write and produce symphonies, or 4'33 or or thundering
industrial rock or cheesy saxophone MIDI techno and everything between
these points, and you can do it on a piece of technology that costs at
most a few months of low-paid work. There are no limits in technology
now. Exciting times indeed!
Finally there were a discussion. This was initiated by a set of
observations from Jøran Rudi regarding this current state of music
technology, mostly seen from an academic viewpoint. The discussion was
great but perhaps slightly internal (I think lots of these people know
each other) and had it's roots firmly planted in the academic arts.
Stuff like that can sometimes become a little bit introspective with a
distant fragrance of self-preserve, but I guess the introspection is an
important part of theory at that level, and everybody is concerned with
self-preserve.
This was a seminar on music technology, but in the discussion there
were few voices from commercial producers of the technology, few voices
from artists outside the fine arts environment and no voices from the
most important part of music: Listeners. Anyway I'm guilty, I didn't say
much, I thought I had asked enough stupid questions so I shut up. You
can learn a lot by just listening to smart people discussing.
Your correspondent will type out his final conclusive thoughts of MusTek after posting this eventful referral.
Social events are my nemesis. But I survived this one galantly.
At first I managed to go to the wrong Indian restaurant, running late,
and confusing the poor waiter by asking for the table with music
technology. He had no idea what I was talking about. I looked around,
but nobody there, so naturally I thought they'd ditched me.
Eventually he realized I perhaps was at the wrong place (what else is
news) and sent me off to another nearby Indian place. Which was correct.
There I found the others, and had a super nice time, table talk was
loose and fun. I got to talk quite a bit with Jo, the developer of Musicator,
and Henrik, the developer of spectral demixing tools holding a
presentation earlier in the day. So great to talk to people who know so
much about things I'm interested in!
The food was fine, but the best part: The walls at the restaurant was
spectacular, looked like a high-school-musical-Bollywood mashup of
Avatar and Buddhism, complete with frenetic blinking LEDs decorating
plastic greenery. It looked like someone from Geocities had done the
interior. Pic or stfu:
What the picture fails to convey, is the wonderful background music; a
combination of cheese-trance and easy listening MIDI saxophone hits. I
can't help it I love places like these, they're so far off they actually
wrap around the scale and become something on their own, a mysterious
je ne sais quois.
Afterwards people scattered, I ended up at super brown pub Olympen with
friends, hunched in a corner over IPAs and iPads. In bed by polite hours
with an 8 hour sleep strategy in mind.
Conclusion. Geek's night out. It was very nice to sit at a table in
such an absurd place, having great food, and chat with smart and
enthusiastic people about music, technology, art and the future.
I'm in Oslo exploring Musikkteknologidagene at Høgskolen. Here is report from day one.
Slept like an ice-cube in a volcano, but it's a very nice day, so I have
breakfast in the royal gardens; watching a guard shift. Then a nice
walk up to Musikkhøgskolen where the seminar is held. The school is a
maze and after walking past the auditorium multiple times I realize I've
done just that. The seminar is held in a fancy hall with great setup
for sound.
The first part of the day is four man laptop setup SKKR.
They perform on four laptops, drums, guitar, monome, wii controllers
(I think) and various midi controllers. I love their glitchy
soundscapes and cannot imagine a better way to start the day, why
wasn't school like this? Free coffee, laptop noisetronica, wi-fi! Only
thing I wished was that afterwards they told and showed us how and what
they performed. With four persons doing twist-the-secret-knob it gets
kind of tricky to realize who does what when with where, even though
some of it was understandable.
After SKKR it was Cato Langnes from Notam who talked about new
microphone techniques, in particular regarding a complex upright bass
performance. He explained a clever setup to capture as much dynamics and
nuances as possible, and showed us differences between the various
mics, placements and what they eventually did in post. I love listening
to people explaining how they did something (technically challenging) I
found the presentation intriguing. But most satisfying was talking to
Cato separately about improvements to my own live sampling setup; I've
got the software and crowd control up and running, now I would like to
focus on getting great sound.
Then Risto Holopainen had perhaps the most exciting and
brain-twisting talk of the day, regarding synthesis through feedback
systems (not sure my translation is spot on). I didn't quite get all of
the math, but I found the main theory and sound examples inspiring,
maybe because it's a way of synthesis I haven't experienced before. Hard
to explain how it works and I might screw it up so I cheat with a
referral to the PDF.
Then there was lunch break. Your trusted correspondent is a little bit
shy and a tiny bit afraid of all these smart people so he preferred
writing these notes instead of socializing but he will find courage for
the dinner tonight, we hope.
Lunch consumed, music technology back on track: Trond Engum had in my
opinion the most musical and artistic talk of the day; probably because
he comes from a rock music performance background. The title of his
talk was "What happens when dark rock meets new music technology
strategies".
He talked about how he uses and manipulates concrete sounds (real
sounds from our everyday surroundings) into musical instruments,
frequently by the use of convolution. He also explained the challenges
of taking his methods into the realtime and live performing domain.
There was a part where he showed how they had a live drum set,
convoluted and routed back to the drummer in cans, meaning he was
playing a himself convoluted. How does this change the performance
itself? Making a note here; IN TEH REST ING.
He wrapped up with a live performance, demonstrating how built-on
controllers on his guitar control software on the laptop in realtime. I
loved the sound of his music, and getting to know how he did it. Again,
can't believe I get to sit here with free coffee and observe so much
geek yumminess.
Sigrid Jordal Havre gave a lecture about her research into children's
online digital music creation. She talked about and demonstrated
jam2jam, educational music software that allows kids all over the world
to make music together in realtime, via internet. As Sigrid explained,
very little research about digital music creation and children, this is
a new field and lots to uncover. I think it's great that children gets
onto music making on computers early, all though there's a devil
inside me expecting all music in 20 years to sound like Brokencyde.
Then Anne Lorentzen gave an insight into her research of how female
artists are slowly entering the producer role in contemporary pop and
electronic music. I think in general over the last decade or so most
artists have grown more comfortable with producing their own stuff,
mostly powered by the digital music revolution. Her talk was very
thorough and I must confess a little bit on the academic side. My
attention span is damaged after touring primary schools.
Final talk of the day was by Henrik Sundt of Notam, giving a brief
overview of today's demixing possibilities (how and what can be
separated or extracted from already recorded material, like Melodyne DNA
or SonicWorx Isolate etc). A subject dear to my heart, but therefore
perhaps already thoroughly researched by your correspondent.
Nevertheless there's always something I didn't know, and it is certainly
inspiring to see how and why others are using these devilish tools. I
was also happy to learn that Henrik is working on his own software (no
idea if it will be public).
Now I have to run for the dinner, we're meeting at an Indian
restaurant. I'm nervous to meet all these geniuses. But spicy Indian
food and Kingfisher and talk about demixing, copyrights, feedback
systems and interactive controllers, I might survive. If not at least I
died on the front line.
(I alive, I'll look over this and fix URLs and typos later, must run.)
I'm going to MusTek 2010, Musikkteknologidagene, courtesy of BEK who sends me as their special agent field explorer!
MusTek is a gathering of the arts, science, business and technology surrounding music technology in Norway. I was present two years ago.
As a super geek I'm very much looking forward to this. Will be hectic
but the program looks great and there will be lots of exciting people. I
will be reporting continuously.
Today is just travel day, MusTek starts tomorrow morning. Woke up early,
my cold is retracting, fever is gone, excellent! The cruel resident
evil virus that tried to kill me was neutralized by ginger and strong
chili, and perhaps too many beers. But I'm a little slow-headed and
messy, I should wrap up some music for a new NRK production and write
some applications for funding but work too slowly, eventually just have
to throw all my disks into my bag and run.
Now typing this at the airport, I was here early. Everything is crowded,
even the wi-fi. I've finished the applications, now just have to find a
printer, and a plane.
There's currently a public discussion on streaming rates in Norway,
where some labels want to pull their material from Spotify. The reason
is discontent with current rates, especially from the ad-based model, if
I understand everything correctly.
In light of that I was a little bit surprised to see my latest
payment for digital music, where Spotify actually passed iTunes,
income-wise. I now make more money on streaming than downloads. I knew
it would happen at some time, but didn't expect it that soon. Relative
graph of my numbers picture above, per quarter.
Almost a year ago I posted some stats on my then-current Spotify data compared to iTunes data. There is also a follow-up post
in March, with all numbers for 2009. At those moments, streaming was
growing but not fast enough for me to expect a catch-up by mid 2010.
There is a bunch of cave-ats and notes though:
Numbers above are ONLY from those two services, I have more
Numbers above are actually BEFORE the Collectronics release
Numbers above are from INCOME, not number of streams or downloads
It's been almost 1.5 years since previous major album release,
which naturally means that digital downloads will flatten (peak in Q2
2009 with Reminiscience release).
My streaming numbers are probably not growing because *my stuff*
is getting more popular, or streamed more than others, they are simply
growing because *more people* are streaming and/or rates are slowly
improving
I expect the streaming numbers to flatten and behave more like
downloads, when streaming reaches critical mass, but no idea when that
will be
It will be interesting to see how both numbers behave around next album release
(I have very little data from Wimp so far so can't compare them into this yet)
To conclude; there is no way I'm pulling my material off Spotify, or
any other streaming service. The fun is about to start, I think, lots of
things will happen in the next few years.
Of course I would like higher rates, who wouldn't. But at the moment I
don't think rates are the most important aspect of digital music.
Establishing a new musical environment that works for all parts; fans,
artists, the music business surrounding them, is more important. The
music business did a lot of wrong over the last few decades. We're not
quite in position to demand or complain. We have to rebuild.
Update Septh 14th 16:00: The numbers has intrigued Norwegian music news service Ballade.
Update Septh 14th 18:00: Also picked up by The Next Web.
Next show in my regular series at Kafe Edvard is set for Saturday 25th of September.
This time introducing my excellent new drummer, percussionist and slam bam batterist: Nasra Ali Omar. She's lately played with Ost & Kjex, Kolargoi, Maja Bugge, and several others but now she is ALL mine.
Nasra has been a guest performer with Ugress Live several times
before, but we've never had the whole evening to ourselves. I'm very
much looking forward to this! We'll be performing a very cinematic and
energetic set, spanning from completely new material, to vintage hits in
new interpretations.
I'll also try out some new visual stuff. The holoscreens are now up
and running properly, and I've got some new ideas for the same tech that
I brought in for the Rikskonsertene tour.
My beloved assistant Jens are technical director for the evening.
As usual, the show will be video-streamed live on www.ugress.com.
Data:
Ugress Live feat Nasra Ali Omar
Kafe Edvard, Bergen
Saturday 25th of September
Doors open 2200, Showtime 2230
Cover 100 NOK
Age limit 20, younger persons allowed accompanied by a guardian
There's a saying; children and drunk people always tell you the truth.
Everyone's worried what what others think of them, me too. I wish I
could detach myself from this, who doesn't, but I can't. I worry about
it all the time, in particular with live shows, the ultimate judgement
of Teh You and Your Music.
I was very anxious for this tour; playing primary schools, dear me, what
if they hate it? Little kids throwing tomatos at me. I would be worried
about them not managing to hit me, and then feeling sorry for them, a
double let-down.
Or even worse, more realistic, they quite simply Are Not Interested?
The schools, the children, they have not asked us to come to them, we
are forced upon them by Rikskonsertene and Kulturskatten, they HAVE to
sit there and watch our show, we're part of their day.
Turns out, to my relief, the kids really like it. At first, they're a
little bit confused, or rather surprised, sort of "what is THIS?". We
have massive subs, multiple video screens, pumping beats and a fast
pace. And we're silly-funny clueless within this framework, the
whimsical professor and his forgetful assistant, we have all this stuff,
but THEY have to help us do the show. They do realize we're acting,
they get the play-pretend-acting (we're not Oscar material), but they
accept it, they "get" the meta level, they enjoy it. They probably do
not grasp the meta part of it, but at some level I think they realize
the setup and they enjoy realizing it. They're smart - they know we know
they know.
They create the most vital sounds. They save the show. They laugh,
they clap, they shout, they smile, they move, they dance. And
afterwards, they come up to us, asking questions, politely thanking us,
giving us thoughtful, real compliments. Asking us why, how, and telling
us what they liked. Completely in honest. It's like talking to little
suns.
After the final show, I'm completely drained of energy on all levels, a
girl on her way out, in a crowd of kids, she turns and yells back at me,
"hey, thanks, you guys got good rhythm in your beats!".
Final day of this leg of the tour; both shows at the same school.
We have done I-don't-know-how-many shows in 13 days, I've been
working around the clock at the hotels at night, Jens doing all the
practical bits, driving and talking to the schools, we're both mentally
and physically exhausted. I simply don't have any energy left in my
muscles. I notice I've lost a lot of weight, clothes are falling of me,
my belt can't even hold the wireless transmitter. I have a cold standing
by, I know it's going to hit me the moment I let it.
I can't manage any breakfast, which is stupid but my body just resists
it. We drive for half an hour or so. Rigging the setup takes much longer
than usual. I start laughing a couple of times, overtired laughs, my
body quite simply doesn't do what my brain instructs it to do, I fumble
so much. None of us say anything, but I guess we both silently hope the
kids are with us from the start. I'm not sure I'll manage to pull a
crowd up twice in a few hours.
The kids, bless them, are there from the start. We simply run the show on their energy.
I can't explain it, but you know this the moment you enter a stage.
Sometimes there is this invisible energy in the air. Sometimes there
isn't, and you know you have to create it. I don't mind creating it, but
it costs a lot of energy. The live shows where this energy is present
from get-go, are the most rewarding, both for me and the audience.
You're kind of just surfing this wave of energy, conducting it, guiding
it, multiplying it.
That's how this day went. I can't remember much else, other than
playing, sampling, dancing and jumping around with a huge crowd of
enthusiastic kids.
I can see from the HD cam, at some point I'm dancing like a madman,
swinging my lab coat in the air, and making high-five dance moves with
Jens. I know we had a break between the two sets, I went for a walk in a
sports field, scaring some kids hiding (smoking?) below the stands. And
there were some teachers coming by, trying to talk with us backstage,
asking if we wanted coffee or something, but we're kind of just sitting
there with blank minds, our only focus on the final show.
We play, it works, and we're finished. Then a 10 hour drive back
home, via Oslo to return the sound system, I don't know how we (Jens)
made it, but we did. I think we listened to a lot of radio shows. We
have dinner somewhere with a huge turning wheel I was fascinated with as
a kid.
Now a month's time before the next leg, in late October.
Two shows today at two different schools. First was a charming
school, beautifully placed at the edge of the forest, with very friendly
teachers and kids. A splendid start of the day; very attentive kids and
a pumping dance floor before 10 am.
After the show we got cupcakes. And a teacher came up to us after the
show, and told us the kid we used for sampling a long vocal tone,
usually never participates in any group or stage activities. Today he
was the star of the show.
Then, pack it all down, drive to another school, set it all up again.
The second school was kind of like the Day 11 school - less movement,
not so much dance floor, but bigger laughs. I've started to notice a
trend; there is an inverse relation between dance floor and laughs.
Either they dance, or they laugh. There's also an age factor in this;
the younger the crowd, the more easily they dance. The bigger kids focus
on the humor and the screen visuals.
At the second school - as with all schools - there were a bunch of super
cool kids, trying to "not" like us. At first they were booing, and then
they tried sabotaging the live sampling by shouting wrong sounds. This
sabotage, of course, is to be expected (I was one of those kids), and
naturally we are prepared - we use it as a feature:
The youngest kids sometimes struggle to understand we're actually
sampling them, that the sounds they hear in the songs are created by
them. We have multiple methods to counter-balance this, one of them
being these "wrong sounds" during recording, which than means - oh no! -
we have to do another take. Whenever someone laughs or claps or
something happens during recording, they tend to recognize this "error"
during playback, and realize a-ha, it's actually US. So any sabotage is
very welcome. And I've got simple methods to remove and control the
sabotage sound-wise, when we've got the takes I want.
Note: By the end the cool kids were dancing and jumping around anyway.
Late afternoon I went for a walk, found an abandoned ski jump structure, including a white cat supervisor.
I climbed to the top of the tower, super view! And somewhat exciting,
gaping holes with missing boards and trees growing through them.
Then realized the white cat mentally informed me; abandoned wood doesn't last very long. I quickly climbed down to ground.
Person Of The Day: Both kids at both schools were called Sander! They're both person of the day.
Track Of The Day: Something Datarock. Don't know which one, but they've
been all over radio all week, we finally give up, Fredrik's got a track
of the day.
I did the music for a new kids show at NRK, Barnas Supershow, premiering tonight.
I did most of the work for this show back in April, May and June of this year, and some follow-up work in August.
I didn't write the theme music, which is by the excellent Martin
Horntvedt, and I'm not working on the music videos, which are
continuously done by others. My music is the score, the background music
used in various scenes, and vignettes for various sequences and
characters.
I haven't scored each scene directly, but as usual I develop a
library of cues and themes for the various directors and editors to pick
from, which they use when cutting the various situations in the show.
Barnas Supershow runs every Saturday at 1800 at NRK Super from today.
Today was opposite of yesterday. We played two shows at one school,
which is comfortable. Not so much physical labor. However the crowd was
very different from the previous school, tough to get going. We didn't
get much movement, but on the other side, we got lots of laughs. A more
intellectual mindset, perhaps?
There's been quite a span of response throughout the tour, and I think
this depends on multiple, related factors; our own mindset and effort,
my momentary level of extroversion, the vibe at the school, their
experience with live music, the confidence of the students, the size of
the room, did they just have lunch, are they low on energy, am I low on
energy, how is my improvisation, is it early in the morning, is it late
in the day, was the coffee acceptable...
All of these aspects makes it hard to conclude; impossible to state this
school is like THIS, that school is like THAT. But from our
perspective, today was an uphill battle. We had good fun, I think the
kids had good fun, but I was completely exhausted after doing two shows,
it drains so much energy trying to pull an anchored crowd. On the other
hand, the kids were very attentive and focused, and we got the biggest
laughs so far. I guess our show appeared more as a performance than a
concert.
When we got back to the hotel, I went for a very long walk in a local
forest. Woods absolutely helps charging my batteries, better than sleep.
I just kept walking deeper and deeper into the woods. Then! At
some point, several hours into my walk, I suddenly came upon a lakeside
camp with a lavvu.
I was terrified, what if there lives a crazy reclusive hermit cannibal,
kidnapping lonely hikers and chopping them up for dinner, one body part
at a time, while the hiker is still alive? There's no mobile coverage
here! I froze and used whatever technology I had available to recon the
situation. I don't have binoculars, but I zoomed in with my camera and
took several photos of the area, and then look at them afterwards,
zooming in to the most intimate megapixel looking for traps.
As you can observe, zoomed exhibit above, the campsite looks abandoned.
It could be a trick! Megapixels can be deceptive! If I was a reclusive
hermit cannibal, I'd easily camouflage my human trap as an abandoned
camp. And put up a "free wi-fi" sign. But after some time of nervous
surveillance, my sensibility got the better of me. I'm on a tour for
primary schools. There are no mutants here, or if there are, I could
possibly trample them. I boldly sneaked into camp. It really was empty,
long time abandoned.
So I had my tea there, relaxing by the early autumn lake, sheltered by a post-apocalyptic lavvu.
Got back to the hotel eventually, ingested video from the last few days,
killed emails, called Jens, we went eating a local Asian place,
surprisingly ok food, then a beer at our new hang-out Den Gode Nabo, now
typing this out in the hotel lobby, Jens has crashed. Some old guys
watching TV. Have to crash now, we're up extra early tomorrow for the
first show, two schools tomorrow.
Person of the day: Crazy reclusive mutant cannibal hermit.
Track of the day: Hansi Hinterseer - Ich can einfach liebe
dich. German easy-listening singer, we saw him on a TV commercial
during the soccer game yesterday, then we also found him at gas station
today, he's following us.
Today we played both shows at Lunde school. We were late getting in,
there were construction which threw us off route (or we were just late).
And at the second show of the day I had some trouble with my wireless
mic transmitter, making weird noises whenever I moved. Jens fixed it in
realtime, while I was playing.
I guess tech problems looks like it's supposed to happen (clever
design, hah), but it kind of threw me off, most tech has performed
perfectly so far. We had to stop the first track to locate the error.
Embarrasing moment.
So, both shows got somewhat amputated starts for our part. But
surprisingly, they end up as the best shows of the tour so far. We got
great laughs, massive yelling for sampling, the kids are on to the
sampling routine, and by the last track we have a pumping dance floor.
After we finish, another surprise, the kids demand encores. This is
unexpected, but of course we're happy to oblige! We pump another dance
floor track, party on, the gym hall goes crazy.
For the first show, with youngest grades, I have first graders crawling
around my feet trying to grab my pants (why the pants?), I'm terrified
of stomping their fingers while jumping around. While for the second
show, older kids and later grades, the crowd forms impromptu dance
crews, taking the stage, performing grouped moves while I'm improvising
cut-up sampled vocal lines from one of them.
I look at the time, it's 11 in the morning.
We're finished and back at the hotel by early afternoon. I spend rest
of the day working. Would like a dip in the pool but my nerves remember
the chillness of yesterday. I stay inside, fixing some visuals I'm not
satisfied with, and doing small changes to the final track, we'd like it
to have a longer intro to do the final crowd communication with beats
during the dialogue.
I also work on the main voice-sample track (an exclusive track only
part of the performance), but not satisfied with the changesI come up
with, too tired to do anything valuable creative. I observe, we're
playing the same show every day, it should be routine, and it sort of
is, but it drains a lot of energy regardless.
I'm typing this now at a splendid roadside pub in Bø, we're watching a
national football game, Norway versus Portugal (or rather Jens is
watching and I'm typing this with one eye on the game). Norway just
scored the first goal, atmosphere is nice. There's a huge moose head on
the wall (look to the left of the screen).
I kind of like Bø.
Person Shop Of The Day: Lunde Kunstgress og Wunderbaum, Lunde.
Track Of The Day: Ugress - AMZ 1974 (feat random kid on voice sample), our triumphal encore.
The water is freezing cold (they turned off the heat pump because the
hotel is empty) but I dared a quick dive, alone under a grey sky.
Refreshing, after a hot and busy Monday.
We played two shows at two separate schools today, which means rigging
everything up and down twice, in and out twice. This is a lot of
physical work, in addition to the show itself, which for my part is very
physical. Played in tiny gym halls, baking in the early September sun,
almost like summer festival tents.
At the last show today, I brought the iPad with me into the crowd. It's
set up as remote control, I can play and adjust all crowd-sampled sounds
on it. I handed it over to one of the kids, briefly showed her which
pads to hit, and then let her play the sampled version of herself, while
I was dancing on the floor. Great laughs, I looked at the HD footage
afterwards, even Jens is bent over laughing.
My suspicions confirmed; STAY at the bar with your hand anchored to a drink, when in clubs.
Both shows went fine; even for a Monday. Small schools with small
crowds, intimate, which is a little bit tricky for both us and the
crowd, but eventually we got them going, disco at both schools by the
end.
We're now staying at this swimming pool hotel in Bø, Telemark, for the
rest of this week, it's a nice place. I'm relieved to have a proper base
for some time, it gets a bit stressful to move your whole life multiple
times a day. Most shows now are in close vicinity of this town, I can
have my portable studio set up back at the room and get some stuff done
at night. And even a dip in the pool! Luxury.
I went for a long walk this afternoon, exploring local forests. Mostly
thinking through our set and optimizing small parts, I have more hours
tomorrow for some musical changes I'd like to do. Jens working back at
the hotel. Then we had dinner at a surprisingly neat roadside diner. I
was very happy to finally have a salad that was NOT put together from
sad industrial buckets of pre-cut vegetables. And I was also allowed to
order specific items from the kids menu.
I'm alone in the lounge now, Jens went to bed. The receptionist at the
end of the hall is humming to herself, maintenance routines I guess,
probably not even noticing I'm here. I think our stay here, and this
week, it'll be ok.
Person Of The Day: "Where are your instruments?"-teacher at
second school today. She came in just before showtime, everything is
ready, my rig is set up, screens running, laptops glowing, controllers
shining, she goes "I'm just here to see your instruments... but
apparently I can see you haven't brought them up to stage yet... so I'll
be leaving, ok, never mind, carry on!". And then she leaves. I guess
they are used to a lot of accoustic music.
Track Of The Day In The Car: Heroes Of Telemark - We Hate The
Seljordsvann (we have passed by Seljordsvannet, a huge lake in the
disctric, so many times now, and will do it again, and the road along
this huge lake is so bumpy and full of twists and turns, it's impossible
to get any work done, so we decided to write and perform a punk metal
laptop song every time we pass it.)
We try to document as much as possible. I try to take a photo of all
places and roads. Jens tries to photograph us during the show, as part
of the routine. We also set up a HD cam for each show when possible,
there are some dumps from that.
Now I'm in a tiny town, Notodden for the weekend. I have so much
production work to wrap up, I can't spend time travelling back home,
which would cost a whole day. so I'm dropped of here, where we start
next week, gives me two point five days of catching up.
The hotel is really bad. My room smells weird. The windows open up into a
wall of bushes. There are construction work in the hall. But the hotel
crew is very friendly, there's almost noone here, so I spend most time
working in the empty breakfast hall and it works out ok. And I sleep ok.
There's no way to wash clothes in Notodden so I had to wash them in my
room. (I get soaked during each show and I'm out of clean shirts).
Benefit; the smell of drying clothes fixes the weird room smell.
Notodden is a strange place. A lot of empty buildings. Closed
businesses. Closed faces. Drawn curtains. Cars cruising up and down the
main street. Then up and down again. Loud alcoholics. Curiosity
overriden by suspicion. Empty parks on a sunny Saturday in September.
Lots of families in bunads, gliding by in SUVs. Abandoned industrial
areas, with half-finished grafitti pieces. There are five, six, gas
station skeletons, like instead of keeping one running, they build a new
one when the previous closes.
Tried visiting the Hydro museum, because I'm really into my mad
professor hero Kristian Birkeland, but it was closed - on a Sunday.
It's like a town the apocalypse gave up on, half-way there. Stuck, one
step into abandonement. I find myself to like the desolation of it, a
real-life non-place. Don't know why, but I have a soft spot for places
like these. Though only as a transitional observer.
My manager Per called yesterday morning, told me he had cancelled an
upcoming gig for me; it had grown in scope and responsibility, but not
in payment, so he terminated it. I'm pressed for time out October and
I've got more than enough to do, he wants me to focus on the album as
soon as possible, if we are going to make it by November. I agreed, I
was very relieved. This means less stress next week, I can take some
evenings off. Hopefully I can manage to keep this diary in realtime, and
also get back to work on the album.
Spend Saturday day working on music, then the evening cleaning up emails
and stuff, typing out all these journal entries at the empty hotel
lounge. Catching up with friends and family, pics and videos from
friends back home, send some back, digital yumminess.
Turns out eventually, the bartender/receptionist is from Istanbul, my
favorite city, I stayed there a few years back, fell in love with the
city. We talk Istanbul neighbourhoods, and then iPhones and Skype and
keeping up with friends and family back home. We're both not sure if
we're saving up for iPhone 4 or not.
None of us ask the other but I'm sure we both wonder why we are here and not in Istanbul.
I go to bed early Saturday evening, very tired, sleep for 12 hours, I
think my immunity defense is having a diplomatic challenge with a sneaky
cold, trying desperately to avoid full-blown war. I let the body do
what it needs, I can afford the sleep tonigh.
Sunday, slow breakfast, then a few hours work. Had lunch by the lake.
There is an airport in the distance where some kind of show is going on,
I see airplanes doing loops.
It is now Sunday afternoon, I've wrapped up and delivered all the music
commitments, and done some edits to the show for the upcoming week.
Journal is up to speed. Most office work done. I'm looking forward to
get back on the road. I'll have the evening off, my brain is screaming
for downtime. Jens should arrive her late tonight and we'll plan the
next week itinerary.
Track Of The Weekend, radio in the hotel lounge: Guns N Roses - Knocking On Heavens Door, suits this town.
Person Of The Day: Mr Istanbul The Hotelier and the nice hotel crew making my stay.
Morning coffee at
lærerværelset (teacher's lounge). I'm still terrified going to this
room. To me this room always mean I'm in trouble.
This is the last day of this week, two final shows at small schools, high in the Norwegian mountains.
First show early at Rauland. We screw up the timing and arrive an hour
early. Absolutely not rock and roll, whats happening to us? We are
messing up in the wrong direction!
Greeted by very friendly contact person. I am continuously impressed by
the resourcefulness of every place, the hospitality and friendliness of
everyone we meet. People are polite, enthusiastic, helpful. They fix
things, organize, nothing is never a problem, would we like some coffee?
The schools are bright and shiny, full of life, kids yelling, stuff
works, things are organized. The kids are curious, attentive,
interested. Enthusiastic. I don't know what I really expected of this
tour but it certainly was not meeting this kind of ... yumminess?
It's like this: I get up at 7 am, drive for a few hours into nowhere,
suddenly arrive at a nice school deep in the woods (kor ein ikkje
skulle tru at nokon kunne bu) at 8 in the morning, we set up the tech
stuff, start playing at 9, and by 9:30, I am dancing like a madman
together with a crowd of kids, powered by innocent enthusiasm. At 10,
we're packing down, driving for another few hours, rinse, repeat.
Second, and final show of the week, at Edland. First technical breakdown
of the tour; signal is lost in the left channel, after some scientific
research we discover a faulty cable.
Of course my excellent technical chief Jens has a spare. We're up and running only a few minutes delayed.
The final show of the week is a perfect end note for the weekend. Maybe
40, 50 kids, most of them very young. They pick up very quickly on the
live sampling stuff. We're having great fun.
By the end we have most of them jumping around dancing and clapping
and having a party. We have to write autographs to almost everyone,
because someone has connected dots and figured I did the Kometkameratene
music.
Then a few hours drive, Jens drop me off in Notodden, where I stay for
the weekend to work, I don't have enough time to spend traveling home,
need every minute. More on Notodden tomorrow.
We've played ten shows in four days, I'm pretty exhausted, I get a
terrible salad at a local place (no dessert), try to get up to speed on
emails, office work, the journal posts, but crash after two beers.
Photo above, Jens took
picture of me during our first show at the first school. We've developed
a routine, if I notice Jens taking photo of me, I stop whatever I'm
doing and freeze for a smiling Kodak moment.
We usually get help from the kids to load in and out our equipment. This is wonderful assistance.
At load-in at the second school this day, there was a deaf and mute
girl, I'm not good judging age but maybe she was 10, around there. She
was only communicating by sign language, which I don't know.
She was the only one helping me with the heaviest cases, quickly
grasping how to navigate them on wheels, very alert, and all the time
with enthusiasm and a bright smile. She radiates. The only way I could
thank her, was by returning the smile and a happy thumbs-up. She kept
assisting me with the biggest cases. A final thumbs-up when we're done,
thanks, and zzzapp she's off like a lightning bolt to the next
challenge.
We bring serious subs, I want a proper system so the kids can really
feel the bass pumping physically. There are also synchronized
visuals, some graphics are connected to audio pulses and frequencies,
you can kind of read the music on the screens, placed in front of me.
All clips and cuts are mostly synchronized to musical changes, if
there are storylines they follow the track and progress by pulse. For
some tracks, you can see what you can hear. This is deliberate, not only
for visual effect: For some tracks I'm using it as a visual cue for
interaction by the kids, like when they should clap or tramp, stuff like
that. Maybe they get it, maybe they don't, at least it looks fancy.
I thought, maybe this girl could enjoy our show even if she couldn't
hear the music - she can feel the pulse of the bass, observe and
participate with the energy of the crowd, and she can connect the
visuals on the screens to the pulse she feels.
I kind of forgot about her as we started, other than a couple of times
during the show I glimpsed her enthusiastically signing with her
assistant, who probably tried explaining to her what was going on during
the live sampling segments.
The show went great, we got everyone up and dancing, by the last track
we have a gym hall disco party in broad daylight, teachers trying to
calm the kids down and we trying to pump them up.
After the show, the crowd is gone, while we're packing down, she
suddenly appears in front of me, excited. Her smile a radiant sun on the
verge of supernova. She gave me a hearty thumbs-up, and zzzaap, again,
bounced off.
Track Of The Day In The Car: Lars Vaular - En Eneste
Person Of The Day: Ms Yumminess at the fancy Rauland mountain
resort where we slept, after a long drive up the mountains. She was cute
and made me have a dessert, for once. I usually never want any dessert.
I was just standing still in front of the sugary buffet, wondering why I
never want any of it. Suddenly someone behind me asked if I was lost in
the all the yumminess. I suppose I am.
Split day, first we are doing an early morning school show, then we
are playing at Kulturtorget late afternoon; which is like a festival for
teachers.
The early morning show at Vinjehuset runs pretty much the same as
yesterday. Only difference; I think the balance of kids is slightly
towards the older. They are more cool, takes a while to get them warm.
After the show, the kids gather around my setup and wants to know how
everything works, they are worried we are cheating them by "playback"
because what we're doing is not possible.
We let them play the stuff themselves for a few minutes. One of them
sneakily quits TouchOsc, my remote control software on the iPad and
starts playing games. Heh. We talk iPhones and iPads and games with them
before packing down.
Then we drive for some hours to Bø, a place I've played several times
before, but late at night with a band. We are playing the same show as
this morning, but this time for a crowd of teachers and cultural workers
instead of kids. It's kind of a showcase.
We have a few hours to kill after get-in, so we set up our office and
do the evil office things like charge all electronics, ingesting video,
dump photos, emails, phone-calls, plan adjustments et cetera, exciting
times indeed.
Then showtime, surprisingly many turns up, the hall is full.
It runs very well for our part, probably because I'm kind of more
used communicating with grown ups, so we do the kids-routine but with
grown-up tempo and humor. We struggle somewhat getting sounds out of the
teachers for the live sampling; luckily we have a backup plan: My
producer Mats from Rikskonsertene is present, he already fears we are
going to try find him for making sounds, and has tried hiding far in the
back. But we have very long cables. Jens spots him hiding, and force
him to make disco drum sounds in front of all the teachers. Hah, payback
from setting us up a tour where we have to get up insanely early.
I placed the HD cam next to us to get some close-up action.
After the last show, we drive for another few hours to a hotel that
someone built in 1982 and then forgot all about it. They even forgot
about the receptionist, because when we arrived she was so happy to see
people, she was super-over-friendly and kept talking for a looooong
time, explaining everything about a hotel check-in procedure, as if this
was our first time at a hotel ever. Maybe we're the first guests since
1982. We were really tired and just wanted to get to our rooms, but
didn't have the heart to cut her off, she was so friendly.
Turns out, our rooms are in a separate building, which is really just
an old house made into even older hotel rooms. Look at that fancy
office!
But there is a nice view, nice crew, and when we have dinner, there is even a magical rainbow.
Jens is catching a cold and goes to sleep to fight it off. I work
for a few hours on music for the TV show and crash, for the first time
in weeks finally looking forward to 8 hours sleep.
Track Of The Day In The Car: Jay Z - Empire State Of Mind
Person Of The Day: Coca Cola girl Mari (was her name I think)
in Bø, brought us glass cokes with straw, and entertained us during
packing down with delightful sarcasm.
I'm up at 5 again, final edits to the script. Breakfast at 7. Arrive at school around 8. First show at 9. My life upside down.
First day are two shows at the same school. Our first show for kids
ever, we are very nervous. We're playing in a very fancy hall. Nobody's
there, so we just set up our stuff, and wait for the kids.
They precisely arrive on time. We play. They have huge eyes at first,
"what's THIS?". We play some more. We sample them. They love it. It
works. By the end, they are dancing in the aisles, laughing and clapping
and yelling.
I suppose I'm the most relieved one.
We're doing live sampling, turns out it works fantastic, somewhat as a
musical effect, but especially as a mechanism for drawing the kids into
the show. It works like this:
"Hi guys, we're there to play my music." But ooops, oh no! Turns out,
over and over again, Jens (my hapless assistant) has forgotten some
machinery I need to make sounds. What are we to do? Where are we going
to find a disco drum sound HERE?
We don't ask the kids to provide the sounds, they actually figure
that part out for themselves (and I like them to). Surprisingly it's the
younger ones that catch on quickest.
The second show of this day, was a small crowd of very young kids.
We're like "oh no we forgot the stomp sound machine, how are we going to
make stomps?", and they instantly start stomping like crazy, it sounds
like an earth-quake. And they are having a great time.
Me and Jens are just looking at each other - they got it, without us even delivering it! This is win.
And then I sample that, play the stomp back a few times, they hear
the earth-quake, with extra sub bass, they love it, a little real-time
editing where they hear what I do to the sound, and voila, I have a kick
drum.
Then I sample them clapping, and have a snare. I can play beats with
them. I sample them sshhhing, and I have a hihat. I sample them
beatboxing a disco drum sound, and I sample them singing a tone, and
eventually, I have a complete orchestra, and I can build a song from
that, and I can use them in my own songs. (Note; all this isn't done in
one take, it is spread throughout the show of regular Ugress tunes.)
So far the absolute hit of the show is a song built only from sounds
recorded from the kids right there. At the end I have enough sounds to
build a kids-orchestra. Especially when we get funny sounds, like
someone shouting while someone is singing, and they instantly get that
it's really them being used in the songs, they can instantly recognize
themselves as a crowd in the takes.
This is of course a neat musical challenge: I need simple, clean
sounds to build a complex arrangement, but they need noisy, complex
sounds to recognize themselves.
It's kind of a tricky balance how to tie all this together. I am very
early in a learning process how to make this work as smoothly as
possible. Sometimes it is very dependent on the crowd, on the sound, on
the "story" we're telling, on lots of variables really. Because
sometimes it doesn't all work out perfect. We are continuously
developing and testing new methods and approaches. Sometimes we get lots
of laughs, other times a total silent WTF. Usually, then we just start
laughing ourselves.
I am very happy that I can adjust everything in realtime, often in
the car trip between two schools I can adjust stuff on the laptop for
the next show. And we're discussing script changes and sampling
methods.
Anyway, back to this day. Much to our surprise - we are finished with
both concerts by noon! Our day is over, and we're back at the hotel
around 1300. Which is perfect for me; I have five episodes of TV to
score, so I go for marvelous walk in the local forest to clear my mind,
before fixing up cues for the TV show at my room.
We spend the evening having excellent dinner at the hotel, then
lounging before the fireplace, while Elvira the excellent pianist plays
our favorite classical and film songs.
We're the only ones there and when she plays music from The Lion King we're all singing.
Track Of The Day In The Car Piano Bar: Can you feel the love tonight - Lion King
I'm now on a two week tour with Ugress, making new friends. I'm keeping a daily journal in the blog.
This is a Rikskonsertene
tour, early in the morning at primary schools in the foresty heart of
Norway. It is a bit different from my regular shows, which are usually
performed some time around midnight in a loud dark club. (Or in an empty festival tent.)
I'll be documenting the expedition as it unfolds. There's a daily tour journal with reports and photos in the blog.
I was up around 5, and worked on the script for a few hours. I had
hoped to get this done in the car yesterday but I get naseuaus to
quickly, not very fond of traveling by car, no. Anyway, I need a script,
I am adapting my routine more towards kids; several changes but the two
most radical ones:
The first, I have the sound technician up on stage with me,
creating a stage dynamic between us; the mad professor and his
never-good-enough assistant. The kids end up saving his ineptitude by
having me live sampling them. Everyone wins! More on this later. The
second change; I've moved the visuals from a massive projection screen
behind us, down to three widescreen LED-TV's in front of us. This
completely changes the visual aspect of the show to a much more
floor-friendly performance.
We got in at Riksteateret around 9 in the morning, and met the
various producers and technicians assisting us. We are travelling with
everything, instruments, screens, our own sound system, so Jens and the
friendly sound dudes at RK did their technical thing, while I was
talking to my producer Mats.
Then, we set up everything as needed, and created a rigging routine. At some time, Åse Kleveland
pops by and she looks confused at us (in white lab coats) and we look
confused at her (in galla dress) and there is a true surreal moment.
After this there were dress rehearsals for my show. I find it
very hard to perform in front of directors and producers, I'm not an
actor, I'm an artist. Without an audience it feels silly to act as if
there is one. Also, our stage routine changes depending on the audience
response. Anyway, thanks to the script, we sort of get by without any
response. (This turns out to be very helpful a few days later.)
We performed, and had feedback and discussion with producers and
directors, a few hours for me to adjust setup and script, musical
changes, another run through, discussions, technical adjustments from
this process, and ZZAPP we're off, back on the road, heading towards the
first town.
After four or five hours drive we arrive at Dalen, a small place in
the heart of Telemark, the most Norwegian area of Norway. To our
surprise, we are staying at a superbly Lynch-Disneyesque hotel that
looks like it comes straight out of The Shining.
The area is too beautiful to be real. The hotel looks like a
fairytale. Everything is completely quiet. Except, there is a pianist in
the lounge playing classical and film soundtracks. The food is
incredible. There are two Russians in tracksuits looking like mafia. And
there is a one-armed bartender. We're getting paid to do this?
We spend the last few hours of the evening planning the rest of the
week, mapping up driving distances and all that practical stuff.
Track Of The Day In The Car: Eurythmics - There Must Be An Angel
We have rehearsals early tomorrow morning in Nydalen, other side of the
country, 8 hour drive. I am traveling with a bunch of equipment, can't
fly, so we're driving over the mountains today, staying the night in
Oslo.
Jens (tour manager, driver, sound, tech, my sanity, usually fired once
an hour) was working at Hole In The Sky metal festival all night and I
was simultaneously working with final preparations. We decided to leave
late afternoon, allowing for some morning sleep.
Picked up the rental car, my instruments, and got going. The car is
(Jens!!! what car is this?) a Ford Transit, a white van, lots of room
for equipment and sound systems… and no room for my very stiff passenger
seat to recline. It's kind of a dull car really.
It was an uneventful drive; I've done that ride too many times, most
exciting was a terrible meal at a roadside stop, and The White Van Ahead
Of Us That Looks Like Us That Never Disappear And Got Seriously
Annoying To Look At All The F**ing Time.
At least I could take a lot of photos that looked like it was photos of us.
We arrived in Oslo late at night, the last few hours in tedious rain.
I crashed for a few hours, and got up around 5 to do the final edits
for rehearsals.
Posted August 30th 2010, at 23:35 with tags No tags.
I'm
now on tour with Ugress, the first of two 2-week tours arranged by
Rikskonsertene. This is a daily diary from the tour.
I'm playing primary schools in Telemark, Norway, two or three
concerts each day. I was hoping to post an entry every day, but the
first stretch has so far been insanely busy. First today (fifth day) I
have some hours at the hotel at night, catching up on the diary.
I wrote the music for a new comedy web-series that premiered
yesterday. "Ah, så det er SÅNN det er" is a Norwegian parody of the
endless instructional videos flooding the internet.
All parts are acted by comedian Calle Hellevang-Larsen, of Raske Menn. Director is my long time music video ace Magnus Martens.
It has been (still is) a speed-run job, I have to write the music in my
lunch break and between my REM cycles. I can't afford the timely luxury
of directly scoring everything continuously as it is cut, so I got some
preliminary shots and lots of green-screens and then wrote them a
library of cues to pick from when editing.
Talking a bit with Magnus we decided on a "sound", and which characters
and situations needed their own themes. There's also tiny bunch of
stings and specially scored situations.
It was great fun working on this. Probably because I am not allowed to
spend any time on it: Early on we decided I should use as little time as
possible on each cue, a kind of "one-try-only", too keep within the
overall aesthetic (the stock matte's are REALLY noticeable, and there's
"deliberate green-screen" in a later episode that looks REALLY bad).
Also, the music is really subtle and mostly not there for comic effect.
I don't know how they use my music within each episode, until I watch
the final cut. In this first episode it was interesting to see their
choices. Mostly as expected, although I note with glum satisfaction that
the cues I think suck, they don't use. At least I seem to KNOW when I
write bad stuff.
There is a total of seven episodes, and a new one will premiere at the ABC website every Friday. There's also a Facebook page. My favorite episode is the third one, "Urtehage", with time travel and multi-clones...
This excellent collection by Pink Tentacle, with wonderful abandoned and forlorn art by TokyoGenso, is bad medicine to my poor soul. Which is stuck in an ever-efficient, ever-mundane, never-nothing social democracy.
But, as a side note, wIth all the Japanese tourists strolling by my
window during summer, I suppose this is actually what Tokyo looks like
during summers.
(There's more at the TokyoGenso link but the PT link is nicer to scroll.)
I'm slowly waking up to the real world after a concentrated period of
writing. Back in June I went underground to work on the next Ugress
album. I scaled back on production work, live jobs, and the usual
continuous web / social network activity, and since then I have mostly
concentrated on just writing music.
For those six weeks I've pretty much done nothing but thinking, creating
and writing. It has been tough, but nice, kind of zen. I've come up
with lots of good stuff. It was very refreshing to not worry so much
about all the necessary daily fuzzy buzz that surrounds my music and
career.
Though, writing a whole album in six weeks is a tiny bit ambitious, of
course I didn't make it. I'm currently scheming up devious plans for how
to realize the album within upcoming time constraints. The schedule is
still November 29th.
As of this last week I'm now back working on a bunch of various jobs.
I'm writing music for a couple upcoming NRK productions and also writing
incidental music for a new mini web-series by Happy Family / Monster. I
have a ton of smaller commitments (mixes, remixes, songs for a theater
show, masters, sound-designs,) to balance, I also have to initiate the
practical details around the upcoming album release, and the next two
weeks will be intense pre-production for the upcoming first batch of the
Rikskonsertene tour. Most of September I'll be on tour.
I haven't quite gotten up to speed with web updates and social networks but that'll pick up eventually.
I've set up the next live show at my Edvard series for Sept 25th. The
previous season was a great success, looking forward to continue this
series, where I can try out new material, develop my side-projects and
afford to fail. I'm planning to introduce guest musicians, and I've
started assembling a live band. There's also popping up a few dates in
Norway during autumn, but haven't confirmed all of them yet.
In one way it's great to have very tangible, practical tasks to
concentrate for the next few months. But I feel interrupted. I totally
fell in love with having a quiet, solitary life of just creating,
building and writing music.
Continued album progress journal. This isn't terribly exciting really. Just a brief journal of what I'm doing each day.
Mon, July 5th
As usual, Monday is office day, only relevant action for the album was posting the previous entry of progress.
Tue, July 6th
Busy day, working on multiple tracks, a few hours for each. Have to
start wrapping up and finalize any track that is to be tested at the gig
this weekend, but my inspiration and heart is with other tracks. Tried
to balance between want and must.
Wed, July 7th
Mostly worked on the new tracks that I'd like to try out live. This
means working on tracks where the "falling in love" part is over and
it's just good old WORK, hammering things into shape.
Thur, July 8th
Not much work on album material. Spent most of the day preparing the
live show for the SommerØya festival. They've been kind of hard to get
proper communication with so I have no idea what hardware and setup I
will meet, which means I have to set up and bring a pretty
all-encompassing setup. Not a big problem except it costs more prep
time. A little annoying but this is kind of normal. Live touring sucks a
lot of time.
Staying over in Oslo for Sunday, having a short break from working on
the album. Spent the day documenting yesterday, then some hours for
myself relaxing with a book, before catching up with friends. Went
hiking with my previous manager Roar, who still functions as sort of
advisor and strategist. When we have the chance we head into forests,
talking about music and future plans. This time we talked mostly about
long term plans, not so much the imminent album. I'm right in the middle
of the process, everything's a mess and just making sense inside my
head, not quite comfortable discussing it without having something
proper to show.
Sun, July 11th
Returned back home with an early flight. Again, as mentioned in Fridays
festival post, trouble with my instrument flight case, but this time a
very helpful attendant. He didn't know how to handle it, but again
showing him SAS' own web page got things moving. Dear me that company,
head doesn't know tail. But the attendant was very friendly and helpful.
I don't mind the overweight hassle so much if the person behind the
counter is there to actually help me make my flight. Got back home,
spent some hours shifting my gear back ready for album process, then
watched the world cup final. Kind of disappointing final game after a
nice tournament, maybe because I didn't care much for the final teams.
Mon, July 12th
Somewhat office day, cleaning up, paperwork after the festival. The rest
of the day I spent trying to get back into groove, looking over all my
work so far and mostly just entering a state of mind about the album,
have it all in focus. Only one distraction this week, on Wednesday, then
I can give the album full focus for a few weeks.
Tue, July 13th
Continued work on some of the previous sketches. One of them suddenly
changed direction completely, from a rather militant rock-electro thing
towards more casual and loungy dub. I like it better the new way. I like
how things can change so suddenly, and grow from there. But now I'm one
short in the electro department.
Wed, July 14th
First half of the day was tour planning. I'm off for a Rikskonsertene
tour this fall and we have to start preproduction and planning. Spent a
few hours doing strategy and practical details, then I had a meeting
with my sound guy Jens, talking problems, solutions, possibilities and
production. Second half of the day, I sketched up a new track, and this
one gave me a good feeling; I prefer to have at least two or three
really strong tracks on each album, and this is a potential strong track
I think. I might struggle a bit to integrate the sound of it into my
story, but thankfully as I'm building the whole world at once, it
shouldn't be a problem to adapt the world to what I need.
Thur, July 15th
Continued working on yesterday's track, spent almost all day on it.
Things are just flowing right now, I heart days like these so much. They
are so rare. I turned off all communication devices and stayed focused
on the track, keeping everything about it in my mind; the sound and mix,
the music and structure, the idea and concept and potential future
directions. I worked for a whole day and then went for a bike ride to
rest my ears and mind, but took audio and musical notes on the phone.
Back in studio continued working on the track, and late at night I was
out of juice, but was satisfied, the track could be good. Now I need
some distance. Rewarded myself by installing the new Reaktor 5.5 public
beta to have some fun and play with new software. It looks neat.
Fri, July 16th
Up early. Wanted to fix up a track for one of the characters, I've
already written a track for him (or, it), but I'm not happy with that so
I decided to write another. Spent first half of the day writing this
track. I've mentioned earlier there's a backstory, and characters. I
have no idea if this story will be there in the end product, but it
helps me build the album as a world.
Sat, July 17th
Just a very regular long day of working. Took the evening off, had some
beers in a quiet pub and read foreign newspapers (an easy way to
travel).
Tiny office day, there are some routines to do, but so few I'm skipping
most of them. Mostly tried to assess the current album status. I can
afford two more weeks immersed in the album, I will spend the first few
days this week trying to get some kind of overview, big picture, and
then the final ten days wrapping things up within this larger frame.
Tue, July 20th
A bit of a schizo day, was supposed to work on the overall picture, but
ended up writing yet another new track. Kept going back and forth
between working on both, which really wasn't optimal but got some things
done anyway.
Wed, July 21st
Writing this now, yesterday's evening and this morning have to do some
non-album related things. Some of the office routines, web stuff, and
communication tasks I was supposed to do on Monday finally caught up
with me, got to get these things done. Wrote the blog posts, killed a
bunch of emails, blah blah world attention, thanks, bye.
The Ugress - Collectronics album is now out and available with all digital music services.
This is a compilation of previously released singles and EP tracks.
There is also Nightswimming, a previously unreleased vocal track with
Christine Litle.
The album is available for streaming right here on ugress.com. For hi-fi freaks, the album is available in lossless at my own store over at Bandcamp.
A few days ago I went on urban safari, exploring an old abandoned railroad track. (Spoiler: It wasn't.)
I'm staying much alone lately, working on the next album. I have a lot
in my head, prefer to keep to myself as much as possible, just write and
think and eat and sleep. Exploring remote areas on bike and foot are
nice breaks, I bring my lunch and just kind of zombie around in deserted
areas.
On one of my longer bike trips this weekend I came across an old and
rusty railroad track, a segment of the Bergen-Oslo line replaced by a
longer tunnel. Great! I could follow it some distance on my bike by a
dirt track, but eventually the track continued alone through tunnels,
along a steep mountain side by the fjord. So I parked the bike and set
out on foot, with my camera and handheld recorder.
I walked for some miles on the track, through tunnels and steep canyons
carved out of the mountain side. There were lots of great sounds to
sample, it was a windy day but deep in the canyons it was quiet, just
lots of eerie drips and spooky drops. Splendid reverbs and weird tonal
soundscapes from all the water running. Some places along the track
there were piles of rusty nails and rotten boards, making for
soggy haunting sounds. It was very meditative, quietly exploring,
listening to soft mountain walls and banging out tones on moist wood.
After a while I came upon a short, open segment, with a nice view to
the fjord. In the distance I could hear a remote factory whistle echoing
between the mountain walls, and I thought "hey that sounds almost like a
train, that's nice for atmosphere". Depending on the wind, sometimes
the whistle was really loud, and I decided to sample it, would be a neat
addition to the eerie tunnel sounds. I climbed up on a short cliff by
the track to get better clearance from the walls.
I was adjusting the recording level, kind of hard to find a proper gain,
the whistle was suddenly superbly loud and clear, sounded like it was
just around the bend...
...and then. It actually came hurling around the bend. Embodied as a
fucking real life full size full speed thundering Harry Potter steam
locomotive.
My jaw dropped to the mossy ground decorated with rusty nails, and I
completely forgot about sampling - but I had the sense to grab my camera
and shoot, or else I wouldn't even believe myself this actually
happened. So there:
The train zoomed past me, so close I could have touched it. It seemed
very, very real. There were people inside. They were as surprised as me
at seeing someone real. It made a lot of noise. The ground was shaking.
Then it was gone and all was quiet again.
I was like: WAHT TEH FUU I'm in a steampunk time machine movie did you
see that DID YOU SEE THAT it was a real steam engine and vintage wood
wagons and it sped just past me it makes a whistle sound and it was so
f**king awesome did that really happen I could almost touch it and it
probably weighs a ton or five and where did that come from oh my god
maybe there are zeppelins too where are they! where are they!...
Then it dawned on me; I got the shivers, the track is NOT abandoned. At
all. If this had happened one minute earlier, or I had been one minute
later with everything I did in my life, I could be dead now. I have no
idea if I could have escaped that monster in the tunnels or canyons, or
if I would have even heard it, or if it could have stopped, if it had
seen me. That was many tons of iron moving really fast along a very
given trajectory, there's a physics formula here that most likely does
not compute to my advantage.
This track is so NOT abandoned. And there are tunnels in all
directions how on earth am I going to get back to my bike? Must I stay
here for the rest of my life, die of starvation on this puny cliff of
safety from that sneaky ninja locomotive? Can I eat pine? Grass? For how
long? Are there mobile coverage here? Does it matter, because did I
bring my mobile and can I phone in an airlift? NO.
Any lesser person would probably lie down to die, but I laugh in the
face of fear. Or rather - I have an album to make. So I tiptoed back
towards the recent canyon, stood absolutely quiet for two minutes,
trying to listen for a new train, then ran like a shit-scared chicken
through the mountain pass. Eventually on the other side I found an
opening in the steep hills, and could climb back through the woods to my
bike. Sometimes in the distance I could still hear a train whistle, but
no train never passed me again.
I am so not going into a train tunnel again.
Back at my bike I quickly pedaled myself back into inner city safety,
and had my lunch in a quiet graveyard park. Suitably, contemplating life
and death. Realizing some of my current and regular album struggles are
kind of petty. I am actually lucky to be alive to tell this tale.
Mostly because of my own ignorance. Though, how awesome would it have
been to end up as "met his end by steam locomotive"?
Photo report from expedition into the wild, playing live with Ugress at the SommerOya festival.
My baggage, instruments and personal items.
Had to get up around 5 in the morning, took a taxi to the airport with my sound tech Jens.
The SAS check in attendant gave us a lot of trouble. She
insisted I could only send items weighing 32 kilos or less. I tried
politely telling her I could, I have done it many times, could she
please just look up the limits and the rate I had to pay? It's usually
720 NOK. She refused, and she was confusing me a little bit, why
couldn't she just look it up, or talk to someone who knew? Eventually, I
had to bring up SAS overweight webpage on my iPhone, and showing her
what her company officialy states.
She just grumbled and mumbled, and finally sent it off.
It's a bit sad with people who doesn't know their job and
is just being mean and troublesome. Especially at 6 in the morning
before I've even had any coffee. Sigh.
The flight was almost empty, and very quiet.
Picked up at the airport by the festival, approaching Oslo.
The hotel floor I'm staying at, belongs to Victor The Elephant. Not sure what this means, do I have to pay for his "protection"?
I never saw him.
Nice hotel room. The palette is approved by Victor I suppose.
Transport to the festival area, on an island, by boat.
Very nice wooden boat.
No trouble with overweight baggage on this part of the route.
Boat trip to the festival was very relaxing, beautiful boat, fresh sea air and sun.
When we arrived at the festival, everything was a slow mess, nobody knew anything, everything incredibly delayed.
It took us an hour just to find out who to talk to and what would happen.
I thought it was very weird to set me up for start at
1200 (noon), that's way early even for a festival. My show was now
postponed to 1500.
So after arrival there was nothing else to do but wait.
Christine Litle (vocals on the last few albums) came by to say hello and
we had a nice time catching up while waiting.
My managent tried to set me up for a spot after dark,
because my show relies heavily on visuals; playing without is sort of
missing half the fun.
The festival wanted me to open the show, and insisted the
tent would provide adequate visual setup for projection, even in
daytime.
We never found out if it did, because the projecting
equipment never arrived anyway, even with 3 hours of delay, where
nothing really happened. What a mess! At least I had lots of time to set
up my stuff, and I did some changes to the set, there are some tracks
that doesn't work very well without visuals, so I skipped those.
The biggest let down for this was that I lost Dr
Doppeltganger, and our communication which I think brings a very nice
and lively touch to the show.
The backstage area.
At 1500, there were almost nobody inside the festival
area, I don't know if there was really anyone on the island. I wasn't
surprised.
After I started playing, people slowly came lounging by,
and to my surprise I had a really great time. The sound system was huge
and I had delicious sound, I enjoyed playing and had fun. The few people
who stayed, lounged on the grass and there was a nice atmosphere.
I took the opportunity to try out a bunch of new tracks
I've been working on for the next album. That was helpful, I learned a
lot. Satisfied with one of them, the others need more work.
All in all, musically for myself the show was a success, even if I lost the visuals and Doppel.
The DJ taking over after my set. She played very nice
organic house. Again, like with me, very few people actually inside the
festival area.
We packed down my gear and relaxed at the grand backstage (pictured above).
The tent stage. Not a lot of people, there's a few groups inside dancing.
View from the tent towards the beach.
As you can see, there were lots of ninjas at the festival.
We didn't want to stay on the island for long, so after
packing down and talking to some friends, we took a boat back to Oslo to
grab some food.
View from the boat coming into Oslo harbour, with the Opera in front.
I was travelling with my regular sound tech Jens, and
looking at the Opera we talked about how weird my last years have been,
we're really not doing any regular shows at all. A little over a year
ago, my music was performed by a full orchestra at the Opera in the
picture. I'm playing regular concerts with all my different projects at a
small coffee shop. I just played a crowded Rockefeller (large club
venue in Norway) - but crowded with kids high on sugar. I performed live
with two tractors. And now today I played for an empty party tent on an
empty party island.
But one great thing about playing early, you are finished early!
I am used to playing very late, which means a whole day of anxious waiting, and then little or no social time after the show.
We put the stuff back at the hotel and went for a nice
Italian meal, relaxing in the sun, just talking and chilling. I'm
staying over for tomorrow, Jens also he's doing sound for another artist
at the festival.
Eventually I was pretty tired, was up early, so after a few delicious pints at a brown pub, when dark approached I imploded.
There were posters for the festival some places, but most people I talked to told me the festival hadn't been properly promoted.
Good night Oslo, heading back to the hotel.
Conclusion; the festival was a mess, but not in a cruel
and stupid way, I think they mean it well but this is the first year and
lots of things weren't ready in time. Being the first act that mean we
had to take the brunt of the problems.
Nevertheless I had a great time, I got to try out new tracks, and add another weird experience to my expedition logs.
I am taking a short break from album production and playing live with Ugress this coming Friday, at electronic music festival Sommerøya, Langøyene, Oslo.
It is a nice opportunity to try out new material, and get a real life
sanity check. I've been inside my head writing music for quite some
time now, the fresh air and loud beats would do me good. According to
the schedule I'm playing at high noon(!).
More information, tickets and practical details at the festival website.
I am working on the next Ugress album and I'm keeping a brief journal. Here are the notes from the last two weeks.
Monday June 21st
First official day. I have already been stealing some time off and on
the last few weeks, mostly thinking and planning and dreaming what I
would like to do. I have quite the amount of plans, and many unanswered
questions. Today was the first real day where I had time to sit down and
write, start prototyping with sound and music, asking questions, and
maybe answer them.
Tue June 22nd
Wrapped up one track, first track is already done. That was fast, but no
idea if it will be included in the final album, or if it needs more
edits, but it feels nice to have a finished part already. Kept working
on other sketches.
Wed June 23rd
Crap day. Wrote a lot of bad stuff, especially production wise, just
sounds like shit. Tried again and again. Realized I wouldn't be able to
do anything and did some reading instead. I even failed at that. My
brain just wouldn't settle. Ugh days like these. Probably doesn't
matter, way too early in the project, but still makes me feel awful.
Thursday June 24th
OK day. Rainy day. I wrote a lot of music, got stuck a few many times,
but found a couple of openings, and tried them as far as possible. Spent
good amount of time on just the sound, and a few wrong sounds. Watched a
world cup game.
Fri June 25th
Not so good. Lots of writing, lots of crap. Tend to get worked up on
some nasty detail and spend too much time trying to get it to work,
while I should just kill it at once. I did however get down the
conceptual sketch for one of the characters (I'm building a world, at
least inside my own head) and after that everything became a little bit
easier. Still struggling with the overall tone and sound, and I think
one part of me is struggling for a faster progress, while another wants
to take it easy and let things happen in their own tempo. Not satisfied
with the week at all. I wished I was further ahead.
Sat June 26th
Spent the weekend learning a new tool, not directly related to music but
a tool I need to master to develop a prototype for outsourcing. I love
learning new things, especially digital tools that broaden your
skill-set. Bought a few books, and had a nice time running through them.
What I particularly liked, weather-wise it was a nice weekend, and I
spent some quality time in the park reading, learning and thinking.
Sun June 27th
Same as yesterday really, but also watched a world cup game at night. Looking forward to round of 16s coming up now!
Mon June 28th
Good progress. Also, spent some hours on administrative efforts (Mondays
are usually my "office" days killing all the administrative buggers
that needs to run all my stuff). Besides a swift ninja office routine, I
also wrote and developed quite a lot of sketches and ideas, and was
pretty satisfied with most of it.
Tue June 29th
Blackest Tuesday in the history of mankind. Not sure why, I was just in a
foul mood, and everything I did sucked so much they created small black
holes of imploding desperation. Days like these, ugh. I tried over and
over to get started, but everything I did just stopped dead.
Wed June 30th
Back on track. Up early. Wrote a few news sketches, and continued on a
bunch of those I already have. One track seems to approach "full track"
status. I was hoping to try out a few new tracks at the Sommerøya
concert next week, but so far progress has been too slow. Maybe I can
try this one.
Thursday July 1st
First sunny day in a long while, was up early, worked for a few hours,
then went for a super long bike ride, exploring a remote forest, that
was very nice and inspirational. Got back and continued writing.
Friday July 2nd
Good day, wrapped up that track I mentioned on Wednesday. I like it
today, very satisfied, but I will give it a few days rest and I'll
probably think different. Kept working on other sketches. Took the
evening off and watched both quarter finals in the World Cup. I've been
in a bubble until now, haven't been social with anyone, it was nice to
watch the game with friends and feel a little connected to the world.
Saturday July 3rd
Short work day, but productive. One of the earlier sketches suddenly
found a new direction and lots of things fell into place. Same as
yesterday, took the evening off watching the WC games.
Sun July 4th
Back in the bubble. Up very early, I was eager to continue on the sketch
from yesterday. Happy to report, after a few hours I think I have
another track close to full status. Will let it rest. Went for a long
bike ride and walk in a forest to reset my brain and ears.
Mon July 5th
Ugh boring office day. Paper work, bills, finances, emails, web updates,
social network dust cleaning, the works. Didn't have much time to work
on music.
So far there are 16 sketches or prototypes, in various states of
progress. Maybe two or three are almost finished, the rest is just a
mess. This will be a short and week for the album, I have to tap into
the world for a few things and I really wouldn't, I' like to keep focus,
but I can't afford the luxury or solitude this week.
Supersanger is a new compilation CD with music from Norwegian kids
TV. I've got two tracks on this, from the Kometkameratene show: Reise (from the episode "Travel") and Kovalova (from the episode "Language")
I have six weeks to make an album and I need as many of those 3 628
800 seconds as possible to survive this daring expedition. I will
therefore ease up a bit on website and general social activity.
I
have finished and delivered the Ugress - Collectronics album to my
aggregator. It should turn up in digital stores and streaming services
as soon as they ingest it. It could take anything from a week to a
month, there's really no telling.
This is just a collection of singles and selected tracks from the
myriads of EPs and web releases I did between 2005 and 2010. There IS an
exclusive track, Nightswimming featuring Christine Litle. Because I'm a
poor cynical bastard who thinks slapping an exclusive track on
something increases the special snowflakability of it.
But really the point of this release is quite simply a strategic
move, get more of my material into streaming services. So... that's it.
I'll update with a news item when it's out everywhere.
The music is from the Tractor Symphony, performed at Festplassen,
Bergen for Bygdalarm. All the sounds are coming from two vehicles, a
huge John Deere tractor (slightly to the left in the mix) and a
Volkswagen Transporter (slightly to the right).
I sampled the vehicles extensively, and built musical instruments and
percussion kits for each of them. Then I wrote the music, using only
these instruments and sounds.
The music above is the final part of the performance. I also built a
simple story, which was mostly revealed during the first part. I'll type
out a brief version here for context.
In a bygd far far away... we
have these two vehicles, a huge, massive, John Deere tractor (very
impressive, modern, shiny), and a funky old Volkswagen Transporter (your
typical old rusty hippie bus).
They are the best of friends. But - the tractor only wants to work, all
the time. And the Volkswagen only wants to party. This is a problem, the
tractor can't do everything himself, and it's pretty boring for the
Volkswagen to party all by himself. Their relationship is suffering.
They need therapy! They hire a science-induced music-machine therapist.
That's me. I get to work at once, interviewing the vehicles.
(Interrviewing the vehicle means getting sounds out of them, Alvin of
Bygdalarm helped me perform the sounds. This setup lets me "talk" with
the vehicles, giving them a character in the performance, but most
importantly it demonstrates in a very obvious way to the audience that
the sounds they hear, are actually coming from the vehicles themselves.)
Eventually, after talking to each vehicle, I conclude that the best
therapy, is for them to talk to each other, express their feelings and
communicate their needs. From there and out the music takes over and the
audience can put whatever they want into the rest of the machine
dialogue.
They end up realizing they need each other, you can't work all the time, and you can't party all the time.
The live vehicles themselves aren't present in the above Soundcloud
mix. At the live performance, they were miced up, and I had everything
in a surround setup, running each vehicle as their own stereo mix within
the surround mix, layered with realtime sounds from the vehicles. I
communicate messages to the drivers with posters.
I also filmed the concert, but I was very busy before the show and no
time to find a good setup. It was impossible to film the vehicles, and I
had to crop and zoom it pretty badly during post. But here's the video, same segment as the music clip, but I faded in the camera sound where possible.
Visually, it's really boring, there are no cuts. This was just
intended for my own documentation, but it shows me messing around, and
how I communicate with the drivers.
Conclusion
This has been a super fun project to work on. Both the early sample
session, and the final week where the music was created. I have had
enough budget and time to actually think through things properly, and
then execute those ideas in a proper way. I have had time to report and analyze the project continuously.
I am very satisfied with the sound and realtime performance. I think
the surround setup was a brilliant late addition; just hearing the John
Deere tractor engine blasting in surround was worth it. Then top it off
with slamming beats and quirky clangs. The most important part if this
project was to have the vehicles make beautiful sound, and they
certainly did.
There's a few things that didn't work as well. I think the
storytelling aspect was a good idea but it could have been better
executed. I should have had a stricter script, and it could have had
better flow. Some parts of the music worked better than others.
I was very cruel with other projects by clearing time and
prioritizing this project for a full week. That was painful and I didn't
like doing it, but afterwards I understand this was actually a very
good thing to do. I can not always be so strict with my time, but I will
when possible (hello next Ugress album).
I got up very early, just a few hours sleep, still had some final
details to get in place, render down a backup solution, and give
everything a few test runs. Everything went smoothly. I even had time
for an extra cup of coffee.
Then I went for soundcheck and rigging around 9. Godforsakenly early,
and many hours until start. I had requested a few extra hours of setup
time, I needed time to figure out which sounds from the vehicles I could
trust to sound good during performance. We mic'ed up as needed, and
after an hour of testing, I had figured the final details. Afterwards it
occured to me I probably woke up the whole city, banging on a tractor
in surround, looking for just "that" tone.
A nasty wind and some unwelcome rain started misbehaving just before
showtime, and I had to wrap most of my setup in plastic to keep the
laptops dry. This made it very hectic for me and I wasn't able to set up
the camera in an optimal position. I like working alone but it sucks
when lots of stuff has to happen at once. I was glad to have my regular
sound tech Jens with me, I knew the surround sound was in safe hands and
didn't have to worry about that.
Afterwards there were some social responsibilities, then I packed down
my stuff, and went home. I was kind of mentally empty, performing live
always drains me. And physically tired from a couple of nights with
little sleep. I was supposed to be doing my taxes, but my brain was in
no shape for accounting, so I started ingesting the video and audio
recordings, typing out these reports, doing some digital housecleaning
which is always needed after a project is finished.
I remember I also streamed one of the world cup games, kept an eye on
that, but I can't remember what game it was or if it was any good.
And that's it really. A weeks work. Conclusion for the performance itself in the performance report.
Radio interview, stationary stocking, and writing final music eyeing the World Cup opening games.
The final day was (as always for live performances) very hectic. I
was a little behind on writing the music, and I was definitively behind
on final promotion and marketing. Lucky for me, the Bygdalarm festival
crew has been awesome at doing the promo work, so my responsibility was
mostly towards my own friends and fans.
(A sidenote here; I try to alert everyone whenever I do something,
but I also realize there is no point in me continuously notifying people
in New Zealand / Jupiter about a live show on the other side of the
planet / solar system. According to my own stats, approx 70% of my fans
live outside Norway (which is my regular live scene). I feel it's a
tricky balance between my live activity and the amount of people it is
relevant to. Unfortunately most social and digital systems rarely allow
me to geopoint promotions. So - I am aware of this. I try to keep a
relevance balance. Further, as far as possible, when I promote a local
public event to a worldwide audience I also strive to provide streaming
access to the same, or at least follow up with recordings and reports
for those not able to attend. As will come from this.)
Back to the last day. We have been doing promo interviews for
newspapers, and today there was a radio interview with NRK P1 Hordaland,
a regional branch of the national broadcast network. I had sent them
the same samples as I used in these previous blog entries, and we talked
about those, the project, how to do things like this, how to approach
writing music for mechanical vehicles. The journalist was nice, asked
good questions, we had a good time, it was a fun session, I think it
made good radio. Not all interviews leave you feeling like that.
After the radio interview I did some errands to grab necessary
stationary (yep, stationary). I figured the easiest way to communicate
with and conduct the vehicle operators, was with huge, coloured posters
indicating them what to do. So I needed paper and pens.
I went home, did a minimum of social network and web promos, because
my to-do list kept screaming about it, and then I shut down the outside
world. I had only 20 hours left, and needed every minute. (I cheated a
little bit, I had the opening games of the World Cup running on a
separate laptop, glancing over now and then. I had to kill the sound
though, those buzzing flute-things were really annoying for my work.)
Somewhere between the two opening matches I wrapped up the final
music, and was a little relieved to realize I made it. There were still a
lot of boring technical and practical issues to fix up, but the script,
story, sounds and music was done. From here it was just a matter of
stamina. I crashed, with the alarm set for a few hours later.
Note: If you're in Bergen the concert takes place at Festplassen (map), the event starts at 1200 and my concert starts at 1400. There's also a Facebook event set up by Bygdalarm.
Spent most of the day writing the music. Current project screen
above, there's a bunch of development sketches and some fleshed out
material from the midle and out. (Won't link to a bigger version because
instrument names contains spoilers...!)
I am aiming for somewhere around 10 minutes of music in total,
hopefully a bit less. I'm halfway there already. I think there is just
enough time to write all the music, but that's it really.
My usual "production rate" when scoring is around 2 minutes of
original music pr day, and for this project I have only two days
available for the music part. So the math doesn't add up...
But I decided to shift "music-time" into building the instruments,
turning mechanical noises into musical sounds. The soundscape of the
presentation is very important. Some of the instruments sounds very nice
and can (must) play extended phrases alone, which fills out material
pretty quickly and makes me more efficient when creating the
performance.
On the other hand, balancing the alien soundscape and mixing the
surround setup takes more time than I'm used to because the sounds are
pretty special and demanding. What I didn't realize was there probably
needs an extra balancing and mixing session in the end. And I need time
to set up the performance so everything can be adjusted in realtime. So
of course I'm way behind and as usual I'm pretty stressed out.
I really ought to be doing social network updates, promote the
concert, all that buzzy fuzzy huzz, and there's a ton of emails yelling
for attention but I only have time to write this report, I'm dead tired
and need a few hours sleep to reset my ears.
Oh shit only two days left (I'm writing this at the end of the third last day).
Today I finished all of the instruments, and the "story", figuring
the last theoretical bits. It took a lot of walking and thinking.
I wrote a finished script and plan for myself. With this locked, I
could then sketch up and deliver the practical and technical
specifications requirements.
I asked very nicely if it was possible to get a kind of surround
setup. All of the sounds from the vehicles are in stereo, I think it
would be if I have a larger soundstage to place them in. I won't be
needing as many microphones as I expected, maybe the budget could be
shifted over to more speakers..? The answer was: Yes.
So there will be surround! This is going to be so awesome.
I briefly started toying with musical ideas and concepts late tonight, but haven't really gotten into the writing part.
The next two days I will concentrate only on writing music and
assembling the final production. I also need a little time to rehearse
and debug. I am a little worried (read: panicked) with so few days left
to do the music. I have spent more time than usual on sound
preproduction, and definitively more time on concepts and scripts. But I
think that was necessary for this project, the sound and presentation
of the vehicles are the core. If that doesn't work, the musical aspect
won't matter.
Two examples of sounds and instruments built from the vehicles. First
the original sound then just a quick improvisation of the instrument.
This isn't musically related to what I'm writing.
The first sound is from the Volkswagen, there was a metal pipe or
tube at the back side, when kicked it gave a bouncy, springy kind of
response, with a fast pluck and a longer, vibrating tone. I didn't have
to adjust much, only cleaning up the frequencies of the long tone, which
was slightly off pitch. The instrument is built from multiple takes to
avoid having a mechanic MIDI feel.
The second sound is the engine of the John Deere tractor. There is
much noise in the sound, but there were also a couple of prominent
sustainable tones. I took all of these and moved them to the same, an
average. It sounds a bit synthetic when played far from the source, but I
like that.
Repeating
myself, but today was same as the previous days; kept on building and
adjusting instruments. Simultaneously as I'm building the sounds, I'm
taking mental and physical notes as to how I can or will use them. So my
palette is expanding, but I haven't started writing anything concrete
yet.
The previous days was mostly working on sounds from the John Deere
tractor. Today I was working on sounds and samples from the Volkswagen
minibus.
I try to create similiar instruments for both, so I can write the
same part and perform it with one or both cars, or ghost / duplicate /
call-response phrases between them within similar instrumentation. Or
quite simply select which vehicle suits the part best. This kinda
depends on the story framework, how things should be presented.
I am very happy to observe there is great difference in sound
personality between the two vehicles. it is easy to hear what sounds
comes from which vehicle.
Today was just a continuation of yesterday, working through the library of samples and building instruments.
The process explained yesterday is a basic one, for many sounds there
is only one or few fundamental pitches, and they are often just a
subtle nudge to fall into place.
For the percussive instruments there is even less editing.
But there are some sounds, especially noisy ones like engines and
hydraulics, that takes a little while to figure out how to make them
musical. And sometimes the theory doesn't work in practice, I either
scrap it our experiment until I find a way.
Today,
I continued editing, but now on a more detailed level. I know I am
going to need tonal sounds, not just mechanical percussion, so I select
some sounds that I think can work as musical elements. Then I do magic
tricks to turn them from noisy mechanics into beautiful tones. Or not
magic at all really - it's just math. I adjust any frequency in any
given sound, to the nearest relatively usable musical frequency. I think
I will have to give an example of this.
The following is not an example of the music I'm writing, it's just a
demonstration of how I turn the mechanical sounds more musical.
I have a raw sample of a hand hitting a metal surface, the first
three sounds in the player. Sounds great! It works fine as a percussive
element, but when playing it as a tonal instrument, the next melodic
phrase, it struggles to work musically. If I combine many instruments
with such a tonal freedom, the result will eventually be melodic mayhem.
That would be neat but not what I really want.
So I pull it into Melodyne DNA Editor, and the editor gives me an overview of all the prominent frequencies in the sound.
As you can see (click for large), there is a fundamental base tone
around Gb, and then another further up between E and Eb, and then a
cluster of more overtones in the octave above, some of them
off-pitch.
I would like this sound to be played polyphonically, so I simply
adjust all tonal elements to the nearest musical pitch of Gb within
their own octave.
Now, the sound is more playable as a tonal instrument, as you can hear in the second part of the sound example.
But it sounds like I lost some of the bouncy stuff in the attack part of
the sound, the edited version sounds kind of muffled, more like a
string instrument than a hand hitting metal. I think the new sound is
not really representative of the original. So I layer the original sound
on top, but now with a highpass filter, that starts out low, but
quickly rises to a high cutoff. This retains the noisy slap of the hand,
with some atonal information at the very start. Then the sound moves
into a stable pitch, and to our ears it appears to be a regular tuned
instrument. This you can hear at the third part of the sample.
It's not perfect, some nuances is lost (or changed) when performing
the edit. And regardless of sound quality, there is also the question,
is this sound still representative of the vehicle? An interesting
discussion. But since I am a cruel evil world dictator, the discussion
is quickly concluded. It is representative, because I decide it is.
Went through all the sampled material, organized it, structured it in
the various kind of sounds available, and started basic editing. I
select the good takes, cut the bad ones, edit any glitches or noises
where necessary. I also start to get a feel for the sounds, building up a
mental "awarenes" of what I have available. (That sounds kooky I know,
but it's the easiest way to describe it.)
My plan is to build myself interesting, playable instruments of each
sound I have recorded, and then build the music from this. Sort of
creating the orchestra first, learning the musical possibilities, then
writing the music. This is my way of working, I prefer to work with
sound first, then music when the sound is established.
So the first few days will be building the instruments, turning
mechanical samples into living, animated sounds. Even if the vehicles
have a mechanical nature, the MUSIC shouldn't be forced to have a
mechanical nature. I made sure to grab multiple takes of all sounds, so
for example if I play a drum that is built from hitting the wheel, the
drum will alter between many different hits, including different levels
of hitting the wheel related to different levels of hitting a key,
avoiding the traditional "machine gun" effect of using sampled sounds.
The day was sort of cut short when I got news of receiving a
scholarship. That was great news, not complaining at all, but it DID
ruin my concentration and flow.
This was the first whole day in the final stage of the project. I spent most of the day just thinking.
I went for a long walk, coming up with ideas, methods, solutions,
problems, expectations, questions. Most of this I just speak into
Evernote on my phone while walking, then transcribe and organize when
back in the lab.
I have decided to ONLY use sounds from the vehicles. There will be no
other sources of sound. That is a nice and challenging limit. I'm not
worried about the sound palette aspect.
What I'm more worried about, most important, how to make this
interesting and entertaining. When that is solved, the rest should be
relatively easy (famous last words).
I think I will use a story framework. This should be a tool with
multiple functions: It should work as a narrative to carry the
presentation itself forward, it should work to build and develop
characters from the vehicles AND it should work as a method to expose
the sound and music of the vehicles. And it should help make the whole
thing neat and interesting to watch. In simpler terms, the story should
answer: WTF is this?
I did some prelimenary scripting and fleshed out some concepts, trying
out various storylines and options. Some ideas are great but not
practically realizable. Others are perhaps easy to execute, but not sure
they are interesting.
Eventually I sort of concluded with a basic idea and concept, no script but "I know what to write when scripting it".
Day 10 is really day X, a few weeks back, while the project still was secret.
I was in Øystese and sampled the John Deere tractor and the
Volkswagen car. I spent a few hours crawling all over and under and
inside the vehicles, looking for everything that could and would make a
sound. I was getting to know the vehicles, trying to figure their
sounds, and also investigating how to create sounds with them in a live
concert setting.
I recorded everything on a wireless, handheld Yamaha Pocketrak recorder,
which is very convenient for acrobatic sampling and getting into small
and secret spaces. I think the device falls perfectly between an axis of
sound quality and portability. I could have used a larger setup with
marginally better sound quality, but flexibility is more important. The
tiniest sound details will be lost to the audience in a live setting
with noisy engines.
I got a couple of hours of material.
After I got home I just dumped the sounds to my library, and took a
backup. Then I had to put the project on hold for some weeks while
wrapping up a few other projects and a live tour.
I have been commisioned by Bygdalarm
to write and perform what I like to envision as a Tractor Symphony.
Next Saturday June 12th I will perform this piece live at Festplassen in
Bergen, featuring a huge John Deere tractor, a funky Volkswaven
minibus, and computer electronics.
It's not really a whole symphony, it's probably going to be a short performance, but it sounds impressive calling it one.
The next 10 days I have scheduled myself to only work on this project
(I hope). I will try to document the process under way. My schedule is
tight, it won't be in-depth reports, but I have planned to spend an hour
each day to report what I'm doing and why.
If time permits I will try to give sound and video examples.
Edward Hopper is perhaps my favorite 20th century artist, and Nighthawks is perhaps my favorite 20th century artwork. If I had to rob a museum, I'd take that.
In exactly 6 months, on November 29th, 2010, Ugress will celebrate 10 year anniversary.
The same day the fifth Ugress album will be released.
I have great ambitions for this.
On that day, it is exactly ten years since the first vinyl album
E-Pipe was released, with the first live show at Dromedar, a local
coffee shop in Bergen. I still have the flyer.
I can't belive it's been 10 years! I can't believe I made it. It cost
a lot. Was it worth it? Maybe. Who knows? You can't know stuff like
this. And more importantly, I can't imagine how I'm going to do an album
in only 6 months. This is going to be so great!
Expedition report from Ugress Live at Teglverket, Kvarteret, May 2010. This is a geeky report. If you just want to look at pretty pictures here is Flickr a photo set.
Be careful what you wish for - you just might get it. Or, more
likely, you get enough budget to rent it for a night. A few weeks back I was at the Gullruten award show,
and there were many stars there but to me the biggest star to me was
the massive LED screen they had as a backdrop on stage. I was
mesmerized, dear god of spaghetti that was awesome, I wish I had that.
I had no idea I would be using it myself only weeks later.
For the Kvarteret gig, I received a flat upfront fee. This is nice, it
means I know how much money I have to spend on the show. (Usually, I get
the door, and don't know the budget upfront, and the responsibility of
marketing falls on me, and I hate marketing, so naturally I never make
any money with door deals.)
Not this time! They give me money!
So I could have pocketed it all and had caviar for breakfast for a whole
week, but I decided to spend all the money on the concert. When playing
my hometown, I like to try new things and make as much show as
possible. I hired my regular light designer, the super talented Ivar
Skjørestad, who works in Avab-Cac,
and we discussed multiple options. He mentioned they just invested in a
huge LED wall, that was used at Gullruten... I was like OMG it can't
be...! Asked how much it costs to rent, and of course it costs a lot. We
didn't think it was possible with my budget to rent enough to fill the
stage, but we talked about various options for using bits of the wall
(it comes in 60 cm tiles) and scatter the tiles around stage, combined
with the holo-screens and regular VGA monitors.
This was the original plan, and I was preparing visuals for it, when the
super neat guys at Avab-Cac did the coolest thing in the world: They
announced I could have the wall, as much as I needed, even with the
budget I had. The screen is new and they wanted to learn as much as
possible.
For real? I got a LED wall? Yes indeed.
LOOK AT THAT! It's so sexy. I didn't really want to perform that night, I just wanted to see the show myself.
We had the screen at 5% output. The screen is so powerful we had it
running at lowest capacity, to balance it with regular lighting,
holo-screens and VGA monitors, and still the wall is really the only
thing you see. In the shot above, you have to look REALLY close to see
the holo-screens, with a separate image of the Doctor. And if you look
even closer.. there are VGA monitors at the edge, barely visisble (you
can't see the right ones from that angle).
Rigging the screen was a swift affair, but it took a lot of people. It
is built from many small tiles, each tile is really just a mechanical
plate, with strips of LEDs, and a computer at the back. Here's a series
of shots from the setup process.
We had some tech glitches after setup; each tile of the wall is a
separate computer, and they needed to be reset with new data, which was
only available on an external control unit at Koengen, the big outdoor
arena. 16 kilobytes of reset data was retrieved via taxi, and voila,
everything was up and running and OMG ITS FULL OF STARS.
The whole wall is transparent, so Ivar set up a lighting system
behind the wall to utilize this effect. We got news of the screen only
one day before show, so I didn't have time to optimize visuals for it -
if I could have done something different, I would have waited a few
tracks with introducing the screen, as it was I think it almost got a
bit too much having the wall running all the time.
But let's not forget the music.
Compared to the previous Månefisken show, here's a bunch of observations.
Dr. Doppeltganger. He is win.
Set list. The set progress, almost the same as in Oslo, worked
great in Oslo, didn't work optimally here. Maybe because Kvarteret is a
larger venue, maybe because there wasn't a support band, I don't know.
But been talking with management on this, they had good input.
Robot Army. I tried a live edit of Robot Army, with some live
vocoder tracks. It didn't work as well as I had hoped. But glad I tried,
wouldn't known if not.
Live sampling. Didn't work as well as it did in Oslo. I think
this has a little bit to do with room/mic setup, I should get a better
mic, but also timing wise; it ought to happen earlier in the set. As it
was tonight, it happened at a moment where it cost a lot of pulse. Also,
I learned something very valuable; the live sampling is very dependent
on the sample itself; in Oslo I grabbed great takes, in Bergen not so
great, I'll look into ways of streamlining this.
Stage presence. I was very nervous to take on such a large venue
as Kvarteret alone. Small stages are easy to carry alone, not so much
bigger ones. I've always been playing with The Igor, my drummer, who is
currently on hiatus in Africa. I did Rockefeller alone last week,
without both The Igor and The Doppel, and at that show I felt something
missing. At Kvarteret, with The Doppel, I didn't miss anyone, and I'm a
little bit surprised, and satisfied, that I can carry such a stage on my
own. I think this is partly due to the scope of the visuals, but also
thanks to the doctor. He works in mysterious ways.
After the show, I was so pumped and exhausted I didn't have the energy
or the focus to sell merchandise, which is a little bit silly, because I
could probably have made some money selling merch, balancing the visual
spending spree I had just performed.
I stayed backstage for some time, hanging with my crew and friends,
discussing the show, what worked and what didn't. Eventually backstage
is filled with both friends, crew AND a lot of people I have no idea who
is or why they are there, except I suppose they are there to leech on
the free beer. So I make my quiet escape, down to Doppel and the
laptops, helping the tech crew disassembling the wall, wrapping up my
own gear and preparing to go home.
Conclusion
I spent all the money on visual toys and it was SO worth it. I learned
some intriguing data on material that worked well in Oslo, but not so
well in Bergen, and vice versa. I got a bunch of fantastic photos and
excellent HD footage.
Saturday I played live at Månefisken,
Oslo, together with my friend Guttorm aka Kaoss99. Månefisken is a
charming, rustic cafe in an old mill by the river, my kind of place.
I was really late in booking the show, there wasn't much time to
promote. It has been a long time since I played live in Oslo, according
to the calendar it is 5 years! I was intrigued to see if we could pull a
crowd.
The stage isn't huge, and we're lazy laptop musicians. We set up the
stage so we didn't have to move anything between the sets. Since I had
material on projector and screens on stage, I took the back. That did
put me a little bit distanced from the crowd but we're convenient
bastards...
Getting all my stuff up and running on a cramped stage is a little
effort, especially the projecting equipment, but eventually I found a
place for everything. It looked kinda Macgyverish but I don't think that
matters; it suited the cafe and it suits my music. It was quite a shift
from the smooth, perfect hi-tech stage at Riksteateret where I had
rehearsed some hours earlier.
After setup I was a little bit worn out, wish I was a folk-singer
sometimes... not so much tech to battle. A battery for your tuner maybe.
I got some food at a pub, as usual before a show I was really nervous,
didn't eat much, some salad I think. I went back to the cafe, spent the
waiting hours backstage.
Guttorm played first, a great set of UFO bleeps and explorative noise, I really liked it.
His music being labeled as noise, and we're at a cheery cafe, I
suppose it doesn't matter much that there was a noisy audience too, but I
would have loved to experience his music in a quiet, attentive
environment. He's got so much fun and quirky instruments and builds it
all up live.
Then it was my turn, I started out with a live version of Trigger 22,
and took it from there, playing a few tracks from each album, most of
them in live edits, and a couple of exclusive ones.
Photo by Roar Hals
I was excited to try two things; first, my holo-screens had upgraded
projectors, which should render the visuals better when viewed from an
angle. Second, the live sampling part would finally be tested in a live
setting (it broke down at Edvard).
I think the show went great. I had a super time, and the atmosphere
was fantastic. I even remembered to shoot a crowdshot at the end:
The holo-screens worked fine. Here's a screendump from the HD cam that
recorded the show, not the best quality but gives an indication of stage
balance:
They are designed to be optimal in smaller clubs, and with better
projectors I think they are visible for everyone in small clubs. On
larger stages, like Rockefeller the next day, they're not so visible,
they kind of drown against the huge backdrop. I'm not sure how much I
should worry about that, on average I expect to be performing on small
to medium stages. If I have to scale up at some point, the finances will
probably scale up as well, taking care of that.
The live sampling - I am super happy, it finally worked and was a
perfect start. I have to do some minor adjustments, there were some
elements that didn't work, but other parts did. I look forward to
develop this further.
What I didn't expect, and a pleasant surprise - Dr. Doppeltgänger is
really popular! This was the second time I used him, and the crowd loved
him, at once. Or they love the idea, I'm not sure exactly what it is
that but he works. He gets much better response than me, or as my
management recently told me; "some people shouldn't talk so much on
stage - you're one of them. Let him do the talking."
Granted, all these elements, it's nice that they work, but I am careful
and concerned to keep a balance between circus and music. I have to
create a universe that is an extension of the music, not an add-on.
Also, in different settings each element create different responses, as I
will note in the upcoming Kvarteret report. I will be developing
everything further during the summer, there's also some other ideas I'd
like to try out.
After the show I hung around for some time, chatted with fans and
friends, and eventually got my stuff packed down. I was back at the
hotel late at night / early in the morning, very tired but very happy.
This was the first show outside my hometown in a long while and it is
good to be back on the road.
A report and observations from a week in Oslo; rehearsals and autumn
tour preproduction with Rikskonsertene, meetings with multiple projects
at NRK, and Ugress concerts at Månefisken and Rockefeller.
Wednesday
Up early. Had some breakfast and looked over the equipment. I always
have this terrible feeling of forgetting something vital. (Like the
laptop, which I once forgot.) Called for a taxi and in a few minutes I
was en route to the airport.
I was early at the airport, I have excess baggage with special needs, takes some extra checkin steps.
Everything went smoothly (wtf? it's a trap!) and there was surprisingly
short security checks, despite morning commute crowds. So I had time for
some ugly coffee and quick emails at the airport. This is good, it
makes me feel in charge of the day. But the coffee really sucks.
Almost empty flight, more sucky coffee, arrived in Oslo and my first
hotel was right next to the airport train station, very convenient.
Checked in, and set up my stuff for final visuals rendering and
preparations for Rikskonsertene rehearsals.
I still had some leftover adjustments, and was hoping to have them
rendering during the day while I was away in meetings. (Most visuals are
pre-rendered, they have to, I need the CPU for audio instruments and
effects.)
Then I had several appointments at NRK,
a Norwegian TV network. The network produce their own material, as a
freelancer I'm doing the music for some of the kids series.
I've just finished one show,
currently writing incidental music for a new one, and will be doing
music for another upcoming feature this autumn.I write everything in
Bergen. The network film, cut and produce everything in Oslo, we
exchange music and video back and forth in the clouds and communicate as
necessary on email, Soundcloud and phone. This works really well.
Nevertheless for larger productions it's good to physically get in the
same room every now and then. I think it is vital to develop a sense of
the people behind a project, as much as the project itself.
Thursday
Thursday I spent mostly at the hotel, final edits and some rehearsing.
Well not really rehearsing in a traditional sense. Me "rehearsing" is
more of a debugging-to-nuke-errors-process than a
repeat-pattern-until-perfect process - I want to keep a live element, I
always have multiple options for how to perform tracks live - but I'm
going over everything multiple times, looking for potential glitches and
errors, things that could interrupt or alter the flow of the show. With
all the audio and video I'm running, the effort is really keeping it
all running smoothly, and reducing the chances for me to do something
stupid.
I skipped using the iPad as a controller for this weekend, I haven't found the reason for the previous snafu,
neither have the software developers, and I have a different tolerance
level for errors this weekend than at the regular Edvard series. So I
used a physical Edirol PCR controller instead.
I managed an afternoon walk in the Marka forest, and then a meal at Olympen, a fancy pub (dichotomy, I know).
I haven't been there for many years, wow they had leveled up. I got me an IPA and some really good fish.
Then I spent the rest of the evening at a hotel bar, killing emails and iChat meetings with the other side of the planet.
Friday
Friday was rehearsals and pre-production at Rikskonsertene in Nydalen. (Previous info on Rikskonsertene).
I will be doing tours at primary schools this autumn, and as part of
that there is a pre-prod segment, where producers at Rikskonsertene look
over your show, helps optimize it for kids.
The process was tough but educational. I am happy to have smart and
experienced people analyzing my stuff, pointing out obvious issues they
have seen a million times. Efficient use of experience. It was good to
discuss what I'm doing and why I'm doing it this or that way, it helps
taking it out of my head and observing it from multiple perspectives. We
also discussed technical issues; I usually travel only with my own
equipment, but for the Rikskonsertene I have to travel with the stage
setup as well, and a technical assistant.
We wrapped up early afternoon. I travelled back to another hotel, and
continued working alone. I did some editing and adjustments, based on
feedback, and preparing for new tests the next day.
Saturday
Saturday was same as Friday, more rehearsals and feedback. We also
focused on the next day's concert. After some discussion, we decided to
skip the Doppeltgänger segments, and rather focus on the live sampling
part. At the moment, I agreed with this suggestion, he didn't really
work as well during rehearsals as he does live on stage.
We wrapped up in the afternoon, then I had to throw myself around for
the show at Månefisken. I'll write a separate entry on that. When I
finally got back to the hotel late at night, I was exhausted, but only a
few hours sleep before getting up, and doing a bunch of final
edits for the Rockefeller show.
Having all my stuff portable and mobile means I can edit and adjust
anything anytime, this is both a lifesaver, and a curse. I'm kind of
never DONE in a way.
Sunday
Was daytime concert for kids at Rockefeller,
as part of an event by Miniøya, Camp Indie and Rikskonsertene. For me
it was an excellent opportunity to test out what we discovered during
rehearsals.
I had late breakfast at the hotel, which was crammed with an impolite
horde of cruise-boat tourists. Yuck, those buffet-vultures.
I checked out and got my gear over by taxi. I was there early, my
stuff with the holo-screens takes a little while to set up and navigate
into place. The crew at RF was very helpful, and although everything was
delayed, there was a good tone, I got everything I needed and we got my
stuff up and running just in time.
I've played RF a few times before, but always with a band and my own
crew. This time I was completely alone and it was really weird. Not only
being alone on stage, but also it was early in the day and I was about
to play for a venue filled with sugar-pumped kids. The waiting time
alone backstage was surreal. There's a lot of material to dive into
regarding that surreality - but it'll have to wait for another campfire
moment.
I played my show, a short set, and it went rather well, especially the
live sampling. I very much enjoyed the look on the kid's faces, many of
them staring at me or the holo-screens or the huge projection of
spider-mens, robots, pixel-bands, computer game dancers and spaceships. I
know I would have loved this when I was 5.
But I'm not super satisfied, it could have been better. I learned a lot,
some things I had expected, others I realized there and then. The most
obvious shortcoming is me, I have to work on communication (I
communicate concepts too fast on a too complex level). Also, tracks have
to be shorter. However what I felt most sad about was the suppression
of Doppeltgänger - that was an error. I really missed him, halfway into
the set I realized he was the missing piece to the puzzle. The kids
would have loved him. This is partly based on how extremely well he
worked at the show the night before, and partly my intuition there and
then, which is completely different when pumping live on a hot stage,
than during intellectual, theoretical rehearsals. This wasn't a critical
error, rather I'd say it was very valuable lesson, to learn how
important he has become in very short time.
I think I will be spending some quality time with the good doctor during the summer.
After the show at Rockefeller, I was really exhausted. Packing down my
stuff took longer than usual, I was kind of just zombie-ing around
backstage. The other bands playing had all their friends and entourage
and everyone being fresh party people. I didn't have the energy to
socialize, I was just a quiet ghost in the corner, eating a mango,
wiping my holo-screens, bundling my cables and typing down notes for
improvement.
Eventually I managed to get myself and my stuff together and get to the
airport. I had a flexible ticket, hoping to get on the first plane home,
but being May 16th (17th is a national holiday) there were no free
seats until the last plane out.
So I spent the evening at a completely empty airport, tucked into a dark corner with a laptop and a beer.
Conclusion
A very rewarding and informative expedition. Lots of good meetings. The
Rikskonsertene pre-prod sessions were very educational and it was neat
talking performance and touring with professionals. I can get sort of
lost in my own head sometimes. The Månefisken show was incredible. The
Rockefeller show was totally different, it worked great but I was more
intrigued by what I learned, than how well it went. THAT is good.
This Friday Ugress is playing at Teglverket, Kvarteret, and I'm bringing serious sonic and visual weapons.
How to present and entertain electronic music in a live setting? An excellent question.
I've spent the last year experimenting at my Kafe Edvard series, with
new music, new visual effects and new performance tricks. At
Kvarteret I will conclude and demonstrate a year's worth of intense
laboratory research, on a larger scale.
I'm writing music for a diesel powered performance with tractor,
volkswagen and laptops. On June the 12th, the music will be performed
live and loud in Bergen, with the vehicles as musical instruments.
The concert is a brilliant stunt from music festival Bygdalarm.
A few weeks back I travelled to Øystese and met the machinery, spent
some hours getting to know them, documenting sounds and sampling as much
as possible. It was great fun, crawling all over the massive tractor,
investigating heavy machinery from a sonic perspective. I was most happy
to discover the two vehicles have very different personalities in
sound; you can easily tell which sound comes from which vehicle.
There's a nice feature of the sampling session in today's local paper BT, unfortunately only available in the paid version.
The show will be at noon June 12th, in a public space. I'll update with more details as I learn them.
I'm at the airport on my way back from a very exhausting but fantastic week in Oslo. For now here's a photo report. I'll type out a proper report later.
This is what a week like that looks like from my perspective. I tried shooting a mobile picture as often as possible.
There are no photos from the shows, because... I can't photograph
myself when playing. But I taped the shows on HD and there were
photographers present, I'm sure they'll appear eventually.
(It might look like I'm alone all the time - which is almost true -
but I do actually meet people. I just keep a different level of privacy
for them.)
Gullruten
is the Norwegian Emmy awards. I was there this Saturday, since I wrote
the music for one of the nominated series, Kometkameratene. I've been on
a few award expeditions before, but never kept a journal. This time I
took some notes - glitz and glamour is not a regular ingredient in my
laboratory, and must be archived and analyzed.
(I lost my mobile phone the day before, so unfortunately no pics).
I arrived 30 minutes late; I was performing with Signatur
at Avgarde when the live broadcast started. So I missed the red carpet
seance, and the pre-show party. But didn't matter - when I arrived,
everything was still there - completely empty! So I had the lounge and
red carpet to myself, deserted, no-one else around. A post-apocalyptic
entrance. Excellent, excellent.
A somewhat skeptical team of security guards let me in, and one of
them escorted me to the main hall entrance, where he handed me over to a
producer, who told me to wait for a video segment before finding my
place. It was surprisingly close to the stage.
I was seated with the Kometkameratene crew, and Sjur, my fellow
composer. When I finally got seated, they all had sad faces - I feared
the worst - and it was true: The award for best kids show had already
been handed over to a competitor. Preposterous. I am certain there must
be an investigation, this can only be a scandalous error.
There was not much else to do then, except enjoy the show. I am happy
to report, I actually had a good time. The show was entertaining, lots
of laughs, things to look at, chatting with Sjur. Granted, not all of
the entertainment was to my taste, but I think it worked as a super
commercial, pure entertainment effort. It was a well run circus, really.
Here's a couple of things I found interesting:
There are cameras everywhere, but they are really good at hiding them
in the broadcast. There are camera operators running around all the
time, lingering on a row or person. I think there was a camera on us
most of the time, but very rarely being active. Eventually you stop
noticing them.
The hostess, Mrs Skappel, is a ninja. I never saw her move. She just
suddenly stands somewhere - in a new dress. She reads all her lines from
a teleprompter. Then there's another, more powerful host-boss keeping
tabs on the audience. He's the one getting angry and sending you off to
the principal when you leave your seat and run in front of a live
camera.
I really liked that Ingen Grenser and Hotel Caesar received awards.
They are polar to each other, and polar to regular TV programming, and
it is important to honor and award those regions; they are the ones
expanding the palette - even if it is in a direction I'm not personally
intrigued by.
There are errors, snafus and glitches happening all the time that probably does not make it to broadcast.
I wish I could afford the massive LED wall-screen they had on stage. I wish I could afford lots of the shiny toys they had.
Everyone gets up and sneaks out and buys drinks, all the time. The
further into the show, the more messy this gets, and the host-boss gets
edgy.
The after-party was interesting, an uncanny human safari; lots of
wonderful, crazy beautiful people to look at, as if being in a
fairytale. With free drinks! But DANGER DANGER - there are also
invisible, cunning, social predators everywhere. Everyone looks at
everyone and tries to work out who/what/how/why/should I/must I/did
I/can I. Every gaze upon me felt like an intense calculation of value
assessment and then immediate refusal. Like someone picking you up
mentally, sniffing, then throwing you hastily away. I don't have a
problem with that, I don't condone this game, that's kind of what these
events are for. But I don't play the game, I suck so much at it it isn't
even funny (well sometimes it's funny a few days later). So I
mostly walked around, marvelled at the sights and the prices at the bar.
I think what I liked best about the whole evening; it wasn't REAL. It
felt like being on a stage, everyone is just playing a part. All those
shiny people, they're going to be hungover and soggy and worrying about
commonalities in a few hours.
Luckily I ran into some old friends and we grabbed a few beers in a
corner, before I left a little bit early - I had to launch Operation Get
My Mobile Back. I spent the final moments at Gullruten like I always do
- on the laptop in a corner. I was trying to organize an exchange of
my mobile, which I lost the previous day. It was on the road, in a taxi
somewhere in the night, waiting to rendezvous and connect me with the
real world again.
This Saturday, the BEK Signatur crew performed live at Avgarde.
Signatur is a media workshop for youths, administered by BEK and
managed by Maria Oy Lojo. I have been a guest instructor and
collaborator for the spring semester. We have investigated sampling,
remixing, composing and performing electronic music.
The crew were invited to play at Avgarde, a contemporary music
series, held in the emiment Tårnsalen at Bergen Kunstmusem. This is a
beautiful, airy ballroom at the top of a modernist museum building, with
a tall towered roof.
Together we built a story as a framework for each of the kids to
develop their own character, and then create the "sound" and music of
this character, acting their part only by sound and music. The setup is a
bunch cartoony characters, all crazy in love with the beautiful
dragon... they need to have a music competition to decide who gets to
marry the dragon. The story develops into a full blown musical battle,
where all characters are fighting each other and everyone wins,
polyamorous success!
My role was mostly to act as a supervisor/director during
development, sculpting and planning the performance, and at the
performance tie it together live as a "MC Circus Storyteller". This
worked both as a conducting element for the kids and an explanatory
element for the audience.
We've been rehearsing and developing the concert over a few weeks,
and Saturday we met at Bek for final preparations, dress rehearsal and
pizza, before heading over to Avgarde for setup and soundcheck.
Everything went super smooth, and the performance was a blast.
I am very impressed by the kids, how they executed this. They were
super professional, focused on the performance but still having fun.
Even more impressive to me was their creativity - they found a musical
personality and then expressed this in their sound and
performance. I wish I was that talented when I was their age.
Saturday May15th I'm playing at Månefisken, Oslo, together with Kaoss99,
splendid noisetronica from Guttorm Andreassen. We have the place to
ourselves this evening, I'll be presenting an arsenal of vintage hits,
celluloid nostalgia and scary bleeps. Maybe the good Dr. also makes a
visit, you'll never know...
The next day I'm playing a somewhat different show at Rockefeller, as part of Rikskonsertene and Miniøya's Camp Indie for kids. Still Ugress but a somewhat different selection from the previous night:
A week later I'm playing at Teglverket, Kvarteret.
This will be a cinematic explosion of beats and visuals, I have the
whole place to myself and I'm bringing the big guns. THE BIG 'UNS.
Tomorrow Saturday May 8th the Signatur crew I have been working with, will be performing live at Avgarde. I'll be part of the performance, I have a sort of supervisional MC kind of role.
Why is there a cloud accompanying this entry? I don't know, it was
just there on the sky, earlier today. Maybe because I spend a lot of
time in the clouds.
So what have I've been up to the last few weeks:
tl;dr version: Writing music for NRK, developing my own liveshow,
Signatur live performance preparations, funding applications, mobile
applications. Long version:
NRK
I'm currently writing music for a new show at NRK, so most days I'm
working on a cue, theme or character, communicating with various
directors and editors on how to approach and develop the material. The
new show is great, it is quite different from the previous Kometkameratene show, which I think is a good challenge for me.
There is a strong "sound", or theme, to this new series, I have to
adapt my style and sense more to the show, and we spent a good amount of
time at the beginning, working out the general sound of the show. I
think this is invaluable at the start of a project; establish the
fundamentals as far as possible, before moving on.
I'm not doing the songs or the theme this time, and I like that the
music I create is a supportive element. It means I write music that is
not supposed to be noticed, it should only "work", it's a score. It
means more back and forth with the production team, but I think it will
result in a more coherent sound for the show.
A day often ends up like this: Getting feedback from the director on a
scene or cue, sometimes with a video sequence, with suggestions /
requests for changes. Then I write for a few hours, developing or
adapting stuff as I think the director wants. Then I deliver music, and
the editors get to work, and we're full circle again. The NRK crew is
VERY good at communicating what they want. Sometimes I'm good at
responding musically to that, sometimes I fail, but then we just need
another round of adjustments. Everything goes back and forth digitally.
Live
I played live at Edvard last weekend, and tried out quite a few new technologies. Learned a lot, wrote a report on it. There are also photos.
That took a lot of work and development, but I love it, learning new
stuff, experimenting and exploring opportunities. Greenscreens, mattes,
scripting, acting (bad), interacting, walking around with an eyepatch
(have you tried it? You loose all sense of space! I walked into the
walls all the time!), battling myself, voiceovers, the works. I'm
becoming a personal bad-B-movie-factory.
For the next few weeks with the upcoming Rockefeller (16th) and
Kvarteret (21st) gigs I need to do a bunch of adjustments to both music
and visuals, and develop some new musical material, so I'm busy enough. I
saw Kvarteret has started putting out posters for the 21st gig. After
doing the poster rounds for Edvard myself the last few months, it felt
kind of weird to see a poster I didn't stick up myself.
BEK Signatur
Today I spent a few hours at BEK, we're working on a live performance with the Signatur workshop. Also wrote a separate entry on that.
Applications, funding
I spent most evenings of the last few days writing applications,
balancing budgets... May 1st is deadline for a lot of local and national
funds, this isn't something I love to do, but we do have pretty good
funding opportunities for art in Norway, and it's silly not to invest
some effort into this. I'm kind of ambivalent regarding public funding
of arts, I see both good and bad sides to it, everyone has different
opinions on this and I've had many great discussions on it, but the
reality is; I pay taxes - those administering taxes spend some of it on
art - I'm doing art - therefore I apply for those funds.
Applications, mobile
I'm working on that, it's all top secret so far, not revealing anything yet, but we're onto it.
Today I was at BEK, with the Signatur crew, making final preparations for the Avgarde show next Saturday.
Signatur is a workshop in electronic arts, for kids between 15 and
20, we're investigating and exploring digital music, sound, sampling,
recording, remixing, performance. As a conclusion of the spring
semester, we're using all we learned, playing live at Avgarde on May
8th. Avgarde is a monthly concert series, featuring a musical span from
contemporary performance to club music. I can imagine Avgarde being
slightly nervous of what they can expect from us, hah.
Without revealing too much - we've built a super neat set to perform,
with a hilarious story as a framework, where every participant gets to
create and present their own musical part. My role is just as sort of an
MC, tying it all together. We've had lots of fun developing the show,
today was a final run through and test of the setup. I'm amazed at the
sounds and ideas everyone has come up with, and the enthusiasm of
everyone.
I've got a good feeling about this, it's going to be great!
The excellent Marius Pettersen
was photographically present at the recent Edvard gig and shot some
great stills. In particular I like the one above, where my new
super-flat holoscreens flex their sexy sexy flatness.
It was great. The place was packed (yey!). I played both vintage and new tracks. I experimented with new visuals, it worked.
As always, lots of techno stuff broke down. But I've found a brilliant
way to incorporate any technological breakdown as a feature, not a bug.
Meet Doctor Doppeltgänger, the cruel and evil nemesis of Professor Martens!
Last night, Dr. Doppeltgänger was exposed. He is the reason things
breaks down, he is the one wanting dark, dystopian beats, he is the
saboteur, he is the ghost in the machine. He is the sordid and scary
side of Professor Martens, and he's also a comic relief.
Both me and The Doppel have great plans for each other, last night was a
preliminary prototype of our relationship, it performed perfectly. Dr.
Doppeltgänger was very well received by the crowd. Especially the battle
sequence, where we both are musically battling against each other, was
splendid fun! I was uncertain if it would work, or be too silly, but the
crowd loved it.
Naturally, Dr. D also works as my scapegoat on a technical level - some
things really DID break down during the show, and I can just blame it on
the evil Dr. D when something unforeseen happens (or when I press the
wrong button).
An observation of what didn't work as expected:
Holographics
There was supposed to be new transparent, "holographic" screens, but
because of the volcano predicament last week, and a tedious bureaucracy
with TNT Express, the transparent screen-material didn't make it. I did
find another solution, projecting the visuals on acrylic plastic screens
dressed in very light silver craft paper. For the next show however,
holoscreens should be up and running.
iPad
GRARRR. The price one pays for using super fresh technology.
I'll keep this short. I got an iPad last week. It is awesome. It will replace (it HAS replaced) my Lemur touchscreen. It is really perfect for a remote control.
I had set up and programmed the iPad to act as a touch-screen remote
controller for all necessary functions. During preprod and testing it
worked great. During the show, it worked great - then at some moment, it
suddenly DID NOT. I do not know what broke down, or where, but it was
somewhere in this chain: TouchOSC is running on the pad, with my
personal custom setups. Osculator is running on the laptop, receiving
OSC data from the pad, translating to MIDI. Osculator then communicates
the signals as a remote control to Ableton Live. The pad and the laptop
are on their own private wireless network.
During development, rehearsals and soundcheck, this chain worked without
any hiccups. But midway in the set, signals started dropping out, and
buffering up/bursting. I don't know where the problem was (I couldn't
possibly check for errors during performance). But it seemed like a
buffer or memory problem - a massive amount of already sent signals was
suddenly sent out, and some of those commands reset my show, jumping to
starting positions. I know, because I get a click-track with info and
reminders in my ear, and I could hear the stat click going crazy
bananas, meaning something somewhere was sending out a wrong signal, way
too much. It also meant, there probably was also running signals around
which I didn't know about. This was the reason for several stops and
restarts of tracks, which kind of totally disrupts the flow of the show.
Argh!
I disabled the iPad after the second time this happened. I didn't have a
backup, so I was forced to do a lot of mousing from there on, which
isn't optimal for rocking out. That was STUPID of me, it is the second
time in a year that I lost my main touch-screen controller, and I'm
thinking, from now on I will have a duplicate, physical controller
standing by.
I have no idea WHY this happened, but except for the fact that I'm using
very fresh technology, it was either the iPad itself (not likely),
TouchOSC (maybe), Osculator (maybe) or Live (not very likely). It could
also be the wireless network, but I don't really think so.
Live sampling
Another thing that broke down, as an effect of the iPad mess, was live sampling, and I was really sad to loose that.
I was supposed to sample the crowd, and use the sampled sounds in
tracks, and further to battle Dr. Doppeltgänger. I've hired the
brilliant Thorolf Thuestad to help me develop a custom built sampler in
MaxForLive. We spent the last week prototyping, developing and executing
this daunting task, and we DO have a great realtime sampler for me to
use.
Unfortunately, due to the before-mentioned iPad breakdown, I lost
control of the sampler. Not only did I loose control, the iPad breakdown
corrupted settings in the sampler. We checked after the show, the
sampler works perfectly, it sampled like it should, but the iPad remote
control (which was set up to control the sampler) had bursted everything
to meaningless random settings, which I wasn't aware of, and I didn't
have a backup plan for resetting everything to workable values. My fault
for not having a backup, or "panic" button, but still, GRAAARR on the
iPad fault.
Streaming camera
The audio stream works pretty well, but video isn't optimal. Even the
new better quality camera struggled with the dark. I had a separate
camera at the side of the stage (single frame shown above), which worked
much better, but it doesn't cover the wall screen or room projection.
Have to think out a solution for that for the next show.
Did these breakdowns matter?
Not really, no. It was a great show, only myself knows it could have
been much better. I'm actually very satisfied; I introduced five new
elements; only a few of them didn't work out as expected, and I learned
very valuable lessons. The exact reason why I'm doing this concert
series; show science: Develop, experiment, perform, analyze, adjust.
The show was great. The place was packed. The room projection was
wonderful. Dr Doppeltgänger, evil as they come, was loved by
everyone. Very much looking forward to the next show, playing Rockefeller in Oslo May 16th, where all of the above should be up and running, and The Doppel coming up with new evil tricks.
Posted April 24th 2010, at 14:57 with tags No tags.
Update:
Show's over. I removed the embedded video and chat stream. You can
still access the recorded stream and chat window from Ustream via the
links below.
Live stream from tonight's show. I'll update this post when we go live, some time before 2200. The concert starts 2230.
You can follow me as SuperGMM on Twitter where I squeak when I have a moment.
You need a Flash enabled browser to see the embedded stream and chat windows. You can also watch the video directly at Ustream.TV.
This is great - robot plants, self-sufficiently moving around:
Made of recycled consumer
goods, these small robotic creatures explore the urban space in search
of any source of energy they can feed on.
Whenever its bacteria
require nourishment, the self-sufficient robot will move towards a
contaminated river and 'drink' water from it. Through a process of microbial fuel cell,
the elements contained in the water are decomposed and turned into
energy that can feed the brain circuits of the robot. The surplus is
then used to create life, enabling plants to complete their own life
cycle.
I'm a sucker for adventure and the Victorian era and steampunk and
occultism and dinosaurs and mumies and I might also have a soft spot for
cynical female heroes. I also for some reason, no matter how bad they
are, always enjoy any Luc Besson motion picture.
This coming Saturday April 24th, I'm playing live with Ugress at Kafe Edvard, Bergen.
There will be a most welcome and top secret guest artist.
There will be new and vintage Ugress tracks, spiced up with some clever new stuff I'd like to try out.
Ugress Live
Kafe Edvard, Bergen
Saturday April 24th,
Doors open 2200, showtime 2230 CET
Tickets NOK 100,-
Age limit 20 (younger attendees are allowed if accompanied by guardian)
They've done some interior changes to the cafe so I'm not sure about the live stream setup but I'll know more soon. UPDATE: Live stream should be fully possible as usual and I've got a new camera hopefully the image quality should be better.
You can follow realtime updates at my Twitter account SuperGMM.
When I was a little kid, which I still am, this was something I
never, ever, thought I would have. It was a pure science fiction dream: A
sleek, sexy, handheld super-responsive multimedia device, with swooshy
interface, capable of containing all the knowledge, all the media, and
all the connections of the world.
And now I have it in my hand. An Apple iPad, the 64 GB wi-fi version.
Data: I bought it directly from Apple in the US ($699) via my US itunes
account and used Jetcarrier forwarding it to me in Norway ($220 in
import duties and transport), a total cost of $919 which is approx NOK
5400. It took 14 days.
It arrived this morning. I am too busy to do an in-depth review, but
I've been tagging it along all day, through several meetings and pulled
it out whenever I had a moment for myself and with others. Tablets are
crazy important in everyone's future, in particular mine, both using it
in the live show, and also producing content for it. It will take some
time before I can dive properly into these aspects with this iPad, but
here are some notes from my first day, as a regular consumer/user:
The Good
I love it, I love it, I love it, iloveit iloveit iloveit iloveit
iloveitiloveitlovelovelove. I love it so much I'm going to sleep with it
tonight and forever. (Because I can read books on it all night long.
Because I can go on Wikipedia when I wonder about something. Because I
can type down any ideas or hum in a tune when I need it. Because I can
put on Wall-E when I have a nightmare.)
After unboxing, I did a few minutes of poking around, trying everything,
I was dabbling in the iBooks application, downloading books and
pressing everything, and eventually I just laughed out lout, alone for
myself. I AM IN THE FUCKING FUTURE. At some point all books in the world
will be accessible like this. All albums. All movies. Everything. Web,
wikis, comics, networks, whatever, swooshing around in a tasteful and
subtle 3D interface, manipulated directly by our fingers.
Everyone who saw it today was like "OMG", some was prepared to hate it
but when they touched it... when their fingers nimbly jumped around,
intuitively grasping it, dancing on the glass... it's like touching the
future. You can't NOT like it. You can - at most - wish for something
else from someone else to potentially be better and then go for that.
But this is the tablet kickoff.
Setup. Painless. Plugin, sync, hook up to my MobileMe account,
everything popped into everywhere over the air, within three-four
minutes of opening the package all my personal stuff was in place.
Everything syncs from now over the air. Whatever, wherever - iPhone -
Mac - iPad - Web - I don't do anything besides create or modify
something, and it just pushes into place on all other devices. I set
this up two years ago. I haven't done anything else but adding devices
since then and today was no different, just works, all the time, ALL THE
TIME. I don't think anything else is acceptable.
Speed. It is fast, it is snappy, it is way more responsive than even the
iPhone 3GS. Most apps open back where you were, so multitasking is not a
problem, except for background services like streaming audio etc.
A critical observation - I'm definitively getting the 3G version when it
arrives here. I already have a free roaming plan and this device HAS to
be online, it looses so much potential when without a connection.
Safari web browser is win. Google Reader mobile is super awesome. I
haven't had time to test most websites but in many situations today we
just needed regular web accessing and it just works, perfectly. I don't
miss tabs, the multi-page setup replaces it as needed.
Mail, calendar, address book, they are exactly what they should be.
Personally I'm not too fond of the fake-reality interface, I'd skip the
"let's pretend it is a real leather-bound address book", but whatever.
At least it looks like a nice fake leather-bound address book, and the
UIX works great. Calendar is the best digital calendar I have ever seen,
why isn't the OSX version like that? The Mail app is perfect for my
usage, but probably not for power users. I could use this device for
multiple days for my office work, but couldn't do the heavy lifting
needed weekly or so. I also got Pages (it's like Microsoft Word), and
well OK not bad but I prefer typing notes and ideas in Evernote, I don't
see me designing stuff in Pages on the tablet.
Photos. WOW. That surprised me. I take a lot of photos, but up until
now, I usually spend more time taking photos than looking at them. But
with the iPad, looking at photos is great. I spent some time just
browsing photos from the last few months, it just LOOKS nice, much nicer
than printed photos, or fullscreen monitor photos, or mobile photos.
Which means, all those photo I've taken... just got more value.
The "picture frame" function, accessible from lock screen... hah, brilliant.
Comics. Incredible. Tried both my own digital comics collection and some
Marvel. The device will save digital comics. Or comics, in an updated,
digital form, might save tablets.
Spotify, the iPhone app, works just like it should. Pandora figured out I was in Europe and refused me access.
Other iPhone apps, no probs. I just tried the most important ones, stuff
I use regularly, everything works like it should. Doubling the pixel
size for enlargement is not as ugly as I expected. In most of my cases
you'd do this more to expand the touch-zones, than for the visual
benefit. For things like drum-machines or keyboards, it is great to have
more finger-room.
Haven't had time to try out too many dedicated iPad apps. Alice, a
slightly interactive animated version of Alice In Wonderland was very
promising for what is possible on the unit. Evernote, naah, that felt
like a hasty solution. A few 3D games was impressive but only played
them for a minute, enough to be impressed by visuals, but no opinion on
gameplay because of the short time.
Typing, no problem. I can't type quite as fast as on a proper keyboard,
but I type faster on the iPad than I write with a pen.
Reading books. I think I need to test this in proper situations (like
actually reading for an hour or two) before forming an opinion, but dear
god I love the backlight and color. I am very comfortable reading on
the iPhone I expect this to be better. Both the iBooks and Kindle apps
works well (enough). The snappiness of the iPad means death to the
Kindle hardware unit.
The OS and UIX is wonderful, because you don't notice it. You don't fight it.
Battery, I've used it many times over the day, it's been doing a lot of
different stuff, including all syncing and transferring of
movies/comics/music/photos since 9 am this morning, now it's 9 pm,
battery level is at 66%. Impressive.
Is there anything I don't like about it? Yes.
The Bad
Any data outside what MobileMe supports is a pain in the blackest
part of the universe. It's not doable. It should be completely
transparent and automatic. If I'm working in a document in Pages on the
iPad, the document should be exactly what I left it when I pick it up on
the laptop, or if I grab it in the web. Same goes for all other apps
really, I realize this is a little bit into the future, but it is
important, and it is very possible to pull of right now. Ubiquity. Do
one thing one place, it updates everywhere else without user
interaction. I want everything I have in digital form to be available
everywhere I go, regardless of which hardware I use to access it. This
is VERY realizable.
I'm a little surprised by the weight. It is slightly heavier than I
expected, and holding it with one hand for a long time won't cut it
(compared to Kindle).
Movies, widescreen movies, that doesn't really work. The screen is 4:3 I
think, so 16:9 or wider movies get kind of small when watching in full
width. You can "fill" it but then it cuts the edges (of course).
Stereo? Speakers are at the bottom of the unit... Not sure why I don't
like that, but it appears to me that you'd be more in need of stereo
sound when the device is in landscape mode (movies, gaming) than in
portrait mode, so I'd rather see the the speakers at the top and bottom.
Flash. The Safari mobile web browser does not support Flash. I'm not
too worried about that, my opinion on Flash: It sucks like despearate
moose coming in from a month in the desert, except when it doesn't. In
some cases, Flash is great, like with Soundcloud widgets, visualisations
of data or other subtle web interactions where it is of benefit to
enhance the possibilities of HTML. But THAT IS NOT OFTEN. There Are. So.
Much. Crap. Flash! I am not at all worried if Flash dies a terrible
death. The only thing I hate more than Flash ads, is Flash websites,
artsy fartsy artists or photographers or (worst of all) institutions who
present some kind of "fancy" interface. GRAR! Flash could have been
great. Bad taste ruined it.
iTunes, it feels kinda silly using "iTunes" for all my devices and
things that clearly has nothing to do with music. Also, since 9.1 (the
iPad update) iTunes has been unstable. That's just silly. Apple should
separate the media consumption and the device operation.
Design glitch. The Apple logo on the back is annoyingly protruded, feels
like there is something "wrong" on the back when holding the unit in
one hand.
Background image? That was a really weird choice of factory default
background image - a starry night in the woods, there are some meteor
stripes or something, and they look like scratches in the glass at the
very first glance.
Charging takes time. It charges pretty slowly, compared to the
iPhone. And it can't be charged via a hub (or at least the hub I've got
right here). I suppose it needs more power than the iPhone.
The Ugly
What is the worst part of my new iPad?
It is so attractive I keep loosing focus of what I'm supposed to do and pick it up and just have fun.
I've seen it written and I feel stupid repeating it: You have to actually use it, touch it, to get it.
Once you touch it, once you TOUCH an app, a book, a text, the
internet, a movie, a picture, at that size, something just clicks. You
have the whole world in your hands, literally.
I'm so enthusiastic I spent most of the evening sketching plans and
writing this entry instead of doing all that what I should have been
doing.
Tablets are the future. This one is the portal. I'm making a note here.
In general the last few weeks has been an "under the hood" period.
Negotiations, contracting, budgeting, planning, much administration and
little fun to reveal. But some things are up and running:
I'm currently working around the clock writing music for a new show
for kids at NRK. I won't be doing the theme, that's already in place,
but I'm developing a sound, delivering a music library for music and
skits running throughout the program. We just started the last few days,
the directors and editors are cutting and testing in Oslo while I'm
developing concepts and ideas. We're still searching for the right sound
and musical palette, but I reckon we nail it this week and I can start
producing the library.
Simultaneously I'm scripting and preparing the Ugress live show for
April 24th. Finally putting the x into experimental in my concert
series, I have a few clever changes for the live show which I'd like to
prototype and test. I have some larger events coming up in the near
future where things should be up and running. There will be some new
hardware, some magic, still working out the details, waiting for
deliveries from all over the planet... and I find myself spending
surprisingly more time at the planning and scripting stage than
usual.
I did a quick session with Signatur on Saturday, mostly just keeping tabs on progress for the upcoming performance.
On Monday I did a photo-shoot with Chris Aadland,
a photographer currently documenting the artists and people of the
local music scene over the last few decades. I got to see a prototype,
it's going to be great, and my photo looks like a perfectly daft
professor portrait, slightly inconvenienced at having to abandonded the
lab for a photo-moment...
What else, let's see, we're working on setting up some live dates and
events for late spring and summer, and the Rikskonsertene tour dates
for the autumn are falling into place. The dates and schedule for the
next few albums has been set up ahead. Looks like my calendar is pretty
full until mid 2011 already.
Kometkameratene, the sci-fi series for kids where I did the music, is nonimated for Gullruten.
Gullruten is the Norwegian Emmy Award. The other nominated shows are
Waschera (TV2), Newton (NRK) and Megafon (NRK). I'm not familiar with
Waschera and Megafon, but I'm happy to see Newton also nominated.
Science FTW.
I hope to be able to attend the show, if time permits, I'm performing
with Signatur earlier the same evening right across the street from
Grieghallen.
The reason I like the future is because you can change it.
I like change. I like to learn new ways. I like to adapt. I like to
invent. I like to face something I do not know. I like to figure things
out. I like not knowing how things will end. I like to find
possibilities where others find problems.
I thought I should make a journal entry today - I am super excited about
a new gadget, starts shipping today. Mine is enroute, somewhere up
there, I had to get it from the US via forwarding service so it will
take a few weeks before it arrives.
It is not the holiest grail, it is not the first of it's kind, it
probably has a lot of whoopsies, and in the end it certainly won't be
the best thing ever. But right now, I think this little device is very
very important to engage.
I am so much looking forward venturing into this part of the future!
Not sure how to describe this one, but I'll try: Gaby Bazin travelled
Scandinavia documenting street art, and the result is an exhibition in
Southern France, funded by Zellidja. This is her blog, it's in Francoise, but there are screenshots
of the report. Via a friend of her, they asked for permission to play
my music at the vernissage (of course) and some posters and flyers (of
course).
I got some photos from the vernissage, it looks great. I'd love to
play there, but as usual, where I can't go - at least the music goes.
I haven't written a single note of music in many weeks and it is driving me crazy.
I sat down tonight, after a long day of emails and phonecalls and
workshops and meetings, which was fun, but I feel exhausted, in a
fundamental way. I have been so busy the last few months, I haven't had
time to stop and breathe, and worst of all, I haven't created anything.
This is not a complaint, it's an observation: To realize value, from the
creation of value, I have to manage value. I prefer to create music,
but there's more to music than just writing it. Now I've had to focus on
the managing aspect for a longer period than usual, and I sorely miss
the creative production process.
But I'm exhausted in a happy way. Professionally, things are going
great. The recent swoop of administrative efforts should enable me to
concentrate on writing and performing for minimum a year ahead. A quick
recap:
I've hooked up with Made Management, a
local agency with brilliant people, focusing on music, arts, film,
theatre. They're interested in working with me as a producer and
composer (rather than as a traditional "artist"). I sorely need help
with administration challenges, as they have grown the last few months.
We're just starting out, trying to figure how to balance everything, if
we're right for each other, but I have a good feeling about this.
Next live show in my experimental development series at Edvard is set for April 24th. I have lots of new ideas and prototypes to try out.
There's an Ugress compilation album coming out in a month or so. Nothing
new, just a practical release to get more of my material into digital
services like Spotify, Wimp, iTunes etc.
The date for Ugress 5 has been set. It's late 2010. Insane ambitions. It
will be a great release. I'll reveal more as the process intensifies.
I will be doing a tour for Rikskonsertene this autumn, playing shows at
primary schools around Norway. There will also be a showcase for the
tour in Oslo in May. See separate blog post.
I will be writing music for a new TV series for kids at NRK. Haven't
signed contract yet so can't speak too much of it, but we've started
preproduction and I'll spend easter composing and producing preliminary
music for the show. I'll also do another project for NRK later this
year.
I will help develop, and probably perform, a live concert for the BEK
Signatur group. We started this process today. More information in separate blog post.
There's also been Messe with some new software and hardware, the iPad is
soon out, Steam mac beta, lots of digital future news from SXSW,
location-aware apps are buzzing, I haven't had time to look into any of
it yet but love having a backlog of goodies to research over Easter.
Just have to write some notes and beats first, get that out of my system.
Still in the planning stage, but great news: Ugress will be part of Rikskonsertene's 2010/2011 season programme!
As part of their programme, there certainly will be lots of touring, but first I will be doing a showcase at Camp Indie, together with MiniØya at legendary Rockefeller Music Hall, this coming May 16th.
Rikskonsertene (English: Concerts Norway)
is a national organisation "presenting living music of high artistic
quality accessible to all people in the country." They make sure
diverse music and culture become available for the entire population,
which is quite the challenge in a country with so much remote
population.
I have discovered I absolutely love working with music for kids, and
we're starting out presenting Ugress to the primary schools first. The
tour isn't set yet, only the showcase so far. But nevertheless I am very
flattered to be part of their repetoire. This is the first time they
include electronica in their programme, I'd better not mess this up.
MiniØya is Øyafestivalen for kids, at the end of June. They're also presenting part of their lineup at Camp Indie the same evening at Rockefeller, its going to be a splendid evening.
Disco for kids with cakes and blasting beats, this is going to be fantastic!
Rockefeller Music Hall
Sunday May 16th
FREE ENTRANCE
Left wing: 15.00 Disko og kakefest
Main stage: 16.30: Ugress
Main stage: 17.10: VOM
Did I mention free entrace? If you're a kid or not, COME DANCE
For this workshop we choose to concentrate on the live performance
aspect of electronic media. The workshop will be performing live, at
Avgarde (contemporary music series), and possibly also another gig later
this summer.
I'm thinking to build a live performance, where the kids (not sure
what to call them but I'll call them kids) present themselves, and in
the process have to utilize everything they have learned so far during
the workshop. Concepts, ideas, recording, processing, building,
structuring, playing, performing. How to build and present the final
concert is also part of this, so we're doing everything together.
I think everyone (including me) was surprised how much time we needed
to brainstorm, filter and discuss various methods for presenting our
skills. Also, how fun that part was. We'll be developing the performance
and presentation framework together during the next few weeks, and the
kids will develop their own part for themselves.
I've got a hunch the concert will rock the socks of the contemporary art scene.
As a reward for several hours of conceptual brain gymnastics, we
spent the last hour crowdsourcing lots of hands making beats, noises and
beautiful melodies on my Lemur (pictured above).
A note on the Russerne Kommer performance. Lots of fun and chaos, pictured above is my setup on stage during soundcheck.
Background: I did a cover version of Russerne Kommer (The Soviets Are
Coming), a classic punk-synth track from the eighties, as part of a
compilation of new local artists covering older ones. For the release
party, lots of artists came together to perform their tracks.
Many artists participating, both new ones and vintage ones, famous
ones and unknown ones (hello that would be me). So backstage was full of
people, it was kind of surreal, hanging with famous artists I was
listening to as a kid, current pop stars and also met some old friends.
It was also a little bit frightening, there was a punk band totally
being a punk band, not very compatible with me and my train controller
and laptop and video camera and iphone apps, you know.
Here's a photo of Torild Sivertsen and Tor Endresen (I think?)
performing something, can't remember. I'm a little freaked out hanging
backstage with Torild Sivertsen and Ove Thue and most of the music
history of my home town.
So in many ways it was like going back to high school. Lots of cool
people, loud rockers, hot girls, douche guys, elite people, and then me
hiding in a corner in a lab coat with my pocket calculator. Thankfully,
now the calculator had internet so I was not too alone.
I had been told the original artist, Jarle Zimmermann, would perhaps
join in on our performance, but I was never introduced to him, so I
figured Calle (the cover vocalist) would do all the vocals. But while
standing by at the stage waiting to be introduced there was this guy
next to me, and I suddenly realized - that must be him! So I finally met
him 20 seconds before we played, and learned he had never heard the
remix (!).
So we had to improvise, and naturally the performance became a splendid
mess, the two vocalists didn't know when to sing or what to do who with
when where, deer in headlights, but for me it was great fun, eventually
we all sang the hook and Zimmermann just ad-libbed some Russian on top
of the beats, and I played whaow whaow synths with totally awesome my
portable train controller.
I like to imagine, maybe some of the punk guys was just a little bit
envious: Thundering beats, me jumping around in a lab coat, rocking my Taito, two vocalists trying to figure out WTF is going on.
The most rewarding part of the evening was Mads
being the only one catching and appreciating the "Bjørnen Sover"
reference in my cover. I also think their impro-funk-jazz cover of Eple
is the best track of the album, and it was also the best performance of
the evening, photo:
I taped the show for reference but the resulting material is not very
presentable, I didn't have time to rig a proper setup for recording.
Supposedly there was a picture of us in the paper the next day but I
haven't seen it.
Finally, an observation that puzzles me: I'm typing this at Landmark
right now, and next to me there are two guys speaking Russian. That's
really weird.
Package for me,
What can it be?
I'm filled with glee,
Let's open and see!
Feit shoes!
A few weeks back indie production company world wide mind
films (in Los Angeles) contacted me and asked for permission to license
one of my songs for a documentary about indie sneaker company Feit (in Australia).
The film is about the owner's long struggle for his art - to create
the ultimate sneakers, facing global behemoths like Nike et al. I've
seen a rough edit and the film looks great.
As payment I decided for a BRILLIANT pair of Hunter Black - street
sneakers, so neat and ninja I can also use them at finer dinner parties.
Making a living of music is great, and never the way you expect it to
be. When it comes in doses like this, incredible shoes as barter for a
license, it is awesome.
I'll update with a link to the film when it's out.
Lots of things happening lately, amongst them is a stern reduction of THINGS.
I'm happy to get rid of stuff - and heavy hardware is the easiest to
wave off. Still, a touch of sadness when old friends travel separate
paths alone. A little obituary is in place.
Roland JD-800
The Roland JD-800 was a synth I dreamed about as a kid with
Protracker, I remember reading the brochure over and over and over
again. At the time, I was clueless to hardware setups, I had no idea a
rompler was not really what I should get - I was just fascinated with
the size, the sounds and the sheer number of controls and buttons.
A few years ago, I had some room in my budget (WTF). I knew I didn't
really need the beast, but I found a cheap one in Japan, and bought it
for myself as a present - fulfilling a misguided wish in my youth.
So this become a huge, unnecessary but dearly loved toy. I enjoyed
programming the fat-ass. The wave memory is full of new agey waveforms,
but you can build and manipulate them into weird, sci-fi'ish soundscapes
with all the modulation and envelope opportunities. As long as you keep
the unit in monotimbral mode, you can also spruce it up pretty good
with the onboard effects.
Can't think of any track where you can really hear it, but I made
sure to sample all my own sounds and edits before parting ways. Some of
the material suits an upcoming project perfectly.
Korg Prophecy
The Prophecy I've had on and off over the years, in multiple units.
The first Prophecy was my third synthesizer, I bought it while
studying, and I remember eating only instant noodles for half a year,
sacrificing food and party budget to afford it. I loved the myriad of
virtual synthesis models available, the Prophecy taught me a great deal
about synthesis.
But the most valuable lesson I got from this unit, was to realize
that sequencing synths via MIDI is daft - it's much better to just
sample them and keep everything "in the box", particularly for
hassle-free total recall setups. This was probably spurred on by the
fact that the Prophecy was monophonic.
I sold the first one to fund going all-computer based, but got
another one recently when I found a cheap used one. Mostly I just used
it as a controller, because of it's smaller size and strong
durability.
The Prophecy is quite noticeable in my late 90ies material. After
that not so much, but like the JD, I have now sampled most of my sounds
and they're now more approachable.
Thanks so much guys, it's been a blast. Best of luck, I know you're in good hands.
I
did a cover version of track Russerne Kommer, together with the
brilliant Calle Hamre on vocals. The original song is a legendary
punk-synth track by Zimmermann, from the early eighties. If you grew up
in Bergen you are certain to have shouted the chorus at some superbly
chaotic party, regardless if you are communist or capitalist or social
democrat or pastafarian.
I put a lot of stuff in the cover, using a nice palette of
references. I'll type out a production note later, right now just
excited to see how it'll work live - the song is quite simply a bad-ass
song, and now it also has bad-ass beats.
The track is part of a brand new compilation album "Bergensbølgene", where various artists from Bergen cover other classic artists from Bergen. This coming Wednesday there's a huge release party for the album, and I'll be performing the track together with Calle Hamre - and perhaps also Mr Zimmermann!
Other artists performing: Nathalie Nordnes, Ove Thue, Fjorden Baby,
Pogo Pops, The Soul Express Orchestra, Tor Endresen, Chickendales,
Karoline Krüger, Christine Guldbrandsen, Mads Berven Sekstett, Tarmer,
and more.
Bergensbølgene - Et dykk i Bergens pop og rock historie
Russerne Kommer (Ugress feat Calle Hamre/Zimmermann)
"Oppskrifter på aktuelle surrogater av ville vekster."
Hah, this is super neat, I got the best present ever yesterday:
"Ugress er også mat", a book with recipes for meager times... how to
cook and fix food with wild plants and weeds. Translated the title means
"Weeds are also food", with funky subtitle "Recipes for available
substitutes of wild growth".
The book is printed in 1941, during World War II, where our ancestors
made coffee from wood, and they had to watch Youtube on the village
cinema. I love the font, and the feel of the paper, it feels like an
ancient artifact.
This is a great follow-up to the Ugress soap I got a few weeks back:
Most heartiest thanks to Maria for soap and Magnus/ Kamilla for the book!
Of course, I'm out of town, the bits come rolling in one by zero.
8-bit Music Party
at Landmark, organized by BEK. 8-Bit The Movie, lots of great artists,
an interactive Tomb Raider installation, VJs... There are also workshops right now at BEK, for Nanoloop and LSDJ.
Just got the numbers for the fourth quarter of 2009 from my
aggregator Artspages, now I have complete overview of 2009. Did some
quick stats on downloads vs streams, per quarter.
These are based on actual INCOME from each type, not number of downloads / streams.
iTunes and Spotify are by far the biggest players.
First quarter I made all my money on downloads.
Sharp rise in both downloads and streaming when Reminiscience was released.
As expected, slow decline in downloads since release (less exposure over time).
Except, STREAMING actually continues to grow, even with less exposure.
Last quarter, 1/4th of my income is from streaming .
Last quarter, income from streaming is almost up to 50% of first quarter's downloads!
Streaming is picking up steam.
I'm certain, this has more to do with the fact that a growing number
of people are streaming, than my music growing more popular. But it does
indicate, following the invisible lines indicated - in a year or two,
streaming will surpass downloads as my primary source of income from
digital distribution.
Rarely do I miss the Windows platform, but this little box stings my retro 8-bit heart just a little bit.
The delicious HyperSID
is a synthesizer built on the C64 soundchip, remotely controlled (with
total recall) by a VST plugin in your host. Alas, Windows only for now.
Popround, a mixtape collective, is featuring a neat amounts of my music on their "Beyond The Fjord" compilation.
"This was fun – I went on a
little mission to find out what’s going on in Norway, and found all
sorts of really interesting stuff. In particular there’s Gisle Martens
Meyer, a kind of… musical David Lynch?"
That has to be the best compliment I have ever had. Thanks Yari!
Listen to mixtape at Popround, lots of great Norwegian electronics.
I am currently getting rid of much old hardware. Some of it is hard
to part with. I spend most of my waking time with technology, in
particular computers. They become parts of your life.
Today BEK adopted my beloved old G5, I am happy to know it has found a
new home where it will be put to good use. Though, even if I know the
little fat-ass will have lots of fun, lots of friends and be very much
loved, it still is sad to part ways with such a good and trustworthy
friend.
I bought this computer just around the release of Cinematronics in
2004, and it was my main studio workstation until late 2007, when I got a Macbook Pro.
All of the NDG films, the film music album, Shadow Of The Beat albums,
Ugress - Unicorn and much of the EPs was done on this box.
In 2007 I decided to become location free, and started moving over to
mobile technologies. But ever since, I have kept the G5 standby, mostly
because it was a portal back to PowerPC plugins and projects - often
the only way to open old projects. But it was also a backup, like when my MBP screen kaputted during the Reminiscience preproduction a year ago, the G5 saved the day.
I have now spent the last week together with my old friend, talking
about the good old days, exporting tracks and rendering instruments from
the old guy. At first I did this just in case I'd might need it up
ahead. But then I realized - I was actually taking farewell, remembering
the times we had, the music we made.
It was good to have these last final moments together. For the G5,
there are new challenges to met in a great, young environment. For me,
I'm off to the clouds, there is not turning back. The final string has
been cut.
Posted March 12th 2010, at 11:40 with tags web, http, meta
Just a quick note: My excellent webhost Webhuset is (was?) upgrading and moving their datacenter today, there could be static for a moment or two while your browser searches for the new and improved channel.
I did a quick interview with Mike for amigaz.org, a few questions on retro computing, and a mention of me smashing my Amiga. The memories...
There's also a link to some of my earlier music, in module format.
I keep forgetting, some of my tracker music is actually available here
and there in the tubes. I still have all of it stored in my digital
vaults. One fine day I should find time to collect and somehow present
my pre-2000 music.
The company has raised $10.7 million in funding to pursue their
business plan, and hopes to branch out into, among other things,
software that would let musicians jam with virtual versions of famous
musicians. This work unites music with the very similar trend going on
in the movies — Tron 2.0, for example, will clone the young Jeff Bridges.
If this goes on, will the major labels and studios actually need
musicians and actors? In the future, it could be harder to make money
playing guitar with all of the competition from dead or retired
artists."
My work for the Kometkameratene show is over, since production is
wrapped up long before the episodes are aired. I think there are maybe 6
or 8 episodes left to be aired during this spring.
For these final episodes, it was not possible to produce a dedicated
music video for each episode. So instead we did four independent music
gags, disconnected from the episode theme, so the gags could be placed
and recycled as needed. I don't know when each gag will be aired, and
I'd rather not reveal them prematurely. So I'll wait for Easter, when
they all should be available online, and type out the final four songs
then.
There's a hilarious drum battle, an excellent night-club jazz
performance, a funny glove dance-and-hunt, and a jaw-droppingly awesome
one-take performance by Rampejentene, struggling to get their animal
tune right...
The kindness of strangers strikes again. A few weeks back, at an
airport, a security girl unasked for pulled me out of the longest
security line in the world and helped me just make my flight. Today,
again uncalled for, complete strangers saved me. And found each other.
Prepare for an exiting and thrilling love story in the remotest of arctic wilderness, scribed by your daring correspondent.
When I woke up this morning the sun was quite alone in the sky,
brimming with life like only an early spring sun can. This could be the
last day with snow in my town. I decided; now or never, I am doing
"Vidden", a mountain plateau between two local mountains, Ulriken and
Fløien. You can access both mountains by cable and funicular from the
city centre, and hike or ski between them in a few hours. I've never
done this trip on skis, but as you know, I have no fear for anything.
What is a mad scientist without daring expeditions, either for dangerous
minerals, rare mutated cyborg-butterflies or musical inspiration? I
cabled up the tallest one, procured a cup of coffee from the last
outpost known to man, and set off into the wilderness, never looking
back.
It was the most perfect day ever. Spotless blue sky, friendly sun,
and a vast, quiet white wilderness of solitude and inspiration. I walked
with my mind for a few hours, before finally making camp just below the
summit of the tallest peak on the route. I enjoyed my soggy knekkebrød
with luxuriously sweaty cheese, and sent a glorious picture message to
all of my friends stuck in offices. (That's ok, they send me pictures of
glorious dinner parties when I'm stuck on a hotel or tour-bus.)
Well, enough loitering and relaxing in the mountains! I packed down my lunch and got ready to set off down the mountains.
Not.
My ski was FAILING. The ski bindings would not hook into place. The
boot kept slipping off, any movement, and "thwack" the ski went off and
continued on it's own. I kept trying and and trying but no, broken.
"This is not happening," I thought. There I was, on top of the world,
just having teased all my friends, and my Ski. Did. Not. Work.
I was mad! Eventually I found a way to hold my foot so it would keep
the ski in place. But of course it kept slipping off, and I had to walk
like a combination of a mad ninja and a delirious cripple and I
faceplanted maybe 20 times down the first steep hill.
I was cursing, fuming, scheming and gnarling, and in particular I was
planning my evil cruel revenge on everyone in the store who sold me
this piece of utter crap ski shit, not to mention the ski producer and
everyone ever related to them! I'll crucify every one of them, I'll set
up huge terrible crosses of skis, all the way from Ulriken to Fløien,
and stick them all up with ski poles through their limbs, and an extra
pole with casters where the sun never shines, and I'll smear them all
with ski wax so the sun will burn their naked skin and the winter nights
will freeze their exposed cells to smithereens and I'll force rotten
oranges through their eyes and pour scolding hot cocoa down the....
"Excuse me, are you having trouble with your ski"?
Said a beautiful voice. Three girls was slowly passing me and one of
them, Ski Girl, noticed my ski falling off all the time. I was like
"umm, yeah, it keeps falling off."
"There is this really nice and kind ski instructor just ahead of us,
he helped us with one of our skis a while back, we could try run after
him and get him to wait for you? Maybe he can help you."
Wow, I was like, is this for real? Someone here, can fix my ski? Just
like that? I gracefully accepted her angelic offer, and off they went! A
couple of minutes later I catched up with all of them, a bunch of fresh
guys and sporty girls, and the ski instructor looked at my ski, and
deduced there must be ice somewhere inside the binding, and starting
breathing hot air into it... and VOILA! After a little while of blowing,
the ski worked again! Like new! I CAN WALK ITS A MIRACLE
I was amazed and everyone there was amazed, especially Ski Girl. And
he was like, "nah, it's nothing, this is quite normal, I didn't do
much", and this is could be right but still he made my day and did it
humbly. A kind stranger.
BUT, you see, this is where I'm going, it gets interesting: Because I
think Ski Girl actually had a crush on Ski Guy, and he on her, from
their previous encounter, and me having a broken ski was FATE giving
them another chance to meet. They kept looking at each other with that
special look.
He was thinking: "She's so cute!"
She was thinking: "He's so awesome!"
I was thinking: "This is so a movie!"
Crucified ski producer on cross: "Let me down please?"
The rest of the trip was perfect. At the top of the next mountain I
looked back, and the crowd was still at the same spot, talking, probably
arranging after-ski. I walked on with a smile, imagining Ski Girl and
Ski Guy getting married, having kids, living happily ever after, all of
them travelling the world fixing ski bindings with their magic breath,
the sun was high and I never faceplanted again and even got a free
coffee for telling this story at my coffee place.
Oh and I drew a map of my expedition and noted the places of events.
A note from the latest concert at Edvard. Photos by Eivind Senneset.
I love it when a plan starts coming together. This was the third show in my concert series,
and after a slightly rocky start, we're gaining good traction. I
started this series with intention to experiment, develop, test and
adjust my material continuously. The two first shows convinced me there
was a lot of potential, and this potential is now beginning to realize.
Musically, I played very vintage Ugress tracks, a few tracks from
each album, and also a couple of brand new ones. I cut my finger last
week so there were some keyboard parts I couldn't rehearse properly and
perform, but nothing the good old "unmute-the-playback-backup" didn't
fix... For Shadow I played two old tracks in new edits, and three brand
new tracks. I choose to run the Shadow set as a continuous performance,
weaving the tracks together.
Visually - the room projection worked, and it was amazing! I think it
was kind of "um wow". Very glad I finally got it to work as intended,
considering last time's letdown. Especially the Shadow set, where I
restrained all visuals to synchronized mashups of biological microscopic
material in a stern night-vision palette. The wall screen carried the
main visuals, the supplemental screens ran supportive clips and the room
projector ran mostly monochromatic reductions of the main visuals, or
custom synced clips with high contrast. It works kind of like a
super-animated light-system. I taped the show with a HD cam and will be
analyzing how things are interacting, then optimize the setup and
visuals for the next show.
Attendance, there were maybe around 40 people, and 50 watching
online, not a lot, but the number is slowly growing, and everyone there
is there to see the show, no collateral. I realize I could (should)
increase this number - if I had an ounce of marketing and self-promoting
in me, but I quite simply don't. I try to stick up posters whenever I
have an errand somewhere, but they're covered in a few hours anyway.
Digital marketing I sneak in when I dare taking a few hours break. I'd
rather focus on developing music and visuals as much as possible.
I suppose my philosophy is something like this: All the marketing in
the world does not make a great performance. A great performance does
not need much marketing. I should spend my time on making the
performance great.
Technically, we had some minor issues with the sound system during
setup, but the excellent sound crew made some calls and the faulty
speaker was replaced and there was sound and he saw that it was was
good.
For my tech, I finally managed to get one laptop to run everything:
All realtime processing, all soft-synths I'm playing, all playback and
backup audio, and most impressive, all three video feeds. It is
controlled by a Lemur with custom controls. This certainly minimizes
setup time, it makes visual sync DEAD TIGHT and also removes a lot of
potential for error. On the other side, if the laptop breaks down - hah,
nothing works at all. So I keep a duplicate laptop standby just in
case.
The backup laptop was right next to me on stage. At times when I had a
free moment, I made sure to confirm, and surpass the laptop musician
myth: Not only was I checking email, I also twittered.
Conclusion. I am satisfied. I had fun. Stuff worked. Stuff
didn't work. I observed, recorded, noted, will analyze, adjust, improve,
experiment, retry.
What's when's next who? I've talked a little bit with the cafe
regarding schedule, we both agree that it looks like a bi-monthly
schedule is better than monthly. From this I deduce that the most likely
next date will be sometime late April. What will I do? Lots of plans.
Need some time in the lab to cook first.
Live tonight from Kafe Edvard, Ugress and Shadow Of The Beat.
If not too much breaks down, it will be streamed here via the Ugress Live Ustream account at approx 2230 CET.
I'll also follow up on Twitter when I have a moment, follow me at SuperGMM.
Update 2130: Seems like everything works. The stream is up and running.
Update, next day: That went ok I think, nothing broke... The audio
was good ,the video was not so good. I removed the embed from this post,
but the recorded show is still available from the Ustream page.
Wasn't sure if I should release this as Ugress or one of the other
projects. At times the track verges into cute melodic pop territory, but
there's also an element of spooky sci-fi to some parts. I've written
some production notes in the journal.
If this is too sweet, rest assured this Saturdays live show with Ugress and Shadow Of The Beat will travel in the opposite direction, an expedition into dark lands and evil beats.
Some notes, observations and reflections around the recently released Ghost Von Frost.
As mentioned in the release post, I was unsure how and with who to
release the track. Sometimes I think it runs to cute, but the cuteness
is intended to work as a contrast to the somewhat jarring sci-fi parts.
Being that Ugress is the most pop-oriented project, that's where it
ended up. (I did almost start a new project to release this.)
Musically the track is an interesting experiement in patterns: The
main melodic phrase in the body of the track is a repeating theme, while
the surrounding harmonic background is being developed. It's kind of
geeky structural composition.
Production wise, the track was prototyped in Renoise, right there in
that picture. I stayed in Oslo for a few days doing recordings for
Kometkameratene. When traveling, or some spare time any place, I like to
noodle around in Renoise with musical ideas and sketches. Here's a
screen shot, the music occured to me while I was teaching myself the new
pattern matrix editor.
Originally the track was much more 80ies sounding. When I decided to
flesh it out, I brought it into Logic, and at first I wanted to continue
this eighties sound, make a cold and melancholic synth track, but it
didn't quite work. The synthetic voices and repetitive bass synth was
enough on their own, so I tried something else, used lots of tiny
samples from classical music pizzicatos, and built my own clusters from
them to make them bigger. I also built a regular house-ish beat for it.
This helped bringing a more organic sound, but also made the track cuter
than I originally had envisioned.
The melodic elements isn't terribly interesting, neither production
wise nor musical wise, but as mentioned above I like that they stay in a
pattern, while the harmonic background is really what brings the track
forward and builds tension. When the main melodic pattern finally starts
moving, towards the end, it works as a little payoff. Allthough I don't
think the final part after that resolves what the track deserves.
I did much of the track building and mixing while travelling, so it's
kind of an on-the-road track. Not sure what that means but that's the
way it is. I only did the final balance back home on my speakers.
Finally, I did spend quite some time deciding how to name the song.
The work title was "Frost", and I had several variations of barons,
ghosts, frost, ladies and choirs but in the end simplified it down to
"Ghost Von Frost". I like the single o's and dum-dum-dum of it, and the
"Von" should perhaps hint towards which class of ghost we're dealing
with here.
Report from todays Signatur workshop at BEK: Six awesome kids
with laptops and curious enthusiasm; Reaper realtime remix workshop,
pedagotronica win.
I had prepared a set of loops and bits of a remix kit, and some extra
material, with the intention of building a little remix of Blue
Magnetic Monkey. I've picked up enough of Reaper during the night to
kind of know my way around (there are some weird editing paradigms), but
mostly I focused on how to pull in various sounds and loops, build it
into some kind of song-ish structure and play with effects and
properties to find inspiration - kind of playing into a remix.
I made sure to just base everything on just Reaper, no externals, to
ensure everyone could copy my edits on the screen, and also continue
working on their own.
It took some time to find a common platform of communication, I
wasn't sure where to lay the speed of progress and each individual there
has different background, but eventually I think we found a way to
communicate, and together we actually built a nice start for a good
remix.
The second part of the workshop, I focused on turning the laptop into
a musical performance instrument; from a very basic but fundamental
point. There is a simple sampler included in Reaper, and there is a
onscreen MIDI keyboard. So we dropped various percussion and samples
into the sampler, and the super talented noise-jazz kids went at it,
going bananas on the keys! I tried conducting the madness, and captured
some of the madness in Reaper. Good times.
I had great fun, I hope the kids had good fun too, or at least picked
up some inspiration. It was very interesting and challenging to talk
about my own process and focus on the essentials, from a pedagogic
viewpoint. In particular the live aspect of hammering the laptop
keyboard like crazy for noisy samples proved a great success.
Signatur is an electronic media workshop by BEK
(Bergen Center for Electronic Arts), aimed at young aspiring media
geniuses between 15 and 25. Signatur has a broad focus on sound, video,
music, electronics, photo, animation - bits and blobs and everything
between.
This Saturday I'm invited to run the workshop, focusing on electronic
music: Composition, arrangement and probably also performance. I'm
quite sure it will derail, deform and develop into whatever fits the
moment but hopefully it will end up as some kind of making, baking and
devouring electronic noise and music.
The music and sound part of the workshop has so far been based on Reaper, developed by mad genius Frankel himself, a wise choice. So I'm spending the evening freshening up my Reaper skills. I have dabbled with each major version but never investigated properly.
Looking forward to the workshop, I'll document and grab some pics and hopefully samples too.
Look at that, it is the largest spiral of ice the world has ever seen. I sampled it, without realizing how huge it was.
The Skagerrak, the sea between Norway and Denmark has been unusually cold the last few weeks. The cyclone-like pattern above in the satellite image is an epic slush of ice, slowly pulsating and rotating.
I had no idea, I was spending a few days outside Larvik, right at the
top of the spiral, and one day I was going for a hike along the coast
at Mølen. To my
surprise, from a distance the ocean looked frozen solid, but as I
approaced the beach I realized it wasn't stiff, rather a massive,
compact glob of slush. It moved, but slowly, pulsing up and down with
calm, unrushed waves.
Standing at the beach looking out at the breathing slush of an ocean was surreal, it was like the whole horizon was alive.
I threw a rock into the slush (is it alive?) and with sudden
inspirational glee noticed the water was making a wonderful response;
the rock itself created an explosive fountain of slush, and when this
cloud of slush fragments came back down into itself, a wishy washy
slurpy sound was produced.
I whipped out my iPhone, loaded with FiRe, carefully balanced at the edge of the slush, and spent hours throwing rocks and bits of ice into the slush.
Here is an excerpt, this is the raw recording from the iPhone, in
stereo (it samples in mono, I just put different sploshes in each
channel for a stereo result).
I was not aware of the scope of the ice during sampling, only a few
days later I discovered the phenomena. I am very much looking forward to
manipulate and modulate those splooshes into something sinister and
slurpy, worthy of the worlds largest spiral of ice.
John Nolan makes animatronics, and he must have his workshed in a damp, dark corner at the very bottom of the Uncanny Valley.
Fantastically creepy. There are great photos, but do make sure to check out the animatronic showreel. The movement of the almost-real is the ice on the cake that is a lie.
For this episode, I can't remember exactly how I came up with the
music or what the reference originally was. Only thing I remember, I
wanted "sickness" to somehow exist in the sound of the track, not only
the lyrics, but not in a bad way, more in a crazy way.
This is a track with a lot of edits and subversions, a typical
hammering-it-out through pure persistence. There is a bunch of classical
music in there, but I know we broke it pretty much around during
preproduction, originally it was in a waltz figure, but at some point we
shifted it to 4/4, with some interim versions where we experimented
with multiple time signatures, but that didn't really work. Or at least I
didn't like how it didn't play well with the beat and flow of the
track, even if I realize multiple time signatures would make the track
more complex.
I also spent a lot of time on the beats, building a kind of layered
break that should both fit the mainly orchestral sound, without
overloading anything.
We wrote the lyrics, with good help from the director. The final
piano solo, originally much longer, just kind of happened as I was
messing around. For the umptheenth time the "capture last take as
recording" key command in Logic saves the day - a keystroke, that
magically catches whatever you just did as if record was enabled.
Found this via Metafilter, Tonewheels,
a historical presentation of optical synthesis, a form of synthesis I
find very intriguing. Like the introduction touches upon, there is a
certain balance between "scientific" and "supernatural" for this kind of sound generation.
Would be nice with some audio examples, but they aren't hard to find
for some of the more popular inventions. Nevertheless a good read,
especially when I should really be performing my weekly boring Monday
office work...
Last two weeks, very many things have happened. Some for good, some
for bad, some I can speak of, some I can't. There has been a lot of
unexpectedness, amounts of drama, but also good things coming up.
Hopefully the next few weeks will ease down so I can focus on writing
new stuff, which is what I long for.
Productionwise I've been working on new material for both Ugress and
Shadow Of The Beat. In all of my projects there will always be a certain
amount of overlap. Right now I'm working on 5-6 tracks and I'm not sure
where any of them will end up. I observe, even if I sit down to write
Shadow tracks, I'm really in a Nebular Spool kind of mood so maybe the
next Spool isn't too far off. I am nevertheless looking forward to
revisit and upgrade older Shadow tracks, preparing them for the upcoming liveshow.
Got myself a new hardware controller, Edirol PCR-300, not sure how satisfied I am with that, wrote a separate journal on it.
I do manage to get some fresh air. After rediscovering skiing, I've got myself a pair, and I try to ski as much as possible before the snow disappears.
A friend of mine brought us up to the Vidden, a mountain plateau available from local Mount Ulriken,
a quick trip by cable car from the city. I had no idea there were so
vast opportunities for proper skiing right outside my door. We skied
down the mountain afterwards and I probably faceplanted twenty times. It
was awesome.
Thursday I went to see Bergen Philharmonic Orchestra perform Bela Bartok's Concerto for Orchestra.
Bartok is one of my favorite 20th century composers, and the Concerto
did not disappoint. There's a couple of delicious parts where the whole
string sections are going off like crazy with staccatos, it tears in
your ears and hairs are spiking in your neck, I don't know why but it
just feels incredibly satisfying. The whole piece is kind of built for
each group of the orchestra to show off and they certainly did.
There was also a violin concert as part of the program, I'm usually not too fond of those but this one had a good performer in Nikolaj Znaider who drew me in and I very much enjoyed that part too.
Bookwise, I've finished Foundation, my first experience with Asimov
(in direct literature), and it wasn't bad. Not sure if I will be
continuing the series though, it didn't capture me that much. I suppose
that's because political systems and civilization development are the
main protagonists, not people. I think I'll check out his robot novels
before extending on Foundation.
OK thats it for journal update... Right now it is weekend, I'm off to a
pub catching up with an old friend, the snow outside is slowly
disappearing in the frontline of spring rain. I wish it would keep for
some time so I could play more with my skis but what happens, happens.
There will always be another winther, that's for sure.
Well actually I do have a reason for getting this - at my last live
show, the Lemur controller broke down, and I lost a lot of realtime
control. I want to have a portable hardware backup with lots of physical
options, so if the Lemur breaks down again (it will), I have something
to fall back on.
Also even if I never use all the controls in the studio, I like to look
at lots of controls. I like having access to potential in front of me,
even if I never use it.
The good
The build is good, the size is GREAT!
Tactile wise, the feel of keys, buttons, knobs and faders are good for this price level.
The unit fits perfectly between my keyboard and monitor, it also fits
perfectly in my gear flight. Looking forward to give this a spin on the
next live show.
The notes on the keyboard are slightly smaller than regular, but I am a
tiny person with nimble fingers, so I actually prefer the subsize
keyboard, it means comfortable playing and greater reach.
It looks neither too much nor too little, visually and mentally it fits my world just where it should.
Crossfader feels good but not slap-able.
USB powered.
MIDI in and out, can hook up to my Faderfoxes if need be.
The bad
I was surprised that the keyboard starts at F, not at C, there is only
2.5 octaves, not 3 like I thought. My bad for not noticing this in the
photos or promotional material, slapped myself when unboxing. I've had
something like this before, can't remember what it was, but I'm not a
stranger to lower F, and I'm not too fond of it.
Normally this wouldn't be as overly dramatic, but I've kind of got a
weird way of doing things in realtime, during production, the lowest
octave of a keyboard are set up to be control commands (a dimension of
12 commands with potentially 127 steps each) instead of regular notes.
Not a life or death situation loosing parts of this, but not paradise
either, could mean a lot of button presses.
Crossfader feels good but not slap-able.
Pitch bend and mod wheel does not display transmit value, but everything else does. Why not PB and MW?
Not universal USB support, needs an installed driver.
The driver install needed to reboot the computer. WTF kind of 1990ies
setup is that? What's next Roland, I have to edit config.bat to adjust
realtime parameters?
Conclusion
Really like the unit as a physical thing. Fits my fingers and workspace perfectly.
Surprised at lower key is F not C. Would actually prefer 2.00, or 4.00, octaves instead of half-assed 2.60.
I'm going to try it for a couple of weeks, see if this works out. If
not I'm getting the 500, even if I think it is too big. That could
actually be a win-win, having the 500 for studio work and the 300 for
live work. I do dislike all the rigging up and rigging down so this is a
viable option.
Portuguese music blog Opus Sound did a review of latest album Reminiscience, and to follow up I also did a long and friendly interview with Miguel, talking about lots of stuff, including Fado, one of my favorite nostalgic music genres.
Portugal has a good place in my heart,
I spent some special time there a few years ago. I'm very happy to have
my music presented to Portugal, and flattered to be featured on the
excellent Opus Sound.
Reminiscience review in Portuguese, and English version (Google Translate).
Today I wen't skiing for the first time in decades.
I haven't been skiing since some school trip way back when, even before
snowboards. I used to love skiing, both cross-country and downhill. I
was intrigued with snowboarding when it hit, and really wanted to get
into it, but I prioritized music. When friends travelled to the
mountains, I fired up Protracker. When friends got their drivers
license, I got a synth. When friends got sensible degrees I got a tiny
record deal. When friends bought apartments I started a record label.
While friends have been building homes, families, safety, I've been
reducing my world to a laptop, a portable studio.
There isn't any right or wrong in this. But I have realized, this choice, sometimes it is the right one, but sometimes it is not.
More importantly, maybe it doesn't always have to be a choice. I
suppose this is obvious to most balanced people, but not to me. When it
comes to many important things, I'm a clueless amoeba, not aware I am
riding a one-way missile, jumping excitedly up and down on the guidance
controls, messing it all up. I am just amazed at the speed and all the
shiny things zipping by. Wohaa, look at THAT! Isn't this WONDERFUL?
Then; impact, pain, hard lessons.
Well that's me blabbering, from skis to missiles in a paragraph. I need to get back on the ground. Skiing?
I'm in Oslo, I borrowed a ski set. My good friend and manager Roar
knows Marka very well, and took us deep into wonderful terrain, away
from the busy tracks, crossing frozen small lakes and through magic,
soft and silent woods. We had an excellent trip, a great talk, I got
lots of perspective and inspiration.
Here are my observations.
I still know skiing! I am The Unconquestable Ice Master Of Ski.
Ski technology has certainly improved, bindings are easy, shoes
are comfy, skis are lightweight, not at all the hassle I remembered.
Underwear does not itch anymore but I still don't like it.
Skiing must be awesome for listening to music, but:
My iPhone does not work very well in -15C / 5F, crashed like crazy
However my Canon G11 works as usual.
Downhill is awesome, and even more so when I have no idea what's around the next corner, bring it on.
The slower someone moves, the more friendly they are.
It was way more fun than I remember.
I got blisters and complained like a child the last kilometers, and got a waffle.
Pics or stfu.
I'm sending Roar off first to check the, umm, sound of the skis on the ice.
The episode subject is "Home", where you live, or in Norwegian, "Bo".
First, I wrote a really bad first draft, that didn't work at all. Then
Synne the director came up with the idea to do something different for
this episode - there is a nest with some quirky birds, and what about
having those birds performing the song, singing about how much they
enjoy living in a nest?
A great idea, and we decided to have me an Sjur perform the birds,
with some additional pitch editing. We've already performed many
supportive vocals, like the Boogles, socks, gloves, children and more,
but never been the lead vocals.
I set to work and wrote the following Nobel price winning piece of literature:
Norwegian
Vi bor i reiret!
Det må vi feire!
Å bo i reir e best!
Hver dag i reir e fest!
English translation
We're living in a nest!
We have to celebrate!
Living in a nest is best!
There's a party every day!
The birds are performing this text in very broad Bergensk, my own
dialect, which is excellently self-smug and self-centered when taken to
extremes. It is a perfect voice to the happily clueless birds, enjoying
life in their nest.
There is also a solo part, where the two birds yell about how
incredible awesome it is to be a bird, how great everything is, and they
are now going to perform an awesome chirping solo.... which of course
absolutely totally suck.
I built a very 80ies pop setting for the song, I'm sure the
references are easily spotted. The chorus are performed by everyone, and
the wonderful lofi video as usual is produced on a legendary budget.
Posted January 29th 2010, at 16:35 with tags apple, ipad,
When was the last time you enjoyed reading a pdf? Did you ever try reading comics on a computer? On a mobile? Yuck.
There has never been a great way to read and enjoy electronic text,
comics and visual material on computers. Music, films, games and
somewhat books, has moved into the digital realm with great success. Now
is the time to combine all of this into something new, bringing along
all the rest of media.
The iPad as a device may be a lackluster response to everyone's dream of
the ultimate portable everything-all-the-time, but that's not what the
device should seek to be at all.
There are two important pieces of information necessary to this puzzle,
both written before launch, and then exciting conclusion onfirmed by the
announced device.
First this excellent article from Gizmodo,
from an interface perspective, on why the device will not, and should
not, be a "handheld computer". It won't multitask, it won't run OSX.
Then this intriguing observation from Epicenter, that the iPad isn't about hardware, it's about content.
And these two point to what I think has been missing for digital
content: A dedicated delivery platform for new futuristic digital
content, it being music, film, text, graphics, games or more excitingly -
all of this at once. Interactive, intelligent content, stories told and
produced by small companies and single individuals like myself.
This is the mp3 revolution, now happening for text, films, games, multimedia.
Now for the letdowns, I agree with most of them too. Yes it sucks
massively that you can't play Spotify in the background while reading
books, or have a chat going while surfing the web. No Flash is just sad.
It doesn't look too superhot, with that fat bezel. 4:3, not 16:9. The
closed Apple controlled application process is both a pain and a
pleasure; both as a consumer and producer.
There will be other pads that does what the iPad doesn't. This is
just the beginning of something really great, I'm super excited about
this new platform.
The last week has been a busy bee composer work week. I delivered the
final four songs for the Kometkameratene show, plus some pieces of
incidental episode music. I also finished a large scoring job for a
production company, which concluded a long, but fun and challenging,
scoring gig.
I don't know when how this production will be public, so I can't reveal
much yet, except an interesting fact: I composed and produced the music
BEFORE editing. This isn't the usual old-skool method for film
production, but it is not a technique I am strange to.
My album music is often used in films and TV stuff, where editors cut
the film to this already existing music. As an extension of this, I am
often asked to do subtle changes to tracks, helping them fit the cuts
optimally. This has developed further into a working method where I am
involved early in the production, and start writing music WITHOUT
images. The editors then edit the images to the written music. I did
this somewhat on the Perfect Moment series, and I've been doing it more
and more on several productions later, finally now with this large
production where I did all the music without actually seeing anything of
the movie - they are cutting it now to the finished music.
Writing music to specific images you haven't seen is challenging but I
think it is a great challenge and I love doing it this way.
Oh and I also went to the dentist this morning. They had this new
digital roentgen thing, I forgot to ask if I could hae a copy of my
teeth. Anyway, what I wanted to mention, as usual, no holes, for the
fourth year in a row! I AM THE INDESTRUCTIBLE PERFECT TEETH ROBOT.
NRK Urørt, the radio show that originally broke Ugress in Norway, is celebrating their 10 year anniversary.
Happy birthday, dearest Untouchables. And eternal gratitude, not only
for what you have done for me, but what you are doing for music in
Norway. Urørt has been vital in the growth and development of new music
in Norway over the last decade.
Personally, the Urørt radio show is the most important kickstart that
happened to my career as a musician/artist. Today, I am your average
struggling artist, fighting to make ends meet, but doing this on a
professional level: Since 2002, my income has been from my music. It's
tough, it's a lot of work, but I'm there, and I'm there very much thanks
to Urort. Climbing up to this platform, making it possible to I live
from what I create, I can only give my deepest gratitude to NRK Urørt
for.
We are writing a song about senses, of course the first thing that
pops into my head is 60ies psychedelia, and Doors in particular. For
kids, this setup will fly above their heads but hopefully the grownups
will appreciate the reference.
I wrote a beautiful piece of silly and simple psychedelic poetry, here's an excerpt:
Kan du smake vind?
Kan du høre vann?
Kan du se et smell?
Hva er lukten av et fjell?
Do you taste the wind?
Do you listen to the water?
Do you see the noise?
How does a mountain smell?
Kan du føle,
Vinden brøle?
Kan du merke,
At sansene er sterke?
Do you feel,
How the wind screams?
Do you sense,
How your senses make sense?
It sounds better in Norwegian. After writing the lyrics, I dressed
them in a very 60ies rock sound, with compulsory sitar. I suppose the
influence of this track is rather obvious (harr harr).
The first version was much longer and better than this broadcast
version, with more of my excellent poetry and more room for each
instrument and vocals to build, creating a finer linear structure.
However there isn't much time for the music videos in each episode so we
reduced the track to the essentials.
From this track the production team cooked up a hilarious video, spinning further on the 60ies theme.
Conclusion
I think this track is great, it nails the 60ies in a respectful parody.
But retrospectively I'm a little bit concerned we're having more fun as
adults than the kids do, it doesn't talk too well to kids. But thats OK,
most tracks in the series prioritize the kids first, we're allowed to
do some grown-up jokes too, this one was too good to let pass.
I'm writing and producing music for a Norwegian sci-fi TV series for kids, Kometkameratene.
The latest episodes of the show are now available in full HD quality,
as torrents from NRK. This is pretty cool and I'm quite proud to be
part of one of the most modern, forward-thinking series at NRK.
According to NRK the episodes can only be available for 30 days, due to
certain rights issues. Rest assured this is not because of my contract.
I'm a little bit behind on the regular "making of" for each episode. They'll be coming here rather soon, working on them now.
For returning readers,
you'll have to excuse this occasional explanation of Kometkameratene in
the introduction. Web stats inform me there is a continuous growing
number of new readers (hello, noobs), which is great, I'd just like to
have everyone informed on whats going on and why I talk about it.
Ah, excellent, my world domination plans are coming into action!
My own label Uncanny Planet has signed a sub-licensing deal with South-Korean company FeelMusic,
one of the largest record companies in South Korea, with focus on
importing up-and-coming international artists and placing music in
films, TV and ads.
This means most of my music and projects will be promoted and
available in South Korea, where iTunes and Spotify et.al. are not
available yet.
I very much looking forward to this collaboration, I have always
wanted to visit Korea. I am fascinated with how quickly the Koreans have
embraced digital and mobile opportunities for music, and in general how
wired they are. They're in the future.
I haven't had any albums for distribution there yet, but the Harakiri Martini
music video went viral in South Korea first, before anywhere else. A
tiny part of me starts to dream of playing live in Seoul. What is a
Monday without deceptive illusions of grandeur?
Next live show, and my first show of the decennium, is a new gig in my
concert series at Kafe Edvard, February 27th 2010. As usual, lots of
Ugress classics and new tracks, and finally, I'm playing live with Shadow Of The Beat again!
I did a few gigs with SOTB back in 2005 and 2006, around the release of the Nanokaravan
debut album. Since then I have written a few tracks for the project
over the years, and I've toyed with developing spooky visuals, but
haven't played or released anything, except the Shadow Vault which was
mostly a compilation of older tracks. Forcing a live show on myself is a
good step towards a new release.
I'm not sure how to classify current SOTB, it has equal amounts of
sordid organic darkness, frenetic drum and base, massive dubstep, and
glitchy industrial horror-noise. The visuals are equally dirty and
sordid. I know dubstep is en route to massive sellout these days, but
coincidentally, it turns out my superhero skill is a fierce resistance
to hypes and trends. So industrial, organic dubstep it is.
I'll be back with more specifics as the date approach.
So this week I was in Oslo for the final vocal session with the
Kometkameratene show, and some top secret new business meetings... Right
now I'm at the top of Oslo, in the super expensive SAS Radisson bar
spending my last money on a celebrational beer before catching the night
train. This was my last session and I'm kind of sad, celebrating alone
in a hotel bar. Here's a journal of events.
Sunday evening, I took the overnight sleeper train from Bergen to Oslo. I
never get to sleep on those trains but I am so fed up with flying. And
even if I don't sleep, I really enjoy traveling by night trains, the
whole atmosphere is quite the opposite of air travel. The night train is
an eternally moving bar, zooming through the icy Norwegian wilderness
with your bedroom a few paces away, how can you NOT love that.
So I prefer the night train. While lounging in the bar a good friend of
mine turned up, so the first few hours of the journey we had lots of
space, lots of time, some beers and talked music and technology and
future and and in general travelled the way one should.
I arrived early Monday in Oslo, with some hours to kill before my first
appointment. When touring or traveling for work I like to have some time
off on my own, exploring the new planet, observing it's indigenous
wildlife and perhaps take some expedition photographs for my journals. I
took the metro up towards Frognerseteren, a popular recreation hill
outside Oslo. From there I headed into dark dangerous forests,
unravelled by a frosty January sunrise. Thanks to my GPS I eventually
ended up at a Sognsvann, another metro line, some time later.
(I got myself a Canon Powershot G11, recommended by my usual
photographer suspects Eivind and Siri (thanks guys), and I'm documenting
my travels and taking stupid wilderness photos with it and I'm loving
it silly.)
The rest of the day was spent in meetings and catching up with friends,
broken up by a little network session at the Deichmanske, public
library. There is a quiet working area at the top floor, with wifi,
power outlets and comfortable desks.
Tuesday I had a long work session at the hotel, I worked on some new tracks, and I prepared the recordings to be done Wednesday.
I took lunch break at Nasjonalgalleriet, there's a really nice tea
salon there, with crazy over the top decorated walls. Then, a few more
top secret meetings and an early evening.
Regarding these secret meetings: I'm generally reluctant to mention
"future maybe's"; I always have a certain amount of upcoming projects
that are really exciting and I would love to do them and talk about
them, but they might or might not happen; usually they don't. Like last
year I was very close to scoring a computer game but the funding didn't
come through. I'd rather not mention anything until contracts are
signed.
Wednesday, recording at NRK, I was up early getting packed and moving
out. The last sessions at NRK has been in the same studio, a wonderful
surround mixing room, with excellent working conditions. I set up my
stuff in a corner and hook into the wall screen, for the actors to watch
the video and lyrics. My setup is very simple, just the laptop, an
Apogee One, an AKG microphone and a cheap headphone amp providing
monitoring for the actor, the director and myself.
There was only four tracks to record this time, with only a few lines
for individual actors. The sessions went very smoothly, we had lots of
time for each actor, a nice change from some of the earlier super-hectic
recording sessions. I liked that this final session was relaxed,
friendly and full of laughs. I think the whole production team, actors
and external has become good friends during the production. Everyone is
kind of sad this is the end, the production is finished. The episodes we
are making now will be running until summer, after that nobody knows
(or tells me) what plans the brilliant brains at NRK have. The show has
become a success, everyone is hoping they will continue this in some way
or other, but nobody knows if, how and when. So it is kind of goodbye.
We've written and recorded 32 songs, and I've scored a massive amounts
of tiny scenes, cues and character music. The show, and the people doing
it, has been a huge part of my life for almost two years now. I've had
the most wonderful time, I've never been so busy and hectic ever, and
I've had the time of my life. And then POOF it is over, we're all gone,
moving on. NOT working on this TV show scares me.
All right, I have to go catch the night train back home, which means
NOT getting any sleep, get up gruesomely early, I have to mix down these
recordings and I've got some other production work work to wrap up. And
I have to start preparing for the next Ugress live show, we've set the
date for February 27th, I think I'll be doing a lot of new Shadow stuff,
must get to it.
The era of physical media, and perhaps even digital copies, is coming to an end.
Voddler is to film what Spotify is
for music - a thin client on your computer, accessing full featured
films in a torrented cloud library, through the Voddler network.
I got my Voddler credentials and gave it for a spin. Install is
quick, then it tests your network connection, and you're ready to go.
First it crashed, but after a restart of the client service (yes it
installs and runs an ever-running client) I got it up and running.
Stable from there.
Very simple and effective user interface, which is navigated with
arrow keys and enter/escape. A+ on the UIX. The interface is clearly
setup for being used at a distance, with the Apple remote (or any remote
probably). The interface, a matrix of posters with a genre menu on top,
works fine for browsing and selecting, but I fear it to meet some
challenges when you need to search, or know exactly which movie you
want. There isn't a mouse/keyboard approach at all. At the moment this
isn't a problem, because:
I didn't count, but the movie selection is very meager for now. This
isn't a big deal, this is very new service in a closed beta, and they
are working out agreements. There is a handful of films in each genre
and a selection of recent blockbusters. There's also TV series, and I
was happy to see the documentary genre well represented. I was a bit let
down there weren't more Scandinavian material - this is the one area
where Voddler can raise up and challenge iTunes immediately.
However, as content collections grows, there has to be ways
navigating and discovering "what you want", not just matrix overviews.
Look at how Amazon "helps" you select or browse products - there is no
way you could browse products on Amazon from a up/down/left/right
method... iTunes is much better at presenting content, especially
through the Genius feature.
Who watches the Watchmen? You watches, for 1 USD.
Rental prices was competitive with iTunes, everything from 1 USD up
to 4 USD. Many movies are free to watch. I tried starting one, and had
two watch two Swedish commercials (2 x 30 sec) and one trailer (2
minute) before the feature started. It runs very smooth, controls are
simple and you can search up to 8x. No chapter navigating though
(on the titles I tried). Subtitles are in Swedish. Picture is good. No
lag.
Will this challenge my iTunes use?
I don't think that is the right question to ask, because we are
entering the era of ubiquity and overlappingness. What content do you
what, and how do you want it? This will decide what you use at that
moment.
For music, I'm using iTunes, I'm using Spotify, I'm using Last.FM,
I'm using Youtube, I'm playing SIDs, I'm streaming webradio - what I'm
using when how where for what is in constant flux. One moment I could be
playing a track in iTunes, an hour later I might play it on Spotify
Mobile with some friends, the next day on Wimp... I expect this to be
the same for movies; I'll be using iTunes to get at the things iTunes
does well, and I'll be using Voddler for the things Voddler does well.
I'm sure there will be a third and fourth and n'th option very soon. And
I'll be using unspeakable options for the things that i MUST have, but
which is not available to me through the proper channels. But this, I am
happy to observe, is rapidly declining.
To answer my question, I will be using both. But at the moment,
clearly iTunes wins. I have an American account and buying
films/shows/music through iTunes is a breeze. I can buy, or rent, movies
and start watching them at once, with no ads or trailers. iTunes as a
massive lead when it comes to content and presentation, in particular TV
shows. This is to be expected, iTunes is more mature.
If Voddler builds up a respectful library, I do not see why this
can't be an excellent choice. And it certainly falls under my own
philosophy - if you provide good services for content with reasonable
prices, people ARE going to use it. Most movies I just want to see,
right then and right there, and I do not want to hassle with ANYTHING,
not even keeping any gigabytes around afterwards. If I want to watch it
again, I'll just rent it again. At some point this rental/purchase model
is going to move over to a subscription model.
The era of physical media is over. Content is moving into the cloud. Voddler is a good nail in the coffin and a nice winglet.
I love stats. I spent some quality time with my website analytics, looking into the numbers for 2009.
Overall
In one year since January 1, 2009, www.ugress.com overall visitor stats
has tripled. One fourth of this growth came from the fusion of my
previous gmm journal into ugress.com, which carried a good number of
readers into www.ugress.com, but still - since June, when this happened,
everything has grown much faster. Also, clearly, since releasing Shul
and re-launching the live show, visitor numbers climbed even steeper
during the last months of the year.
I observe with smug satisfaction that when I am active, my website is
active. When I'm not, it's not. The live concert series might not work
in the real world, but it works very well in the clouds.
Enough with the self-congratulations, numbers are more interesting:
Visitor geographics
Politely distributed around the planet, two/thirds outside Norway:
Norway, almost 30%
Europe, almost 30%
USA/Canada/Australia, almost 30%
Rest of world and International Space Station, around 10%
Surprisingly, within Europe, UK sends the most visitors, just a tiny
lead on Germany, with France and Sweden just behind. From there on, East
Europe headed by Russia and Poland. Southern Europe/Mediterranean,
almost nothing.
Visitor browsers
Firefox 49%
IE 20%
Safari 12%
Opera 8%
Chrome 7%
These numbers are almost the same as for 2008, only IE had 30% last year. Since then, Safari and Opera has taken from IE.
Visitor operating system
Windows 75%
Mac 22%
Linux 4%
iPhone 1%
Playstation 0.2%
Android 0.1%
Symbian 0.05%
A little note, Windows is down from 80% in 2008 to 75%. Simultaneously Mac is up, by a larger percentage, from 13% to 22%.
Network speed
70% are on highspeed lines, either cable, DSL, or faster. 28% are
unknown (pidgeons?), and 2% are on dial-up (who ARE you? Or is that
perhaps mobile tethering being reported as dial-up?)
Pixel Curiosa
1280 is by FAR the most frequent screen size, with more than 50% of
visitors having some variation of 1280, most frequently 1280x800 and
1280x1024. Next up is lots of widescreens, before finally 1024 at around
10%. A curiosity: Most of the 1024 users are running Internet Explorer.
Also curiosity: 1024 died a quick death. It was the second most popular screen resolution in 2008. Now it is very rare.
Babelfish
This isn't representative for visitor's spoken language I suppose,
but English is reported as being in use by 60% of my visitors, Norwegian
15%, third most popular language is German at 5%. This really reflects
the language of the browser installation.
Now for the interesting bit - how do these data interact?
How does the different countries like Ugress?
Most new visitors come from the US! Hello America!
Least new visitors come from Burkina Faso, which actually is the only
registered country which did not visit me even ONCE in 2009. So looks
like I should do some touring there to raise awareness. Yes, that is a
brilliant idea, let all these data govern my future touring and release
plans.
People from Croatia spend the most time on the site, with an average of
11 minutes per visitor. People from Uganda spent the least time, only 1
second on average. (Hello Igor, expensive dial-up in your camp I
reckon?)
People from Lichtenstein read the most pages, with an average of 9 pages
per visit. I reckon this is a peculiar occurrence due to the population
number, a few visits skew their number up high.
The next more sizable stat is Czech Republich with an average of 4
pages per visit. It is a bit hard to measure the "least pages read"
stat, because so many only read one page, but of the countries with
significant visits, Brazilians are actually only reading an average of 2
pages pr visit.
Browser Stereotypes
Already established, most users are running Firefox. But they are
impatient, those foxes! Internet Explorer users spend more time on the
site, almost a minute more pr user than Firefox. However, this is not
nearly as much time as Opera users have on their hands, they stay for
the longest time, almost twice that of Firefox, and they read the most
pages when visiting, almost 4 pages per visit. That's what you get for
having a fast browser, more time to spend on the website.
Safari users on the other hand, they are suffering from ADHD. They
are just reading two pages, and they manage to do it under a minute.
Hello I'm A Mac, Hello I'm a PC
The data for different operating systems are very close, I wouldn't call
these data indicative of OS stereotypes, they are too close.
But there are discrepancies: Windows users on average spend more time
on the website, and read more pages, than any other operating system.
Of the three big ones, Mac users again are the most impatient ones.
An interesting, but obvious observation regarding operating systems:
Users of portable devices (iPhone, BlackBerry, PalmOS, Android, etc) are
spending the least time, and have the highest bounce rates (they take
one look at the frontpage, and ZAP! never come back). This could mean
several things, most likely that my website suck for portable browsing,
but also that portable browsing in general has a higher tempo. I think
this is very important to learn, because I think mobile/portable
browsing will grow exponentially in the next few years.
Finally, Flash
A few words about Flash, since an important part of my website (the
streaming music) uses Flash. 82% of my visitors are running Flash 10,
12% are running Flash 9, 5% are NOT running Flash, and the rest are
running some obscure version of Flash from World War II.
Conclusion
These are mostly just trivial observations and data. I am happy with
the growth, mostly because I am starting to approach sizes of numbers
that actually are worth something tangible due to size and they are
usable for strategic planning. Expect to see me in Ouagadougou within a
few weeks, surveying optimal poster positions.
Also, I am very intrigued to be observing the start of trends. There are
future ghosts in past numbers, it is beautiful how things are
manouevering into position. This helps me start planning my next web
iteration accordingly.
I think there will be one or more tablets in 2010. I think tablets
will sort of explode, because they will meet a demand most people don't
know they have. They are entering a void that very much wants to be
filled but nobody knows that yet. Tablets will change very much the next
few years, they will also introduce a new class of art and
entertainment, hopefully tightly integrated with the web.